Bahamut.Justthetip said: »
SimonSes said: »
Tbh if I lag in precast on nuke, I would rather have 46mab, 51macc, 21mdmg and 30 elemental magic skill, than something else with fast cast instead of elemental casting time imo.
lol :D
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Bahamut.Justthetip said: » SimonSes said: » Tbh if I lag in precast on nuke, I would rather have 46mab, 51macc, 21mdmg and 30 elemental magic skill, than something else with fast cast instead of elemental casting time imo. lol :D Bahamut.Justthetip said: » SimonSes said: » Tbh if I lag in precast on nuke, I would rather have 46mab, 51macc, 21mdmg and 30 elemental magic skill, than something else with fast cast instead of elemental casting time imo. Bahamut.Justthetip
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Ramuh.Austar said: » Bahamut.Justthetip said: » SimonSes said: » Tbh if I lag in precast on nuke, I would rather have 46mab, 51macc, 21mdmg and 30 elemental magic skill, than something else with fast cast instead of elemental casting time imo. Can anyone verify if these stats from traits/gifts/Job Points are correct?
43 Magic Damage (20 JP, 23 gifts) 90 Magic Attack Bonus (40 trait, 50 gifts) 56 Magic Burst II (13 trait, 20 JP, 23 gifts) Lakshmi.Buukki
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So are the Wicce Chausses +2 now worth bursting in for your first -Ja spell?
Quote: DEF:124 HP+58 MP+109 STR+26 VIT+18 AGI+26 INT+48 MND+33 CHR+27 Accuracy+53 Magic Accuracy+53 "Magic Atk. Bonus"+53 Magic Damage+23 Evasion+64 Magic Evasion+158 "Magic Def. Bonus"+9 Haste+5% Magic burst damage +10 Increases magic effect duration +45 Set: Augments "Conserve MP" Was thinking for something like Ongo, 105 seconds of enhanced Stoneja. And I'm assuming you only need to cast in it for the first nuke, then can go back to Agwu/Ea +1, or does the effect keep overwriting itself indefinitely? Any suggestions on current BiS Impact set? Focusing on minimizing resists (i.e., max debuff duration), not damage. I threw together the following and very well may be overlooking things, open to suggestions!
Also... which weapon/sub if no mythic (and not locking weapon)? ItemSet 386391 acuity belt +1 r15
aurist's cape +1 r15 Lakshmi.Buukki
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Phoenix.Capuchin said: » Any suggestions on current BiS Impact set Why exactly are you using Wicce Sabots +2 over Archmage's Sabots +3? Yes the former has 8 more Magic Accuracy and 1 more INT, but the +30 Dark Magic Skill on Wicce doesn't help Impact since Impact is Elemental Magic. Unless I'm missing something else on these? Relic Feet is +42 macc, +17 elemental magic skill, so that should be slightly higher macc than empyrean. Lakshmi.Buukki said: » Phoenix.Capuchin said: » Any suggestions on current BiS Impact set Why exactly are you using Wicce Sabots +2 over Archmage's Sabots +3? Yes the former has 8 more Magic Accuracy and 1 more INT, but the +30 Dark Magic Skill on Wicce doesn't help Impact since Impact is Elemental Magic. Unless I'm missing something else on these? Relic Feet is +42 macc, +17 elemental magic skill, which includes Impact. That's why I'm asking questions :) Yeah, I thought Dark Magic Skill on Wicce did help Impact. Guess I was mistaken, so your recommendation for relic +3 looks like the way to go. Lakshmi.Buukki
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I wasn't trying to be negative, thought there was a reason since there's a lot of neat stats on the feet, that maybe I was missing it. You could even get creative with the set bonus stat, if you for some reason weren't using Manawell
R25 Bunzi/Ammurapi is comparable to R15 Laev/Khonsu. Laev has +2 MACC, +14 MACC skill, -28 INT.
Asura.Geriond said: » R25 Bunzi/Ammurapi is comparable to R15 Laev/Khonsu. Laev has +2 MACC, +14 MACC skill, -28 INT. K thanks. And yeah Bunzi's/Ammurapi is actually what I'm currently using (mine is not R25, but not that huge since max aug is only Macc+10). Just to be sure... "Dark Elemental Magic Accuracy +5" on Archon Ring is really just Macc+5 but only for darkness element spells/WS, right? As in, it's not actually better than it may appear from the item description - like the Affinity stat referred to as "Elemental Magic Atk Bonus" on stuff like Archon, Pixie Hairpin, Weatherspoon Ring, etc. Lakshmi.Buukki
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Phoenix.Capuchin said: » Lakshmi.Buukki said: » Phoenix.Capuchin said: » Any suggestions on current BiS Impact set Why exactly are you using Wicce Sabots +2 over Archmage's Sabots +3? Yes the former has 8 more Magic Accuracy and 1 more INT, but the +30 Dark Magic Skill on Wicce doesn't help Impact since Impact is Elemental Magic. Unless I'm missing something else on these? Relic Feet is +42 macc, +17 elemental magic skill, which includes Impact. That's why I'm asking questions :) Yeah, I thought Dark Magic Skill on Wicce did help Impact. Guess I was mistaken, so your recommendation for relic +3 looks like the way to go. I actually want to revisit this, because I just finished AF+3 feet and I may not have properly compared the magic accuracy vs relic+3. Using Spaekona's Sabots +3, you get 69 Magic Accuracy (due to having 4 pieces for set bonus now). Archmage Sabots +3 are 42 Magic Accuracy with 17 Elemental Magic Skill. Even if 1 skill = 1 Magic Accuracy, these feet have only 59 magic accuracy. It's too bad the Elemental Debuff trait doesn't apply to Impact, as that would have made this a no-brainer done deal for this slot. So unless I'm missing something, AF+3 looks like the clear winner for Impact Magic Accuracy land rate. My original comment about Relic +3 being better than Wicce +2 is still valid, but I overlooked Spaekona's and Regal earring bonus. edit: Now I havent actually made those AF+3 legs, and I might get the cards for it, but the Wicce +3 might end up having more Magic Accuracy overall than the AF+3 legs with set Bonus. For easier visibility for anyone else who might be checking this, updated set below (if you have Mythic, can swap weapons for Laevateinn + Khonsu). Thanks to everyone who chimed in!
