Plugins Broken Via Version Update |
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Plugins broken via Version Update
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Posts: 148
-edit- My problem seems to have been with mote_include rather than the update. Oops!
I'm still having the mentioned issue with Organizer.
Any way I can at least understand what's going on and why most items get moved while some others do not? Asura.Sechs said: » I'm still having the mentioned issue with Organizer. Any way I can at least understand what's going on and why most items get moved while some others do not? Lakshmi.Byrth said: » Does the Windower launcher take a long time to load for you? It seems that your addons are pretty far out of date. Try replacing the rest of the files, reloading, and seeing if it fixes it: I have had the same line255 error since september 2015 and posted about this, but was told it waw probably a wondows XP error. This FIXED it - Thank you so much ^^/ /Happydance Odin.Lygre said: » Asura.Sechs said: » I'm still having the mentioned issue with Organizer. Any way I can at least understand what's going on and why most items get moved while some others do not? Yeah, organizer hasn't dealt with wardrobe properly in the past. I'm making changes to it to properly support both wardrobes, but it actually requires a fairly significant change to the logic, and I've been really busy RL. Hope to have something ready this week. If you guys have that trouble in the future, try downloading this:
https://github.com/Windower/Lua/archive/live.zip If you extract it, it should have an addons folder. Merge that with your current addons folder and it should update all your files. Rooks said: » Yeah, organizer hasn't dealt with wardrobe properly in the past. I mean if we're talking about the items present in Wardrobe2 that Organizer tries to get but fails to, I could understand. But I'm talking about something else here. Atm Organizer is refusing to take these items for my GEO: Amalric Gages (locker) Azimuth Gloves +1 (hood) Calamitous Earring (case) Hagondes Coat +1 (case) Psycloth Lappas (locker) Shetal Stone (locker) Telchine Cap (sack) Telchine Chasuble (sack) Vanya Clogs (sack) Some other times it gets them all, maybe it depends on the job, I don't get it. Here are my current organizer settings: Speaking of which... higher number = lower priority or higher? If I set locker to 3 and case to 2, which would be checked/used first? Lakshmi.Byrth said: » If you guys have that trouble in the future, try downloading this: https://github.com/Windower/Lua/archive/live.zip If you extract it, it should have an addons folder. Merge that with your current addons folder and it should update all your files. <333333333333 Byrth! Asura.Sechs said: » I don't get how this issue is linked to Wardrobe2 though. I mean if we're talking about the items present in Wardrobe2 that Organizer tries to get but fails to, I could understand. But I'm talking about something else here. Atm Organizer is refusing to take these items for my GEO: Amalric Gages (locker) Azimuth Gloves +1 (hood) Calamitous Earring (case) Hagondes Coat +1 (case) Psycloth Lappas (locker) Shetal Stone (locker) Telchine Cap (sack) Telchine Chasuble (sack) Vanya Clogs (sack) Some other times it gets them all, maybe it depends on the job, I don't get it. Here are my current organizer settings: Speaking of which... higher number = lower priority or higher? If I set locker to 3 and case to 2, which would be checked/used first? Just swapped to RUN, did my //gs o and when it was over and I ran a validate, 6 items were missing: Argochampsa Mantle (locker) Herculean Gloves (case) Letalis Mantle (locker) Lilitu Headpiece (sack) Lithelimb Cap (locker) Phalangite Mantle (case) Runeist bottes +1 (locker) Not sure if this is any help or anything. I'd love first of all to understand if this is an issue I'm experiencing because something is wrong in my local configuration, or if it's a known issue and this will be addressed sooner or later. Edit: Just swapped again to GEO. The items which do not get pushed into my inventory are the same as last time (previous post), even though they were probably in different positions this time. Deleted everything from the addon, reinstalled, customized settings.
Same result =/ This time the list of stuff "left out" from GEO is slightly different though: Acuity Belt +1 Amalric Gages Azimuth Gaiters +1 Calamitous Earring Geomancy Pants +1 Geomancy Sandals +1 Hagondes Coat +1 Locus Ring Merlinic Shalwar Telchine Cap Telchine Chasuble Telchine Gloves I swear I'm clueless. Someone please help me with this :( Tell me what do I have to do at least to understand what's causing the issue. Verbose to TRUE doesn't say anything useful sadly. We might have figured out what's wrong, but a hook update will be required to fix it.
Lakshmi.Byrth said: » We might have figured out what's wrong, but a hook update will be required to fix it. Up until last night, I did not experience the issues Sechs did. Happened on my BLU and missed 8 items. Yeah the strange part is that it doesn't happen on all my jobs.
On SCH everything works flawlessly even for some items which always get left out on GEO. Makes no sense I swear... It has to do with how many stacks of usable items you have in inventory, I think.
