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Post Your Dark Matter Augments Here!
Asura.Eiryl
By Asura.Eiryl 2020-02-01 21:21:06
Anyone has some description of what to do exactly in what order to get into Reisenjima the fastest way possible?
I just went through doing this for a couple mules, and man, it still takes for-god-damn-ever like 12 solid hours.
If any of the ***there was skipable that'd be so nice.
Level up to 3
RoV Selbina, bee pollen, norg
San 1-1 Get an Axe
San 1-2 Tombstone and Scales 1800-600
San 1-3 Arnau then kill NMs
San 2-1 Ordelles Deaufrain and Equesobillot (F-6) or Galaihaurat (E-6) (have sword) give sword, Finish @ Vicorpasse
San 2-3 Halver, consulate, pius, grohm (buy picks) do the gravel, give to consulate
Wind consulate, kupipi, kill dragon, go back to halver
---Unlock VW (don't need to, but stones if you want em)
San 3-1 Trion davoi NPC Trion DipshitNPC Trion
San 3-3 Halver, King(get letter) Rulude consulate, delkfutt middle door after key, rulude consulate
---COP starts Here
San 4-1 Rulude Consulate, Archduke, Aldo, Upper(COP mission)See Monberaux, Paya-Sabya, Mukvix
3 Magicites, Rulude Chamber, Consulate
San 5-1 Chateau, halver, Flag at gate, halver, Feiyin, BCNM, halver
San 5-2 Flag at gate, Halver, trion, kill shadowlord, halver, san king
CoP/RoV See Phermociel Start Promys RoV 1-7 Shattered Telepoint
CoP 2-2 Despairchair, Sewers, kill Mino, ladder CS, Gate, Justinius, Walnut Door, Ulmia Gate, Bridge
CoP 2-5 Riverne Gate Mammets, Port Lastok, Cid, Tenshodo Door
RoV 1-8 Qufim, Shattered Point, home city, Norg (starts RoZ) - DOOR, SSG, JungleSiren, Norg 2x Door,
Delkfutt, Rulude Chamber, Port, marble bridge
RoV 2-5 Lower Jeuno "where's Tenzen" Start ToAU, Unity 135 to Wajoam, Enter City(or warp in)
ToAU 1 Naja, Zone to Bhaf, Stageclip Supplies run, Naja, Rytaal, zone Naja, Naja again (Raillefal)
Cacaroon, temple, teahouse, halver, rulude chamber, teahouse, naja, zone naja, Bhaf, Alzadaal
Stage out, Naja
-Game day wait- Do next part while waiting
WoTG 1 Batallia Downs Maw > Shitadel (S) > letter > South Sandy (S) > Mainchelite
Ronf (S) 3 ??? > Mainchelite > Louxiard > zone > Louxiard > Rholant Plumes 7x
-Game day wait- Finish ToAU while waiting
ToAU 11 Naja, palace door, nadeey, teahouse, alzaadal, palace door
WoTG Rholont zone Rholont BOOK to Ronf (S) walk to Jug (S) > I6 Orc > Batallia (S) Maw
Raustigine > Rholont > Vunk(S) H6 F5(0-8R 8-16B 16-24G) H6
Rholont > Jug(S) Orc H10 > San(S) Rholont > exit/enter CS > Lion Springs > Upper J Ticket
Lion Springs (S) > Zone into Ronf(s) > Book to Jug(s) > La Value > Kill Dragon
RoV2-15 Batallia ??? > Southern(S) > Batallia ??? > WOE Door > Kill Cetus > WOE ???
Norg door > get stewpot > Miseraux > Strength > Trade stewpot > Gilgamesh > DOOR
RotZ 4 Kazham Chief > Rancor Den 1 > BCNM > zone out > granite door > Shattered Point > Norg door
RoV2-29 Escha-Ruaun > Siren CS > Shattered point > norg door > Shantotto > Ruaun #15 fight balamor
RoV2-37 Norg Door > Dimensional Portal > Disjoined Fight > norg door > home > Reisenjima
By Draylo 2020-02-01 21:22:27
Oh man, I'm too lazy for that. I have to try it sometime though I want more DM augs.
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Bismarck.Firedemon
Server: Bismarck
Game: FFXI
Posts: 1332
By Bismarck.Firedemon 2020-02-01 22:29:36
I did it with my mule before the last campaign, never again. Nexus was a godsend though.