ItemSet 386420 Archmage's +3 legs/feet are good if you didn't upgrade one of the AF+3s. Wicce+2 and Ea+1 are viable high Macc options too. Offline
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Is it true that if you activate the afterglow of the mithic with 2900 tp it is more powerful than with 2500tp?
I mean, with 2900tp you have more magic att and magic acc than if I do it with 2100tp? Doesn't the game only register tp in absolute numbers like 1000, 2000 or 3000? Yes, it's more potent at 2900 than 2100.
No, the game registers all TP values exactly and uses them in calculations. Offline
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For Weapon Skill mele like savage blade or any other also there are changes from .100tp to .900tp? I mean not counting the tp bonus of the WOTG earring and the tp bonus of aeonic.
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Yes, the 1/2/3k anchors shown on wiki's are just milestones i guess youd call them, all WS have a variance at every TP amount
Chrysopoeia Torque is your friend if aiming for high charged AM2
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Honestly with +3 coming around November, I'm not going to pursue Agwu's till I see it. From what I see, the difference with Agwu is 40 MAB, 3Mdmg, 1 INT. INT and Mdmg are guaranteed to be overtaken. Then the gap closes on MAB by an unknown amount. Then you toss in better accuracy, slot machine set bonus, magic crit I for however little that's worth. It's looking hard to justify the time for agwus.
Leviathan.Celebrindal
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Ultimaetus said: » Honestly with +3 coming around November, I'm not going to pursue Agwu's till I see it. From what I see, the difference with Agwu is 40 MAB, 3Mdmg, 1 INT. INT and Mdmg are guaranteed to be overtaken. Then the gap closes on MAB by an unknown amount. Then you toss in better accuracy, slot machine set bonus, magic crit I for however little that's worth. It's looking hard to justify the time for agwus. As for the rest of Agwu's- if the only job you have that can use the set is BLM I can appreciate your trepidation. It is a great set, versatility is never a bad thing, and when it comes to building burst sets I don't see it going completely away. Lakshmi.Buukki
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I would do the legs as well. DT+FC, with a ton of magic evasion is a sweet combo. Translates to other jobs (RUN especially).
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Something I noticed when fighting Ongo v20 recently....
When doing a free nuke in full r15 agwu gear, things were being resisted to the point it was only 300 dmg. Free nuking in Elemental magic skill+ gear I was hitting 4~5k per spell. I have a feeling SE wants us to mix in ele skill gear into some sets. All the magic attack bonus does nothing on a resisted cast. I wonder what the optimal amount would be to get by without having to go full ele skill in each available slot. Offline
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Kasumuni88 said: » Something I noticed when fighting Ongo v20 recently.... When doing a free nuke in full r15 agwu gear, things were being resisted to the point it was only 300 dmg. Free nuking in Elemental magic skill+ gear I was hitting 4~5k per spell. I have a feeling SE wants us to mix in ele skill gear into some sets. All the magic attack bonus does nothing on a resisted cast. I wonder what the optimal amount would be to get by without having to go full ele skill in each available slot. Have you got SV Threnody II on? Debuffs like that (-400 magic evasion) are far more important than +100macc total, that you can get in gear changing several slots. Leviathan.Celebrindal
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100%. You can get by without a bard giving INT etudes and applying threnodies even on v15, but v20 its a big difference. There just comes a point where we the BLM can only do so much, and needing the COR, BRD, and GEO to pimp out their support/enfeeble capabilities is what's needed to push the nuking numbers to where they need to be.
Lakshmi.Buukki
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This question is probably better served for Odyssey thread, but does anyone remember if Earth Crusher WS does any meaningful damage to Ongo 20, provided you were fully buffed?
Cerberus.Shadowmeld
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It does not. Similar to other magic WS like Leaden and Wildfire.
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I'm working on planned sets as I intend to start up BLM, what is the value of certain stats like INT Vs MAB Vs Mdmg for different sets, and WSD for WS sets?
I did make a quick spread of accessories off the top of my head, except rings because I could only find two viable options Leviathan.Celebrindal
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https://www.bg-wiki.com/ffxi/Magic_Damage#D:_INT-adjusted_Base_Damage
I do NOT drop this link in as an answer to your question with rudeness, its just that the magic damage formula is very convoluted, varies with mobs you fight, and varies even with tier of spell you cast. As such, I'm just dropping this here as a good read^^ Grab a bigass coffee, an everything bagel with cream cheese, red onion and lox, and settle in :) |
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