Asura.Lunafreya said: »
or something I’m not doing from a play style perspective.
But we cant see your play style, so how can we help with that?
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The Last Dance III: A Dancer's Guide *New*
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Asura.Lunafreya said: » or something I’m not doing from a play style perspective. But we cant see your play style, so how can we help with that? SimonSes said: » Asura.Lunafreya said: » or something I’m not doing from a play style perspective. But we cant see your play style, so how can we help with that? Of course, I get that >.> Was just asking if there was some general tips on how to handale the fight that could easily be missed by someone trying it for the first time. Offline
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If your only issue was timing out, you may just need to play slightly more aggressive the first 50 to 75%. The omen bosses don't get spammy until below 25% and it seems like you may have went full on DT for too long. 27 minutes should be enough.
Which midboss was giving you fits on your time? Maybe that could be cleaned up a bit too. Craver wiped out my trusts pretty quickly. So I had to pretty much solo the last half, LITERALLY solo >.<; Killed it with about 7 minutes remaining. If I had that extra 10~ minutes I think I probably would have been ok.
But yea I think maybe just play more aggressively. I wouldnt be giving a flying *** about omen if I didn't have a piece of lilith gear. Its just that good...
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The only big thing I could think of would be switching to Sylvie, but you probably need Yoran's staying power.
GEO mules are OP. Asura.Lunafreya said: » Trying to see where I can optimize my play style/gear/etc. I managed to put together a Gin solo run finally, and timed out @ 24% HP remaining on Gin. When I engaged I had about 27~ minutes on the clock due to some bad luck on midboss which took longer than I would have liked. Should 27 minutes be enough to time to kill Gin? Trust loadout was Qultada/Joachim/Selhteus/Koru/Yoran, in that order. Made sure to position myself/Gin in such a way that I really only started losing trusts the last few minutes or so. Terp R13. close to BiS PK set, Good hybrid set. Not sure what to change. I seemed to pick up the pace a little bit by going with a Hybrid set rather than a full tank set (turms stuff/dring/etc.) Rode Fan Dance the whole way so no haste samba. Don't have malignance gear just yet. Suggestions? Gear sets: Code sets.precast.WS['Pyrrhic Kleos'] = { ammo="Mantoptera Eye", head={ name="Lustratio Cap +1", augments={'Attack+20','STR+8','"Dbl.Atk."+3',}}, body={ name="Horos Casaque +3", augments={'Enhances "No Foot Rise" effect',}}, hands={ name="Adhemar Wrist. +1", augments={'STR+12','DEX+12','Attack+20',}}, legs={ name="Samnuha Tights", augments={'STR+10','DEX+10','"Dbl.Atk."+3','"Triple Atk."+3',}}, feet={ name="Lustra. Leggings +1", augments={'Attack+20','STR+8','"Dbl.Atk."+3',}}, neck="FotiaGorget", waist="FotiaBelt", left_ear="Brutal Earring", right_ear="Sherida Earring", left_ring="Apate Ring", right_ring="Epona's Ring", back={ name="Senuna's Mantle", augments={'STR+20','Accuracy+20 Attack+20','STR+10','"Dbl.Atk."+10',}}, } sets.engaged = { ammo="Yamarang", head={ name="Adhemar Bonnet +1", augments={'STR+12','DEX+12','Attack+20',}}, body={ name="Horos Casaque +3", augments={'Enhances "No Foot Rise" effect',}}, hands={ name="Adhemar Wrist. +1", augments={'STR+12','DEX+12','Attack+20',}}, legs={ name="Samnuha Tights", augments={'STR+10','DEX+10','"Dbl.Atk."+3','"Triple Atk."