Plugins Broken Via Version Update |
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Plugins broken via Version Update
Any reason treasury's setting file would ***the bed on itself? I can't get treasury to load unless I restore the setting to normal, only ever added things to the list from in game so the file was working at one point.
Treasury won't drop certain fish. If that's what you're talking about I had this issue too.
I was trying to add literally everything that could be found in the garden to treasury, but fish just wouldn't cooperate. No basically I had it working fine months ago, only thing that should be on the list is random dyna gear. Find it's not loading anymore, play around, backup my settings, restore by redownloading the addon, works natively, try dropping my setting file back in, bam won't load again. I mean I can sit down and re-add everything, it's just a pain in the ***.
Asura.Eiryl said: » So again, as per the normal, Ambuscade TP moves have the wrong names. Why does that still happen even on repeat months? Do they erase and rewrite the zone moves every month specifically and someone has to manually redo it every time? https://github.com/Windower/Resources/tree/master/lua Hmmm. . . i was playing yesterday everything fine. . . i woke up this morning and noone of the plugins/addon load. . . i didn't log off or anything... so idk what happend, should i need to delete and install windower again?
I know it's not a windower addon but debuffed is throwing out errors when, I assume, a debuff is meant to be put on screen.
Errors are: Code attempt to call method 'length' (a nil value) and also Code attempt to index local 'old' (a nil value) I just can't get the aspect ratio to work properly. I've only just started using Windower and every time I login through it my main screen where you select characters is so zoomed in, half of it doesn't fit on the screen. How do I solve this?
Windower comes with literally no instructions. That sounds like a Windows application setting, not Windower.
Odin.Elmodfz said: » I just can't get the aspect ratio to work properly. I've only just started using Windower and every time I login through it my main screen where you select characters is so zoomed in, half of it doesn't fit on the screen. How do I solve this? Windower comes with literally no instructions. Windows 10 handles aspect ratios of multiple monitors separately, based on their native resolution, try having them at the same "zoom" level? Odin.Elmodfz said: » I just can't get the aspect ratio to work properly. I've only just started using Windower and every time I login through it my main screen where you select characters is so zoomed in, half of it doesn't fit on the screen. How do I solve this? Windower comes with literally no instructions. Try Workaround > Adjust Display Settings here: https://support.microsoft.com/en-us/help/3025083/windows-scaling-issues-for-high-dpi-devices Odin.Elmodfz said: » I just can't get the aspect ratio to work properly. I've only just started using Windower and every time I login through it my main screen where you select characters is so zoomed in, half of it doesn't fit on the screen. How do I solve this? Windower comes with literally no instructions. This could be config plugin? It overrides the vanilla ffxi aspect ratio Sylph.Talym said: » Odin.Elmodfz said: » I just can't get the aspect ratio to work properly. I've only just started using Windower and every time I login through it my main screen where you select characters is so zoomed in, half of it doesn't fit on the screen. How do I solve this? Windower comes with literally no instructions. Try Workaround > Adjust Display Settings here: https://support.microsoft.com/en-us/help/3025083/windows-scaling-issues-for-high-dpi-devices It was, they had the setting set to 125% instead of 100%.
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[32 days between previous and next post]
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Getting this message:
Could not execute1 c:Program Files (x86) Windower4scriptsautoloadautoload.txt unknown error - 123 Hope this helps I got the same message just after today update
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Yes, same issue as above.
On login screen I get the following >Could not execute1 C:ProgramFiles (x86)Windower4scriptsautoloadautoload.txt - Unknown error - 123 As a temporary fix, copy autoload.txt, from "/scripts/autoload" to the "/scripts/" folder, and launch the console command:
Code exec autoload.txt Asura.Wizzykid
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Ragnarok.Croex said: » As a temporary fix, copy autoload.txt, from "/scripts/autoload" to the "/script/" folder, and launch the console command: Code exec autoload.txt This worked -- thank you! :) Did the above and all plugins were loaded, but commands still won't work.
//config help does nothing. //lua load gearswap does nothing. I did the fix and it loaded my addons. Gearswap was loaded but lua wasn't working. I simply //lua reload gearswap and it worked.
Quetzalcoatl.Coronos said: » Did the above and all plugins were loaded, but commands still won't work. //config help does nothing. //lua load gearswap does nothing. Nevermind. I had to wait a second for the console to actually show stuff was running. And I turned Config plugin off trying to see which plugin crashed Windower4. Turned it back on and commands work. Offline
Posts: 221
I'm glad to see I got a reply that was auctually useful. It wasn't until after I posted that the web site told me that I had created a Necrobump.
I was afraid the only thing I'd get are flames of being a noob and lols. Thanks so much for the help. I'll try to figure out how to do what the reply said I should do. Thanks! check your script folder, your autoload.txt swap into a autoload folder
so copy/paste into script then /console exec autoload.txt work for me Offline
Posts: 221
Got it. It took a few seconds for it to "lock in" but it does work. The devs know about this and are working to fix it?? Also, what's this about Windower 5? It's a complete and total rewrite?
Wow... The autoload issue should be fixed.
We pushed out a new launcher to autogenerate a basic init.txt when one is missing, but it ended up having another bug that caused the issue you were all seeing. It was quickly fixed and pushed out to live, so if you restart everything, things should load correctly as normal.
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[53 days between previous and next post]
//gs org seems to be broken on only 1 of my POL's, which is weird
Even to test if it was the lua I duplicated the same job file and one errored out and the other organized it normally. Not sure if this is at all patch update related since I haven't experienced this until today. Error is: User Event Effort ....addons/gearswap/libs/organizer-lib:lua:172: attempt to index field '?' (a nil value) Gearswap Lua runtime error: .../gearswap/flow.lua:102 as well >.< I'm having problems with aftercast() for geomancy spells today. If I put print('here') inside the aftercast method, and cast haste/cure/elemental magic/anything, it's fine, but if I cast indi-haste on myself, nothing triggers. The same is true for geo-haste.
Anyone else able to confirm?
Necro Bump Detected!
[144 days between previous and next post]
I am having an issue with Battlemod where it doesn't show the dialog for job abilities nor does show HP healed and other related items.
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