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By SimonSes 2020-02-02 02:32:26
12 solid hours? You was using pos hacks? It took me way way more from lv1 naked mule using no hacks and using 2 other chars for bolters, sneak, invi and mazurka.
By Pantafernando 2020-02-02 02:34:00
Well in theory if you can go that far you will also be close to access to extra omen runs (more detritus and cards).
And honestly, none NEED DM augments.
EDIT: *** it. Ok, i lied. I need it.
As Eyril kindly made a walkthrough to this, i could run a couple of mules to this hell. Thanks, man
By SimonSes 2020-02-02 02:40:20
Well in theory if you can go that far you will also be close to access to extra omen runs (more detritus and cards).
Personally i dont have time to even do my daily 1h omen (I divide my 4 chars into 2 groups). Adding ambuscade, dynamis, DI, etc. I dont think most people can even squeeze more Omen runs, especially that you would need to use some unoptimized char, lacking many gear and job points, so one run would probably take 50 min.
By Pantafernando 2020-02-02 02:44:45
Gear wise, as you can send augmented items to account, you can easily send some pieces of adhemar and herc, run a mule to thf99, grab a couple of trusts and if youre into it (not saying you will do it but Eiryl certainly would) drop a bot to just clean mobs. Bonus point if the bot can also warp by itself and avoid too many aggros.
By SimonSes 2020-02-02 03:33:48
you can easily send some pieces of adhemar and herc, run a mule to thf99, grab a couple of trusts and if youre into it (not saying you will do it but Eiryl certainly would) drop a bot to just clean mobs.
Its not that easy. Depends on objective, fresh 99 THF even with some herc and adhemar might have problem to clear first floor on time (especially bot). I guess Kaja knife would help a lot, but it would still not be as easy as you think.
Asura.Eiryl
By Asura.Eiryl 2020-02-02 06:29:55
12 solid hours? You was using pos hacks? It took me way way more from lv1 naked mule using no hacks and using 2 other chars for bolters, sneak, invi and mazurka.
Yeah, dude, obviously, are you crazy lol. I'm not gonna *** WALK to zones.
Unity warp > clip to zone line > log out > log in > zone
I didn't use any superwarps, but that would shave some time. (forgot I did use it to get to Sandy(S))
Gear wise, as you can send augmented items to account, you can easily send some pieces of adhemar and herc, run a mule to thf99, grab a couple of trusts and if youre into it (not saying you will do it but Eiryl certainly would) drop a bot to just clean mobs. Bonus point if the bot can also warp by itself and avoid too many aggros. You can't just drop a freshish mule in omen and turn on easy farm and be good to go. At least not efficiently. It does take a little effort and gear.
And public bots won't clear floors, just one and you have to go up and reset manually.
By Pantafernando 2020-02-02 06:37:41
Unity warp > clip to zone line > log out > log in > zone
Logging out is your counter measure to prevent detection?
Asura.Eiryl
By Asura.Eiryl 2020-02-02 06:41:31
No. but if you clip to a zone line it will give you the "cannot enter zone" message and then you're stuck there.
Logging resets the timer.
Say you unity warp to south gustaberg and clip to bastok markets immediately, you can't zone in. You can wait about 120 seconds and zone in normally, or log out log in and zone immediately. But they will still obviously know you did it that way.
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By Draylo 2020-02-02 06:45:07
Why dont you use superwarps if you're bothering to POS warp lol
Asura.Eiryl
By Asura.Eiryl 2020-02-02 06:55:08
It's only a little bit faster and I never downloaded it! Using a clipping tool for like 7 years, superwarp is brand newish. Change is bad.
I did use it today to start wotg though! Game changer. Warp right into Sandy(S) and skip that *** run from GC(S).
By Pantafernando 2020-02-02 07:01:32
I guess after finishing my guns i could make my own vanilla walkthrough too lol.
Server: Asura
Game: FFXI
Posts: 1400
By Asura.Toralin 2020-02-02 07:03:00
Playtime 10hours 32 minutes,rocking 10wsd herc,+10refresh idle set and +10 TH set
Server: Fenrir
Game: FFXI
Posts: 1410
By Fenrir.Melphina 2020-02-11 11:32:13
Friendly reminder to everyone. The month long dark matter augmenting campaign starts today. Go get yourselves some awesome stuff. Or failing that, just another validation to NOT buy dark matter for augmenting purposes because RNG is random.
