Prime WS Information, Testing, Discussion |
||
|
Prime WS Information, Testing, Discussion
for 2654 to be a 1.0 ftp hit, you'd need over 575 base damage from WSC
My normal swings are doing ~604-630 without am
which is normal, 603 - 633 would be your range
maybe the extra hits have a set FTP? I know this isn't something other WS had but maybe its a new thing?
based on the fotia increase 5 is the only result that lines up for the 1K. can you try to get missed hits with something like a 2K or 3K and see what a secondary hit gives?
Offline
Posts: 9079
Fenrir.Ahlen said: » maybe theres a WS dmg bonus like relics? Interesting idea. So it would mean that we probably got all those fTP wrong and it's more like fTP is maybe twice lower, but whole WS has like hidden +100% specific WS damage. Ramuh.Austar said: » based on the fotia increase 5 is the only result that lines up for the 1K. can you try to get missed hits with something like a 2K or 3K and see what a secondary hit gives? Offline
Posts: 9079
Fenrir.Ahlen said: » working on 3k atm now ... no missed first hit yet On avg it will be one miss every 100 WSs XD none of the other ws have shown an oddity like this on a secondary hit, they have all lined up with 1.0 ftp
check with a weak offhand as well for 1K like a 1 dmg dagger
Ramuh.Austar said: » check with a weak offhand as well for 1K like a 1 dmg dagger ok so I might have tabbed to my wrong spreadsheet for the hit doing 2654 hit... 4 hours of this is rough...That was one of my disaster 2k extra hits. seems like the only missed hit for 1k katana was 963 dmg. I was putting my missed first hits off to the side and copy / pasted them in at end so it could sort and show 5% higher then lower hit to see how close to I am. I tabbed to wrong spreadsheet when I looked for my 1k katana missed no fotia. Im not sure if the 2928 hit happend at all at this point my char with logger on wasn't in area. I got it on now.
ignore the offhand request then, because that's in line with 1.0 for the offhand hit, would be 5 for first hit and no transfer of ftp to offhand hits, roughly 35% DEX/AGI but would need more to make sure they are equal to say with certainty
zesho 3k
same stats as 1k 3000 tp no fotia 19581 19618 19642 19693 19699 19729 19761 19768 19768 19831 19849 19900 19922 19948 19961 19989 19990 20020 20021 20093 20132 20142 20166 20177 20184 20205 20228 20289 20392 20417 20433 20472 20496 20505 20517 20525 19598 19698 3k +fotia neck 19677 19861 19866 19887 19893 19901 19908 19916 19926 19963 20086 20109 20130 20171 20188 20190 20194 20289 20294 20301 20314 20322 20330 20364 20374 20427 20430 20486 20499 20523 20557 20567 20575 20585 20608 20613 20629 20638 let me know if I need any of my tests need a bit more testing but im done for today. Ill do 2k zesho tomorrow and maybe add more data points to any requested ws's ive done so far
that would line up with ~20 ftp but only 20% DEX and AGI mod, might need more data either on the 3K or the 1K data set since the WSC result is quite different.
the missed first hit gives ~25% DEX/AGI for WSC, so need more data Offline
Posts: 495
I think one thing that is interesting, is that the Double Attack +10% on the Great Katana is not a factor when considering having the benefits of the Prime WS. The Prime Great Katana has proven by yall to be best in high end situations. Do I think I can keep masa and slowly over 5 years get a prime, sure, but masa is pretty damn good already for pure DD. Should I count the DA +10 as a consideration to get the prime, nah because its already really good in high buff situations.
DA+10 is a powerful augment but Sam's must be confused for why the augment isn't stp +5, zanshin +5 or ta+5, or even two more third eye shadows. Where did they get da+10? Bahamut.Celebrindal
Offline
Hopalong said: » DA+10 is a powerful augment but Sam's must be confused for why the augment isn't stp +5, zanshin +5 or ta+5, or even two more third eye shadows. Where did they get da+10? Same place they got DA+ as an augment on the RDM Sortie Earring. Ramuh.Austar said: » that would line up with ~20 ftp but only 20% DEX and AGI mod, might need more data either on the 3K or the 1K data set since the WSC result is quite different. the missed first hit gives ~25% DEX/AGI for WSC, so need more data Offline
Posts: 1698
Does Origin's Absorbs HP/MP work on undead like skeletons? (I know Drain's are technically ineffective against undead, but I'm curious about the wording here). Does it still do damage to skeletons AND return as HP/MP to the player?