+3',}}, feet={ name="Horos T. Shoes +3", augments={'Enhances "Closed Position" effect',}}, neck="Etoile Gorget +1", waist="Kentarch Belt", left_ear="Suppanomimi", right_ear="Sherida Earring", left_ring="Petrov Ring", right_ring="Epona's Ring", back={ name="Senuna's Mantle", augments={'DEX+20','Accuracy+20 Attack+20','"Store TP"+10','Damage taken-5%',}}, } -- 22% sets.engaged.Hybrid = { ammo="Staunch Tathlum", --2/2 neck="Twilight Torque", --5/0 legs="Mummu Kecks +2", --5/5 ear1="Etiolation Earring",--0/3 ring1="Vocane Ring", --7/7 ring2="Defending Ring", --10/10 waist="Flume Belt" -- 4/0 } this really shouldnt be a problem for dnc, but with only trusts have to ask. Did you parse your acc? If acc is fine then ATT adhemar path is fine, otherwise maybe tp in acc path and ws in att path (make sure overall acc is the same between these set types). Some players use ACC toggles to move between tp sets so having both paths is helpful. Some things to get: Windbuffet Belt +1 Mache Earring +1 (might have changed with new Domain items) Regal Ring/Gere Ring Not sure suppanomimi is needed with only Trust Haste2/Marches and Haste Samba. Sets look decent I personally have never solod Gin in Omen on DNC so as far as timing Im not really sure. 27min seems generous though. Asura.Pusheen said: » Asura.Lunafreya said: » Trying to see where I can optimize my play style/gear/etc. I managed to put together a Gin solo run finally, and timed out @ 24% HP remaining on Gin. When I engaged I had about 27~ minutes on the clock due to some bad luck on midboss which took longer than I would have liked. Should 27 minutes be enough to time to kill Gin? Trust loadout was Qultada/Joachim/Selhteus/Koru/Yoran, in that order. Made sure to position myself/Gin in such a way that I really only started losing trusts the last few minutes or so. Terp R13. close to BiS PK set, Good hybrid set. Not sure what to change. I seemed to pick up the pace a little bit by going with a Hybrid set rather than a full tank set (turms stuff/dring/etc.) Rode Fan Dance the whole way so no haste samba. Don't have malignance gear just yet. Suggestions? Gear sets: Code sets.precast.WS['Pyrrhic Kleos'] = { ammo="Mantoptera Eye", head={ name="Lustratio Cap +1", augments={'Attack+20','STR+8','"Dbl.Atk."+3',}}, body={ name="Horos Casaque +3", augments={'Enhances "No Foot Rise" effect',}}, hands={ name="Adhemar Wrist. +1", augments={'STR+12','DEX+12','Attack+20',}}, legs={ name="Samnuha Tights", augments={'STR+10','DEX+10','"Dbl.Atk."+3','"Triple Atk."+3',}}, feet={ name="Lustra. Leggings +1", augments={'Attack+20','STR+8','"Dbl.Atk."+3',}}, neck="FotiaGorget", waist="FotiaBelt", left_ear="Brutal Earring", right_ear="Sherida Earring", left_ring="Apate Ring", right_ring="Epona's Ring", back={ name="Senuna's Mantle", augments={'STR+20','Accuracy+20 Attack+20','STR+10','"Dbl.Atk."+10',}}, } sets.engaged = { ammo="Yamarang", head={ name="Adhemar Bonnet +1", augments={'STR+12','DEX+12','Attack+20',}}, body={ name="Horos Casaque +3", augments={'Enhances "No Foot Rise" effect',}}, hands={ name="Adhemar Wrist. +1", augments={'STR+12','DEX+12','Attack+20',}}, legs={ name="Samnuha Tights", augments={'STR+10','DEX+10','"Dbl.Atk."+3','"Triple Atk."+3',}}, feet={ name="Horos T. Shoes +3", augments={'Enhances "Closed Position" effect',}}, neck="Etoile Gorget +1", waist="Kentarch Belt", left_ear="Suppanomimi", right_ear="Sherida Earring", left_ring="Petrov Ring", right_ring="Epona's Ring", back={ name="Senuna's Mantle", augments={'DEX+20','Accuracy+20 Attack+20','"Store TP"+10','Damage taken-5%',}}, } -- 22% sets.engaged.Hybrid = { ammo="Staunch Tathlum", --2/2 neck="Twilight Torque", --5/0 legs="Mummu Kecks +2", --5/5 ear1="Etiolation Earring",--0/3 ring1="Vocane Ring", --7/7 ring2="Defending Ring", --10/10 waist="Flume Belt" -- 4/0 } this really shouldnt be a problem for dnc, but with only trusts have to ask. Did you parse your acc? If acc is fine then ATT adhemar path is fine, otherwise maybe tp in acc path and ws in att path (make sure overall acc is the same between these set types). Some players use ACC toggles to move between tp sets so having both paths is helpful. Some things to get: Windbuffet Belt +1 Mache Earring +1 (might have changed with new Domain items) Regal Ring/Gere Ring Not sure suppanomimi is needed with only Trust Haste2/Marches and Haste Samba. Sets look decent I personally have never solod Gin in Omen on DNC so as far as timing Im not really sure. 27min seems generous though. Thanks for this feedback. I didn’t parse my acc but I will say that it definitely didn’t seem like an accuracy issue. It seems my Gin strategy is a little off and I’ve seen