Ambuscade V1 - January 2018 |
||
|
Ambuscade V1 - January 2018
So PLD/BLU to throw out some aoe spells to gain hate is fine? Or ramp and sent warcry etc will suffice for enmity since they end up being slept after pets are out?
if the tank is good /war works fine
/blu just works better and cocoon Difficulty in regards to the question is important cause for normal or lower it literally doesn't matter Thanks, and anything under VD doesnt matter! :D lol
On GEO how the hell do you survive VD?
Desiccate does like 2k+ damage in full DT Tyrannic blare is 5 hits Both too fast to run from (even with short range) without an addon ... or do you *** out and not stand in range at all Asura.Eiryl said: » On GEO how the hell do you survive VD? Desiccate does like 2k+ damage in full DT Tyrannic blare is 5 hits Both too fast to run from (even with short range) without an addon ... or do you *** out and not stand in range at all Were you GEO/NIN? I believe most are using shadows to avoid damage. Carbuncle.Asora
Offline
After many, many unsuccessful runs, we finally cracked it on Very Difficult tonight using a VERY repeatable strategy. I've seen a lot of iffy or partial strategies so far and wanted to add to the wealth of knowledge. I hope that it helps someone struggling with this fight. I'll walk through our strategy from start to finish.
1. Party setup: This is by far not the ONLY setup, it's just what we used.
2.) The Adds: Buff at spawn. Have the PLD run in and group the mobs up in the center. BRD catches the end of NT to sleep the group with Ghorn. SAM runs in and grabs the mobs in the following order, using the following skill chains.
Keep in mind that the skillchains MUST be closed while the mob is idle, not casting magic or charging a TP move. If you CLOSE the skill chain while the mob is sitting idle, you will almost always get a message in your chat log. You need to see this message 4-6 times (WITHOUT KILLING THE MOB) until you receive the special message "The foe's LEADER grew even more oppressive". Once you receive this message, the aura glow will fade from the mob and it can be killed quickly. After the aura was removed, I was killing each mob with a 2KTP Shoha -> 1kTP Kasha -> LIGHT -> 1kTP Fudo -> RADIANCE. 3. The Mega Boss: The Mega Boss can be kept slept through the entire fight up to this point. After killing the last add, ensure he's slept and rebuff. At this point, the mega boss's aura should be down because you removed it from all the adds. Have the PLD run back to the spawn corner after flashing and voking the mega boss. Once everyone is set, whack him once with SAM to wake him up and he should head right to the PLD. He's fairly docile without his aura up. At what seemed like 75%, 50%, 25% and often many times under 15%, he would gain a special double aura of both light and darkness. This was easily removed by alternating between RANA -> FUDO -> DARKNESS, then FUDO -> FUDO -> LIGHT. Alternate back and forth until the aura is gone. Then continue pounding on him. At a casual pace, we were able to clear the adds with about 15 minutes remaining, and clear the boss with about 5 minutes remaining. A few things to keep in mind.
I hope this helps everyone really crush this months Ambu. Is the charm from megaboss truly random or triggered by something?
It seems to be there's some sort of connection between casting spells/debuffs on him and being charmed, but it's not 100% so it has to be more complex than just that, supposing it's not plain random of course but I dunno, doesn't seem completely random to me. Afania said: » If that's the case then empyrean AM3 ftw. Until the moment it can be proven its not based on "accumulated critical damage" I would skip AM3 in order not to kill add before "proc". But the moment its verified Yes totally rock AM3 and go to town. Asura.Sechs said: » Is the charm from megaboss truly random or triggered by something? It seems to be there's some sort of connection between casting spells/debuffs on him and being charmed, but it's not 100% so it has to be more complex than just that, supposing it's not plain random of course but I dunno, doesn't seem completely random to me. Triggered by players applying enfeebles (including Flash/Elegy etc..) while the mobs are awake. If you're a BRD and have slept them all, you could apply your enfeebles on sleeping mobs and even cast a dia on the mega boss when he's asleep. Asura.Sechs said: » Is the charm from megaboss truly random or triggered by something? It seems to be there's some sort of connection between casting spells/debuffs on him and being charmed Any Elemental Spell will put the caster on the charm list or "Axe" list. Songs don't trigger that. Enhancing Magic or Light Base Enfeebles and Divine Magic will cause hate issues to back line jobs when adds are out [Protector specifically and Pets] HydroShot from Moraingist is a hate rest. Divine magic on Main by tank will trigger Amnesia that will last for a long time. If your going to use SAM then for the love of god don't use high level WS's to clear auras.
Tachi: Enpi -> Tachi: Enpi = Distortion Tachi: Kagero -> Tachi: Goten = Fusion Tachi: Jinpu -> Tachi: Ageha = Gravitation Tachi: Hobaku -> Tachi: Koki = Fragmentation These should do next to no damage and never have a risk of killing it too fast. Offline
Posts: 9072
Looks like WHM really isn't necessary. This pt has 3 supports(COR+BRDx2) but no WHM, and finished VD in less than 8 min.
