Does this work when launched through Windower? Mine is launching to a white screen.
Also, what is the separate "config" file that is to be placed along with the .dll in the Playonline folder?
FFXI Finally In High Quality Graphics |
||
|
FFXI finally in high quality graphics
Does this work when launched through Windower? Mine is launching to a white screen.
Also, what is the separate "config" file that is to be placed along with the .dll in the Playonline folder? Gah.... text is messed up lol
stuff is left on by default Ragnarok.Nanaky said: » Does this work when launched through Windower? Mine is launching to a white screen. Also, what is the separate "config" file that is to be placed along with the .dll in the Playonline folder? The path is right on top of the software main menu. user/yourname/appdata/roaming/dgvoodoo by default. and yes, it works through windower Asura.Toralin said: » well got it to work, ingame seems smooth but none of the characters render LOL. Wonder if some settings in my windower launcher is conflicting with the dgVoodooCpl.exe I did notice I needed to run dgVoodooCpl.exe as Administrator in order for the settings to save properly You haven't download the last Work in Progress then. The character rendering has been fixed with this update : http://dege.fw.hu/temp/dgVoodooWIP28.zip Read everything, it's all in the first page Got that piece figured out, thank you
I am still launching to a white screen however. I played the D3 dll in the POL folder, already had a D3Dcompiler47 in my system folder, opened voodoo, selected POL folder as folder/instance, only thing I changed was Vram to 256 Any thoughts on white screening? It may be a different issue, but try this :
http://forums.windower.net/index.php?/topic/588-white-screen-at-windower-launch/ Asura.Tuvae said: » Maybe my eye for detail isnt so good but if its the two pics from photobucket on the forum that link takes you to I dont really see much of a difference to what I have atm Those aren't with dgVoodoo2, they are sample pictures of the game with Windower running for Dege to compare against. Thanks Neuf, however I had already done that prior to utilizing voodoo as I have windows 10, my windower was working fine 30 seconds before attempting voodoo
Offline
Posts: 164
Does this solve the issue with laptops using integrated graphics cards instead of the dedicated card?
Asura.Neufko said: » Asura.Toralin said: » well got it to work, ingame seems smooth but none of the characters render LOL. Wonder if some settings in my windower launcher is conflicting with the dgVoodooCpl.exe I did notice I needed to run dgVoodooCpl.exe as Administrator in order for the settings to save properly You haven't download the last Work in Progress then. The character rendering has been fixed with this update : http://dege.fw.hu/temp/dgVoodooWIP28.zip Read everything, it's all in the first page I don't know then, undo it maybe ?
The white screen issue has been solved in a recent windower update iirc. Maybe the change to the registry + using dgvoodoo make it happen. I can only try to point directions, sorry if it doesn't help. I'm concious that you've already tried many things before posting. No, I appreciate the help Neuf, was just letting you know!
I tried reversing the registry and no change. As an FYI, when I undo the voodoo and remove the dll and config file from the POL folder, it launches immediately, no white screen This thing is amazing, I can CTRL+ALT+DEL, lock my PC or even unplug the external monitor and FFXI won't crash. Thanks a lot for all your hard work!
Anyone remember / know the thread where the HP crystal / warp animation locks were addressed? getting them outta no where all the sudden is making me sad.
YouTube Video Placeholder
As another follow up, appears to be related to windower resolution settings.
I had mine matching my display settings exactly, both at 1920x1080. I lowered Windower to 1600x900 and it worked immediately Doesnt look as good and I cant full screen it though.. odd Offline
Posts: 157
This is awesome news! Looking to return in a month or so and I'm really excited for this. Looking forward to some comparison images!
Confirm it works on Nvidia Optimus laptop! Went from 9fps in cities to capped, this is amazing.
Ragnarok.Nanaky said: » As another follow up, appears to be related to windower resolution settings. I had mine matching my display settings exactly, both at 1920x1080. I lowered Windower to 1600x900 and it worked immediately Doesnt look as good and I cant full screen it though.. odd Sounds like a memory setting for your Pol instance (not the AppData default one). I'm running 2560x1440 resolution with a 5120x2880 background resolution. I have the GPU memory set to 1024MB and running around messing with mobs I can really see the difference. It's not the background stuff since textures didn't change but the animations and special effects are a lot nicer to look at. When I get more time I'm going to mess with AA and ReShade to see what else I can do. I agree, can't get it to stop doing it though. I have messed around with the settings quite a bit. my POL FFXI settings in the FFXI config are 1920x1080 res with 1920x1080 bg resolution (max allowed in the drop down for both).
By GPU memory at 1024 I assume you mean the vram setting in voodoo? I have that at 512 Not sure if it hooked into POL or not.
CTRL+AlT+Del still crashes me Also I don't see a watermark that I selected in the config. I'm still having that messy ingame text problem from my screenshot above, everything was on as default with the watermark disabled
even the text in the windower console ingame is messed up This is amazing, now when I play FFXI on the road/travel, it's not a vastly different experience from my desktop. Truly, thank you.
Bismarck.Zuidar said: » I'm still having that messy ingame text problem from my screenshot above, everything was on as default with the watermark disabled even the text in the windower console ingame is messed up Are you using WIP35? and i literally just moved the one file into POL and launched it, didn't mess with any of the settings. Fenrir.Skarwind said: » Not sure if it hooked into POL or not. CTRL+AlT+Del still crashes me Also I don't see a watermark that I selected in the config. Also, is anyone messing around with texture filtering and antialiasing at all? I bumped up those settings as well but I'm still seeing jaggy edges(I'm not using super sampling). Asura.Berlon said: » Bismarck.Zuidar said: » I'm still having that messy ingame text problem from my screenshot above, everything was on as default with the watermark disabled even the text in the windower console ingame is messed up Are you using WIP35? and i literally just moved the one file into POL and launched it, didn't mess with any of the settings. Yeah, I'm using the WIP35, nothing else was touched besides me disabling the watermark so idk whats up EDIT: here's screenshot, everything else is fine in-game but the thing i mentioned. Did you increase the Vram ?
Offline
Posts: 164
How do you go about disabling the watermark?
Leviathan.Stamos said: » Did you increase the Vram ? yeah, I increased it to 256 and it still doesn't help |
|
All FFXI content and images © 2002-2024 SQUARE ENIX CO., LTD. FINAL
FANTASY is a registered trademark of Square Enix Co., Ltd.
|