Normal campaign starts today and goes to the 27th. Plus campaign begins immediately after and goes to March 9.
Have fun!
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Lakshmi.Buukki
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2020-02-11 11:34:56
Additionally, the Dark Matter PLUS campaign on the 27th will upgrade your 6 DM to 12 if you don't spend them for that day. So you get 6 free extra tries. If you spend the 6 for that day, it won't give you another 6, so keep this in mind for later on in the month.
Server: Fenrir
Game: FFXI
Posts: 1410
By Fenrir.Melphina 2020-02-11 11:39:07
Well to be fair, if you augment your stuff on the 27th before JP midnight it still counts as augmenting them on the 26th. If you augment them AFTER JP midnight it counts for the plus campaign. You can do 6 augments at 8 AM on the 27th before JP midnight happens and come back after lunch and do 12 more on the same day. Only the JP clock matters.
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Lakshmi.Buukki
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2020-02-11 11:47:39
What I am saying is you can wait to augment your stuff after it upgrades to PLUS but before JP midnight on the 27th, and your 6 will upgrade to 12 before the next day's JP midnight. However, if you spend your 6 on the 27th, you don't get 6 more
26th - use 6
27th - save
after 3am pst - get 12 (6 from 27th you didn't spend plus the upgrade to PLUS campaign)
27th jp midnight - get 12 as normal for rest of campaign(first official JP midnight of campaign)
The JP midnight clock doesn't matter when it comes to going from normal DM campaign to PLUS, only that it rewards you new set of rolls.
Server: Shiva
Game: FFXI
Posts: 655
By Shiva.Zerowone 2020-02-11 11:55:18
I ended up keeping it.
By Pantafernando 2020-02-11 11:57:34
Cant we just complain to SE for false advertisement? Site says we could use twelve tries on DM augments...
By Wotasu 2020-02-11 12:11:03
Cant we just complain to SE for false advertisement? Site says we could use twelve tries on DM augments... Where? DM+ starts
Thursday, February 27, at 12:00 a.m. (PST) to Monday, March 9, at 7:00 a.m. (PDT)
Thursday, 27 February, at 8:00 a.m. (GMT) to Monday, 9 March, at 2:00 p.m.
on http://forum.square-enix.com/ffxi/threads/56394
Server: Fenrir
Game: FFXI
Posts: 1410
By Fenrir.Melphina 2020-02-11 12:14:21
He's talking about the typo. They falsely claimed in their announcement that the normal campaign would allow 12 augments per day. It was clearly a translation error. It was touched upon at the end of the previous page.
By Wotasu 2020-02-11 12:16:15
Ah ok, didnt see that part.
Server: Shiva
Game: FFXI
Posts: 655
By Shiva.Zerowone 2020-02-11 14:05:26
Yeah it was in red text. But for some people like myself. I technically had 12 since I logged in 5 minutes before JPN midnight.
Ragnarok.Lockfort
Server: Ragnarok
Game: FFXI
Posts: 252
By Ragnarok.Lockfort 2020-02-11 15:32:27
Asura.Sirris
Server: Asura
Game: FFXI
Posts: 730
By Asura.Sirris 2020-02-11 15:43:01
Ragnarok.Lockfort said: »
That's crazy good!
Server: Asura
Game: FFXI
Posts: 739
By Asura.Lunafreya 2020-02-11 15:53:37
Hmmmm....Are these better than Carmine +1 for LS/WF/TF?
By Crossbones 2020-02-11 16:07:50
Those are really nice gloves. Personally I like having high macc/mab on high level mobs like in wave 3, but for anything outside of that they seem really strong.
By Pantafernando 2020-02-11 16:21:11
Ive been using the metric of considering 1 WSD = 3 MAB so that would mean the gloves with total MAB of 37. Carmine has total of 42 so maybe that piece is a bit below. Plus i doubt that glove can beat Meghanada for Savage Blade. So i think the glove is cute but unfortunelly not BiS.
Also, Carmine hands have no MACC so you would use that glove if you need more magic accuracy.
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