YouTube Video Placeholder I think they may finish even faster if one of their BRD or COR melee instead, or use SMN instead of 2 BRDs. Or maybe 3 DD and screw GEO? So maybe something like: Tank (DD with crit-hit gears), NIN NIN NIN COR(DD) BRD (Heal) Or Tank (DD crit-hit), NIN NIN COR(DD) BRD(DD) SMN (Heal/favor + main NM zerg)? I am not sure if double brd is necessary as well, but maybe it is. Carbuncle.Asora
Offline
Yeah, the crit method is much quicker and takes much less skill to accomplish. The night we decided to put together a strategy, we just didn't have any NIN's on. It's a no brainer to whack on the mobs until the aura comes off. Even with the single Aeonic SAM method we've been able to shave it down to a sub 10 minute fight.
The crit way is definitely my preferred way of doing it. Basically idiot proof which is a HUGE selling point for assura.
But then preventing mijin became the issue instead. Which btw did 70k damage to an Aegis pld, lawl. Offline
Posts: 1731
Ea/scherzo for mijin works?
I have no idea, I don't think it's going to save you from a 100k mijin lol... Bard and Geo both got wrecked before mijin even started.
Normal (just like last time) might be the upper limit for most shout. On normal it doesn't do mijin until 4% only (and even then it is completely un-survivable.) but dies before it goes off. Asura.Eiryl said: » 70k damage to an Aegis pld, lawl. lucky/random resist I guess... I think you're supposed to prevent mijin by doing light and/or dark skillchains when he's wheeling. That'll take the dark aura off. Generally doing one of each will do the trick. Dunno if you actually need both or it's randomly one or the other or what.
You only need one Aura off to prevent Mijin after the elemental wheel cycle.
If you lock it on [light Aura] you can still kill it without issues provided you have a source of [shadows] to survive “Desiccate“ and it wont use elemental wheel. We found out that using DNC COR combo is the best/fastest so far with few tweaks to buffs: -Starting buffs are the same with COR: Fighters and Crooked Rouge DNC full-time Saber Dance and goes to town and BRD does all acc capped haste songs and GEO-DEX + Fury. -It is now confirmed that Stagger happen by "procs of critical hits" with the highest probability during adds SP. So the accumulated critical damage is dismissed. -After you kill all adds you need to switch to Samurai Roll + Allies Roll and let DNC preform multi sc ending with Umbra or Darkness on it. First Multi sc should take around 70% of its total HP if done correctly. [Allies Roll capped SCDMG to 99k on 3rd, 4th ws] Please note that before fighting the Main boss you must apply Paralyze from WHM or GEO while its asleep then ice threnody then wake it up with ice shots [Paralyze helps tremendously during elemental wheel cycle]. You have about 8 total Ninjitsu spells before it Mijin's thats a big window to kill it. What's the highest difficulty that a party of 6 players can safely ignore the auras? E or N?
I've done it on normal ignoring auras with pug, pretty safe. Wont mijin till 4% and you can kill it before it goes off.
But on normal without really trying youll break the auras with crits, there's no real reason not to. Can crits break boss auras or does it have to be sc?
Boss aura I've never seen it done with crits, it generally dies with it's dark aura up on N-
Offline
Posts: 9072
1) Did a bit of D on COR/WHM main healing the pt with a BRD/WHM co-healing, it's quite manageable although it can be a bit taxing when multiple melee gets hit with 2+ status ailments.
Still, I would say real healer isn't all that necessary if COR/WHM is enough to heal. 2) JP from LS said boss always mijin in the same order: Huton > Hyoton > Mijiin. So it's possible to Dodge mijin by running out of range as soon as Huton is casted. Can anyone confirm this? It will draw everyone in if you run, so no.
Not only the person with hate, but if anyone is out of mijin range it triggers draw in. Offline
Posts: 1
Afania said: » 1) Did a bit of D on COR/WHM main healing the pt with a BRD/WHM co-healing, it's quite manageable although it can be a bit taxing when multiple melee gets hit with 2+ status ailments. Still, I would say real healer isn't all that necessary if COR/WHM is enough to heal. 2) JP from LS said boss always mijin in the same order: Huton > Hyoton > Mijiin. So it's possible to Dodge mijin by running out of range as soon as Huton is casted. Can anyone confirm this? We tried this a couple nights ago on D. Group was SAM COR BRD WHM WAR PLD. Unfortunately, when he starts his nijutsu wheel, he will do a draw-in that affects the entire area. He did the draw in every time if people were out of range, so there's absolutely no way to outrun Mijin since it goes off immediately. We were going to cheese it where the SAM would do a majority of the damage, then have the WAR & COR clean up the boss with the BRD healing. Didn't work out, unfortunately. Earlier i did a E run without breaking anything and mob decided to go Mijin Kai. What i thought strange is that while everyone took high dmg, the GEO was unaffected somehow (or took too little dmg). Maybe she resisted or it was another trick in this?
No trick that I'm aware of... a sold DT set and SS will result in a zero.
Or a shadow ring proc etc Pantafernando said: » Earlier i did a E run without breaking anything and mob decided to go Mijin Kai. What i thought strange is that while everyone took high dmg, the GEO was unaffected somehow (or took too little dmg). Maybe she resisted or it was another trick in this? Since Charm is almost instant after the player casts anything [Elemental] on Main, I was wondering if we all need to sub RDM and cast T1 on last element cycle [Kurayami] or the very first [San] in order to all get charmed and negate Mijin. Will try it out later.. |
|
All FFXI content and images © 2002-2024 SQUARE ENIX CO., LTD. FINAL
FANTASY is a registered trademark of Square Enix Co., Ltd.
|