On Healing Hands - A Comprehensive WHM Guide (v3) |
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On Healing Hands - A Comprehensive WHM Guide (v3)
Asura.Buffyslyph
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Anyone know a conserve mp neck item or a conserve mp ring (not mephitas's) that whm can equip?
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alternative to Reti_Pendant you can use the incanters torque "1% not paying for the spell" in case you already have it.
if not its way faster to just get reti pendant and they are about the same in mp savings Quetzalcoatl.Wakmidget
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eliroo said: » Asura.Pergatory said: » If you're a WHM like me who often casts Cure on a full-health person just to get cureskin up, you will heal for 0HP and not get any MP returned. Raetic costs can really hurt then. This is something I would probably build a swap around based on the targets HP, especially if mana was an issue. If you are cure-skin bombing though I am going to assume that you have some external sources squaring away your mana or you are meleeing with a yagrush. Cure skin bombing is actually really efficient MP-wise with a Raetic +1 if you are using Cure 1 since it's already super cheap, and gets really powerful for how much it costs. Cure 1 with 2 Raetic +1's still only costs 12 MP tops. I keep Cure 1 cureskin on my tanks as much as possible. Even if I cure for zero it's only 12 MP. Which usually regens back up before the next cast. If I cure for at least 200 HP, it's literally free, zero MP. Cure 1 with two raetic +1's heals for 410 HP, or 533 HP if you have a +30% Cure received PLD. That's translates into either a 200 HP Stonekin, or a 261 HP Stoneskin respectively assuming you have the Ambuscade cape and +2 Empyrean Body, for like no MP cost most of the time, or very little at most. That's actually a lot of mitigation if you keep it up full time. That's not even counting the +44% Conserve MP I have in my cure set, which would drop the average MP that I do spend on it even lower. Asura.Buffyslyph said: » Anyone know a conserve mp neck item or a conserve mp ring (not mephitas's) that whm can equip? Uhhhh, if you REALLY want to min/max there is this.... https://www.ffxiah.com/item/13565/water-ring#adv However that's about it. Asura.Buffyslyph
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Piety +3 feet for WS or:
Code feet={ name="Chironic Slippers", augments={'Accuracy+5','Magic dmg. taken -1%','Weapon skill damage +9%','Accuracy+11 Attack+11','Mag. Acc.+14 "Mag.Atk.Bns."+14',}}, Offline
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Asura.Raitoken said: » Asura.Buffyslyph said: » Anyone know a conserve mp neck item or a conserve mp ring (not mephitas's) that whm can equip? Uhhhh, if you REALLY want to min/max there is this.... https://www.ffxiah.com/item/13565/water-ring#adv However that's about it. You got me so excited for a moment. :D but iguess it can be tossed in for a Conmp set when below 50% mp... maybe... I like Hygieia Clogs +1 for my cure set
DaneBlood said: » Asura.Raitoken said: » Asura.Buffyslyph said: » Anyone know a conserve mp neck item or a conserve mp ring (not mephitas's) that whm can equip? Uhhhh, if you REALLY want to min/max there is this.... https://www.ffxiah.com/item/13565/water-ring#adv However that's about it. You got me so excited for a moment. :D but iguess it can be tossed in for a Conmp set when below 50% mp... maybe... Offline
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This is my mule Meva set (idle when above 75% mp)
ItemSet 378508 I am looking to see if there is any good replacement for defending ring and /or the shield Offline
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if its just raw meva and you dont care about the -DT losses, Numinous shield +1 has the highest that whm can use, and purity ring is next highest meva in the ring slot
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Nariont said: » if its just raw meva and you dont care about the -DT losses, Numinous shield +1 has the highest that whm can use, and purity ring is next highest meva in the ring slot ThAnk you those are spot on options I am trying t ocap MDT and enfeeble ressitanse as much as possible i se it way more often that the annoyance is ftom enffebles rather than my whm dying due to distance Really wish that purity ring had PDT on it though as MDT is capped \ or that they gave genmei shield some Meva/resist Offline
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Unfortunately none that I can see, so just have to weigh that dt loss vs the assumed 25 meva that combo would add.