some people solo this by doing simple 2 step light/dark skill chains. Obviously you can’t do a 3 step because the shield goes up after the first big magical damage hits. I was under the impression you couldn’t SC at all so I was just Pk spamming the entire time. I feel like a dope for missing this simple yet crucial detail. With that SC damage thrown in the fight seems like it should be no problem like you mentioned. I've been thinking about Mythic users and weather or not using the full Malignance 5/5 set while AM3 is up is worth doing or just using the head and body with traditional dps options. The reason I say is because of the MEVA and not getting hit by things like stun in dynamis or random paralyzes and such.
Thoughts? Quetzalcoatl.Khajit said: » ScaevolaBahamut said: » IIRC this was first confirmed at 75 in Dynamis. Anyway, it shouldn't be surprising considering sambas are a debuff. I half figure that I blocked it out to not have conniptions from all of the /dnc overwriting my properly merited haste samba all these years. BGwiki descriptions claims "...increasing the attack speed of all those engaged in battle with it." From what I have seen, and knowing that is a debuff on the mob, should ring true (even outside the alliance). Offline
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Asura.Pusheen said: » I've been thinking about Mythic users and weather or not using the full Malignance 5/5 set while AM3 is up is worth doing or just using the head and body with traditional dps options. The reason I say is because of the MEVA and not getting hit by things like stun in dynamis or random paralyzes and such. Thoughts? You need enough meva to actually reliably resist debuffs. If wearing just 2 pieces of Malignance is enough meva for content you do, then wearing things like Adhemar hands +1 is better. SimonSes said: » Asura.Pusheen said: » I've been thinking about Mythic users and weather or not using the full Malignance 5/5 set while AM3 is up is worth doing or just using the head and body with traditional dps options. The reason I say is because of the MEVA and not getting hit by things like stun in dynamis or random paralyzes and such. Thoughts? You need enough meva to actually reliably resist debuffs. If wearing just 2 pieces of Malignance is enough meva for content you do, then wearing things like Adhemar hands +1 is better. Ims till using the sets i posted a few pages back, Im just reading in other job forums that ppl are resisting stuns full time in Dyna and it makes me wonder how that compares to the traditional set with dps loss due to being stunned Offline
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Asura.Pusheen said: » SimonSes said: » Asura.Pusheen said: » I've been thinking about Mythic users and weather or not using the full Malignance 5/5 set while AM3 is up is worth doing or just using the head and body with traditional dps options. The reason I say is because of the MEVA and not getting hit by things like stun in dynamis or random paralyzes and such. Thoughts? You need enough meva to actually reliably resist debuffs. If wearing just 2 pieces of Malignance is enough meva for content you do, then wearing things like Adhemar hands +1 is better. Ims till using the sets i posted a few pages back, Im just reading in other job forums that ppl are resisting stuns full time in Dyna and it makes me wonder how that compares to the traditional set with dps loss due to being stunned If Malignance makes you resist stun and other set doesn't then Malignance will easily and significantly win, its not even close. Offline