If you need anyone to test things, I'll try to stay in the lua channel on ffochat when I'm on so I can do testing in game, I know sometimes the coders don't have active accounts to test with so, just sayin.
Lakshmi.Byrth said: » It has to do with how many stacks of usable items you have in inventory, I think. The only stackable consumable I use that I can think of are on NIN and I put them into the inventory manually after Organizer has completed his stuff. Well.... that's new
Organizer Library: Your sets table contains too many items. If there's a max limit on items, I'd rather it complete with errors and make me fish out the last few randomly than do nothing at all... like I have been, rather than have to fish it all out manually. Selindrile said: » Well.... that's new Organizer Library: Your sets table contains too many items. If there's a max limit on items, I'd rather it complete with errors and make me fish out the last few randomly than do nothing at all... like I have been, rather than have to fish it all out manually. That code is old. I'm replacing it, but I've had basically no time this week. Sorry. Offline
You're free to use what I did for myself to make it work, or parts of it or none of it if you want rooks/byrth. It also has the consolidate function via
//org con and something I use that prob no one else does, empties out both wardrobes, and fills it up with your gear for that job so you can run around with 80/80 inventory if you so desire. //gs ward As is it's not quite finished, as I typically in going back to moghouse run something like: //org con //gs org //gs ward //gs org //gs ward back and forth till it's done moving everything as it quits if inventory gets full. I could write a loop for it but, I keep an eye out for anything going wrong and haven't seen it yet. If it's helpful to you great, if not, I'll keep running around with tons of inventory weee. It helps me since for SMN I have about 143 items and growing :( You can run a diff to see changes to core files, consolidate.lua is all mine. organizer.zip https://www.mediafire.com/?74g7756ii109bb0 And was required to make changes to this too: organizer-lib.lua https://www.mediafire.com/?og273a76yp529nh Offline
Posts: 174
I tried over the weekend to get IME working but to no avail. Is that still being worked on? Just curious. Thanks!
I'm getting the same problem as with Sechs on RUN with Organizer - seems fine on BLU though. It doesn't pickup Erilaz Surcoat +1 even when I'm 70/80 in my inventory.
Any news on that Organizer issue?
Also I noticed something else. When you paste something in an open chatbox with ctrl+v, the content if your paste is "invisible" the first time (but it's still there and if you press enter it will show), but will appear if you keep pressing ctrl+v. Of course when you do that the result is that the content you just pasted will appear multiple times in the desired output chat >.> Offline
Posts: 58
Asura.Sechs said: » Also I noticed something else. When you paste something in an open chatbox with ctrl+v, the content if your paste is "invisible" the first time (but it's still there and if you press enter it will show), but will appear if you keep pressing ctrl+v. Of course when you do that the result is that the content you just pasted will appear multiple times in the desired output chat >.> I had this very issue yesterday Supa said: » Asura.Sechs said: » Also I noticed something else. When you paste something in an open chatbox with ctrl+v, the content if your paste is "invisible" the first time (but it's still there and if you press enter it will show), but will appear if you keep pressing ctrl+v. Of course when you do that the result is that the content you just pasted will appear multiple times in the desired output chat >.> I had this very issue yesterday After releasing Cntrl + V, just hit control again and it seems to paste with no problems. However, after I paste into chat on my dual box, it brings a problem with it. When i try to engage an enemy, or even click on a home point it doesn't seem to register my keystroke. I literally have to spam enter anywhere from 10 to 20 times to draw my sword, or the Home Point menu to activate. Logging out, and back in will fix the problem until i paste into chatlog again. Not sure if the two problems are related The "invisible paste issue" is working correctly as far as the pasted content goes.
You just don't see it, but it's there, and if you press "enter" you're gonna see it in your selected output channel. It's just that because it's "invisible" you're led to press "ctrl+v" again, and again, and again, until it appears and you press enter, only to see the pasted conted repeated multiple times. Not sure if it's clearer put this way :x It's a bit complicated to explain. You can also press any key after pasting it and ti will show up such as hitting space.
For the Plugin Timers, the buff duration timers for BLU spells don't take into account for duration added through merits, job points, and Relic.
"Diffusion" 5% per merit up to 25%, "Unbridled Learning Effect II" 1% per job point up to 20%,(only effects Unbridled Spells i.e. mighty guard) "Augmented Relic Feet" 5% per diffusion merit up to 25%. Also Mighty Guard doesn't show up on buff duration timers. Any update for the Organizer issue discussed in the previous posts?
A few weeks passed already, did you guys at least find where the issue is even if you didn't have time to fix it yet? Can I provide help somehow to make your work easier? |
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