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eliroo said: » Why aren't you just using Bunzi? Anyway, was messing around with an optimal Arise set and im just sharing my set here if anyone could use it ItemSet 378526 Fastcast: 81 (w/gada 80) Haste: 27 ConMP: 68 (19% MP reduction) Quetzalcoatl.Wakmidget
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ItemSet 377908
This is what I use for raises. I could mainhand and Asclepius if i had one, but meh, not sure how well the healing recast on it stacks with 80% FC. But, the way is now, it also has 7% OQS too. it also works well as an Utsusemi set since I /nin to everything now. Ichi goes off so freaking fast with 80% FC. EDIT: Thinking it over though, you idea going with the FC/Conserve MP route might be better. I may rethink my Raise set a bit later. Offline
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Quetzalcoatl.Wakmidget said: » The issue i am seeing is that you are using quickcast which does not have effect in midtcast so you set are losing a lot of its potential This look more like a fastcast set for precast and not an arise specific set for midtcast The set I'm showing is for midt set its focucsing and reducing recast time ( to get more people up faster with arise) and then ConMP ( to avoid draining the WHM's MP 80%fast cast = 40% recast reduction + 25% hastes puts you at 65% or around only waiting 1/3 of the time while saving you around 20% of the mp cost (in average) Offline
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the JSE clubs likely your best recast piece unless you're always at capped reduction, which if you are you could slide stuff around for more CMP
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Nariont said: » the JSE clubs likely your best recast piece unless you're always at capped reduction, which if you are you could slide stuff around for more CMP JSE club ? Offline
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Asclepius, can never remember the name. Path C is -25% healing magic recast
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Nariont said: » Asclepius, can never remember the name. Path C is -25% healing magic recast ahh I never called them JSE just Dyna weapons and yes that i a sexy club for recast. now is recast stacked upong the recast affect from fastcast or is it the same 40% limit ? Offline
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Believe it all stacks together to the combined 80% so if you wanna view it vs FC itd be 50 FC on a club in regards to recast
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Nariont said: » Believe it all stacks together to the combined 80% so if you wanna view it vs FC itd be 50 FC on a club in regards to recast I was more unsure if it broke the 40% max reduction from fastcast so 80%fastcast = 40% recast + this staff = 65% if it does that kinda make a huge set change Offline
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yeah, it's seperate in that sense, FC will at max only give you 40% due to the 80% FC cap, -recast, gear haste, magic/job haste, and whatever JA's do the rest but all add up to the total 80% recast cap(90% for sch under celerity with relic boots)
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That 80m Price tag isn't looking so bad anymore.
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Even if you were on a budget no FC club could beat the NQ/HQ+1, since its still -15% at its lowest
Quetzalcoatl.Wakmidget
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So basically, 40% from FC, 25% from Asclepius, 15% from Haste 1. Assuming Asclepius stacks with FC recast only need 10% haste in gear to cap recast.
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Quetzalcoatl.Wakmidget said: » So basically, 40% from FC, 25% from Asclepius, 15% from Haste 1. Assuming Asclepius stacks with FC recast only need 10% haste in gear to cap recast. 25% haste from gear as weel so thats is 40 +15 +25 = 80 no need for haste spell but may i suggest a cheaper options https://www.bg-wiki.com/ffxi/Trial_3493 only 14 Recast though 40+14+25 = 79 one away from cap ima start making a new set on this staff Yuck, I'd take the Piety Wand before I'd go down the Trial route personally. Though I guess that's only true because I RP'd my Asclepius in Dynamis rather than buying crystals.
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its a club for starters, not a staff, and even at its weakest form path C is -15%, and keep in mind you still keep your shield slot open instead of what limits you have in grips, such as giucco or clerisy straps. Plus I wouldnt wish magian trails on anyone
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