No. It absorbs, it doesn't convert damage
Bahamut.Celebrindal said: » Hopalong said: » DA+10 is a powerful augment but Sam's must be confused for why the augment isn't stp +5, zanshin +5 or ta+5, or even two more third eye shadows. Where did they get da+10? Same place they got DA+ as an augment on the RDM Sortie Earring. Same place they got Acc and M.Acc only on RNG and COR earrings ;p The pile of minimum effort. Also big time props for Ahlen for doing this x4. You're a champ Valefor.Prothescar said: » No. It absorbs, it doesn't convert damage It converts dmg on hp and it absorbs mp. Catastrophe also converts dmg to hp and doesn't work on undead. Details matter... zesho same stats as 1k 3k
2k no fotia 13185 13222 13233 13265 13282 13318 13339 13382 13428 13441 13472 13477 13505 13511 13516 13519 13541 13576 13577 13587 13614 13623 13633 13642 13653 13665 13672 13683 13738 13776 13793 13619 13392 13260 13235 13604 13309 13488 13401 13483 13186 13203 13262 2k fotia neck 13263 13301 13433 13479 13484 13524 13667 13726 13732 13819 13827 13882 13915 981 Origin didnt give mp or hp from trib who is undead if that helps at all.
Quetzalcoatl.Tomasello said: » Valefor.Prothescar said: » No. It absorbs, it doesn't convert damage It converts dmg on hp and it absorbs mp. Catastrophe also converts dmg to hp and doesn't work on undead. Details matter... Where did you get the idea that it converts damage to HP? "Absorbs HP and MP. Damage varies with TP." Fenrir.Ahlen said: » zesho same stats as 1k 3k 2k no fotia 13185 13222 13233 13265 13282 13318 13339 13382 13428 13441 13472 13477 13505 13511 13516 13519 13541 13576 13577 13587 13614 13623 13633 13642 13653 13665 13672 13683 13738 13776 13793 13619 13392 13260 13235 13604 13309 13488 13401 13483 13186 13203 13262 2k fotia neck 13263 13301 13433 13479 13484 13524 13667 13726 13732 13819 13827 13882 13915 981 I'll write a program that can find a matching WSC for all of the datasets. When you solve for the ftp just based on the fotia differences, the WSC all range from 20% to 35% (assuming DEX and AGI are equal.) This time it was exact 1000 instead of before 1001 not sure if u want to combine the numbers
Zesho 1k no fotia 5658 5661 5684 5685 5697 5702 5709 5718 5734 5735 5739 5748 5759 5773 5786 5800 5804 5812 5817 5828 5831 5844 5847 5854 5877 5880 5898 5905 5924 1000 tp zesho fotia 5747 5773 5787 5796 5796 5818 5832 5836 5846 5849 5851 5866 5898 5912 5915 5915 5941 5964 5966 5977 5985 5987 5990 5997 6012 6027 Carbuncle.Maletaru said: » Where did you get the idea that it converts damage to HP? "Absorbs HP and MP. Damage varies with TP." I thought this was pending testing... To see if you can drain more hp than the mob has. Code Optimized x: 95.0036423155903 Optimized y1: 5.624152021842772 Optimized y2: 12.738661700293763 Optimized y3: 18.4021950683277 Optimized y4: 1.0 Optimized y5: 1.0 Approximation since the random.uniform() due to the 1~1.05 randomizer. The 4 and 5 are 1 ftp hits without wsd based on 1K and 2K pdl. 95 WSC would come out to ~26% DEX and AGI mod, likely 25% each. We don't have the most data so the best guess from here would 25%/25% mod with ~5.75 / ~13 / ~18.8175 |
|
All FFXI content and images © 2002-2024 SQUARE ENIX CO., LTD. FINAL
FANTASY is a registered trademark of Square Enix Co., Ltd.
|