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SimonSes said: » Asura.Pusheen said: » SimonSes said: » Asura.Pusheen said: » I've been thinking about Mythic users and weather or not using the full Malignance 5/5 set while AM3 is up is worth doing or just using the head and body with traditional dps options. The reason I say is because of the MEVA and not getting hit by things like stun in dynamis or random paralyzes and such. Thoughts? You need enough meva to actually reliably resist debuffs. If wearing just 2 pieces of Malignance is enough meva for content you do, then wearing things like Adhemar hands +1 is better. Ims till using the sets i posted a few pages back, Im just reading in other job forums that ppl are resisting stuns full time in Dyna and it makes me wonder how that compares to the traditional set with dps loss due to being stunned If Malignance makes you resist stun and other set doesn't then Malignance will easily and significantly win, its not even close. Yeah, I get the instinct to math out the offensive capabilities of Set A vs. Set B (or else what are we even doing here?) but you can't act like skyhigh MEva and 36% -DT with cape don't matter, especially for a job with a mythic WS whose damage isn't modified by TP in any way so overflow from marginally faster TP generation doesn't actually help you. If Malignance lets you, say, live through a Mijin or Astral Flow it's already added more damage than any other set just by letting you avoid being weakened. Greetings All,
With the introduction of the new Domain Invasion items, I updated the sets in the guide accordingly after checking with the fixed spreadsheet. (You're more than welcome to add your own comments if you have concerns) Please note that these updates assumed capped pDIF. The margin is minuscule between Brutal earring and Balder+1. Also note that the landscape definitely shifts towards Balder+1 if you you're using feet QA+3 in TP set as Twashtar Main. Pyrrhic Kleos Sets were also modified according to the debate on this thread. Merry Christmas & Happy New year. first time looking at the OP tbh but where are you getting 16 DW needed at 30% magic haste? it should be ~8 assuming samba and ~21 if no samba. no magic haste should also be ~39 not 46
It was based on the table with Samba active:
https://www.bg-wiki.com/bg/Dual_Wield A Dancer with 550 JP is T5, unless I'm missing something, and at zero magic haste its 37 it says. I will modify the 46. 30% magic haste with merited samba is going to need ~8 dw not 16. zero magic haste would also be ~35 dw. the chart at the bottom indicates it's for dancer sub, not main.
It was a bit confusing with the writing it seems since I read /Dancer then Haste Samba on its own.
I will modify it then, thanks. i have code i wrote for ninja that can easily be modified for dnc gear to print out combinations to make finding the sets easier if you have a way to run python 3 code
I can re download it no problem, and thanks in advance!
you can run python 3 online if that's easier as well at https://repl.it/languages/python3
as for the code it's pretty easy, the equipment is at the top and it should be pretty easy to see how to add other things such as herculean for augments if you need to. you only need to put the amount of desired dw +- 1 in the brackets at the bottom where it says #change number only. so if you have 21 entered, it'll print out every combination from the gear at the top that gives 20, 21, or 22 DW and prints it out Code import itertools # Create Dictionary of Equipment items = {'head': [{'Maxixi Tiara +3': 8}, {'Head_None': 0}], 'body': [{'Adhemar Jacket +1': 6}, {'Macu. Casaque +1': 11}, {'Body_None': 0}], 'hands': [{'Hands_None': 0}], 'legs': [{'Legs_None': 0}], 'feet': [{'Feet_None': 0}], 'neck': [{'Charis Necklace': 3}, {'Neck_None': 0}], 'waist': [{'Patentia Sash': 5}, {'Reiki Yotai': 7}, {'Gerdr Belt +1': 4}, {'Shetal Stone': 6}, {'Waist_None': 0}], 'ear': [{'Suppanomimi': 5}, {'Dudgeon+Heartseeker': 7}, {'Eabani Earring': 4}, {'Suppanomimi+Eabani': 9}, {'Ear_None': 0}], 'back': [{'JSE_Cape': 10}, {'Back_None': 0}]} def product_dict(**kwargs): keys = kwargs.keys() vals = kwargs.values() for instance in itertools.product(*vals): yield dict(zip(keys, instance)) def find_optimal_armor(target_armor): for combination in product_dict(**items): total_armor = 0 for body_part in combination.values(): total_armor += sum(body_part.values()) if total_armor == target_armor or total_armor == target_armor - 1 or total_armor == target_armor + 1: print(combination, '\n') # Change Number Only find_optimal_armor(21) Was looking over the sets and just noticed....When did Adhemar Jacket +1 jump in front of Horos +3 for PK? And why?
Adhemar/Horos STR: 38/34 Attack: 55/86 Acc:35/50 Triple attack: even at 4. So, giving up 31 attack and 15 accuracy for 4 str? Cerberus.Mrkillface
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I'm guessing those sets assume att/acc capped. Which makes it 4 str vs not 4 str. Personally, I'll stick with horos out of convenience.
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Asura.Lunafreya said: » Was looking over the sets and just noticed....When did Adhemar Jacket +1 jump in front of Horos +3 for PK? And why? Adhemar/Horos STR: 38/34 Attack: 55/86 Acc:35/50 Triple attack: even at 4. So, giving up 31 attack and 15 accuracy for 4 str? When will people learn to include accuracy and attack from str/dex into comparisons like this. 1str = 1att 1dex = 0.75acc Pyrrhic Kleos has also not only STR mod, but also DEX mod (both 40%). So you are giving up 27 attack and 10-11 accuracy for 4STR and 6DEX. That is obviously another example of one set being marginally better for capped attack and other for uncapped attack. Asura.Lunafreya said: » Was looking over the sets and just noticed....When did Adhemar Jacket +1 jump in front of Horos +3 for PK? And why? Adhemar/Horos STR: 38/34 Attack: 55/86 Acc:35/50 Triple attack: even at 4. So, giving up 31 attack and 15 accuracy for 4 str? Greetings Luna, What Simon & MrKillFace mentioned along with the spreadsheet numbers are the reason for the switch. I did mention that here: Leviathan.Katriina said: » Please note that these updates assumed capped pDIF I wanted to post the update on sets as soon as I was done with the DW sets combinations in the guide, but I still didn't get the chance to free some time to wrap everything up. Makes sense, thanks for the input from everyone.
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Which path do you recommend the Setan Kober go on? I'm leaning towards B for the capped Subtle Blow and the extra attack for TP gain but C seems interesting too.
Personally, I would pick "Path C" since my DNC is used in longer fights. That reduction on Flourishes should really shine there, not to mention the lower times utalised to keep steps capped..
Path B is more for people who mostly solo everything and are starved in buffs, granted that Subtle Blow II has its perks in some "annoying" fights, but I'm not sure if its enough to justify the price tag. Eventually, will end up having both XD Offline
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Ruaumoko said: » Which path do you recommend the Setan Kober go on? I'm leaning towards B for the capped Subtle Blow and the extra attack for TP gain but C seems interesting too. I think it's pretty bad main hand weapon in general. Lacks DEX and Rudra dmg from Twashtar, lacks Pyrrhic dmg from Mythic, lacks Evisceration dmg and crit from Tauret. What you will use as you WS? I would probably rather use Tauret/Setan if you dont want to make REMA and want to make a guide, or use Aeneas main if you have that. Aeneas/Tauret is way better especially if you can take advantage of Umbra. Path B would be niche option vs something that you really want to minimize TP feed. Path C is kinda meh. You will have lower cooldown on Climactic, but it will be way weaker than with Twashtar, Aeneas and even Terpsi. |
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