Plugins Broken Via Version Update |
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Plugins broken via Version Update
yea it's working now. Thank you very much!
The Timers plugin is a bit wonky. It is showing the wrong name for nearly every JA I do. For instance, I'll use box step and it says Feather step, I'll use Curing Waltz III and it says Curing Waltz V. On my alt it does the same thing, she'll use Accession and it says Immanence. Not sure what is the deal. Also, is there a way to remove some of the countdowns on the icons at the top. When I'm in lolabyssea all the buffs have timers and it is a bit distracting.
Anything with a shared recast ID is broken because of the update. I think it requires a resources change or a timers rewrite. Not sure when that's going to be fixed.
As far as StatusTimers, there's a StatusData.txt document in the main plugins folder and you can remove the timer by making the custom time field -1. You'd do the following on a new line for each timer you didn't want to see: [Status Name],[Status ID],-1 Offline
Posts: 61
how to fix the problem when i usually type //cure3 now wont do anything.
At the moment, you'll have to specify a target, //cure3 me, //cure3 t, etc..
This was an unintentional result of a bug fix and it's being looked into. Offline
Posts: 61
oh thanks guy.
Has been fixed now.
Statustimer still seems a bit iffy.
When put up AM on my koga i get:- encountered a fatal error and must be terminated. Acces violation in outgoing chunk method. Any idea if this is being looked into? December update Spellcast issue!
So all of the xml's I use for my main are just named after the job (RDM.xml, SAM.xml, etc). My other character uses xml's named Alt_WHM, Alt_BLM, etc. Whenever I want to dualbox, I've always just manually loaded the proper xml for my alt by typing "//sc load Alt_WHM" after each job change. This isn't working anymore (possibly due to the underscore?) and keeps giving me "SpellCast: ERROR! WHM_Alt.xml File Not Found" every time I try. The xml is definitely still in the same place it's always been and hasn't been renamed or anything. Halp? :3 Edit: sorry, made a mistake in the first paragraph. They are Name_Job. Edit2: resolved! Any reason you don't just name your XMLs [Character]_[Job].xml? This will autoload the correct XML.
I can't seem to replicate your issue, but you also swapped naming conventions within your post so I'm not entirely sure what's going on. Alexander.Carrelo said: » December update Spellcast issue! So all of the xml's I use for my main are just named after the job (RDM.xml, SAM.xml, etc). My other character uses xml's named WHM_Alt, BLM_Alt, etc. Whenever I want to dualbox, I've always just manually loaded the proper xml for my alt by typing "//sc load Alt_WHM" after each job change. This isn't working anymore (possibly due to the underscore?) and keeps giving me "SpellCast: ERROR! WHM_Alt.xml File Not Found" every time I try. The xml is definitely still in the same place it's always been and hasn't been renamed or anything. Halp? :3 Mine still works fine with underscores. Just an observation to make sure, but in ur first paragraph you're calling your script "JOB_Alt" and in your second paragraph you are trying to call upon "Alt_JOB" which would make it not load. If the file is named "JOB_Alt" you must also call upon "JOB_Alt". I've actually tried naming it Name_Job.xml in the past and it never loaded automatically. The reason they're backwards now is because I tried switching them to see if it would autoload that way (which of course it didn't) and never changed it back.
In any case, I tried renaming them again and had no luck. :/ Cerberus.Toknherb said: » Mine still works fine with underscores. Just an observation to make sure, but in ur first paragraph you're calling your script "JOB_Alt" and in your second paragraph you are trying to call upon "Alt_JOB" which would make it not load. If the file is named "JOB_Alt" you must also call upon "JOB_Alt". Through your testing you are reloading spellcast and making sure to save the files before reloading ?
Cerberus.Toknherb said: » Through your testing you are reloading spellcast and making sure to save the files before reloading ? If the file is named "WHM.xml", it autoloads for both characters when I change to WHM. If I change its name to "WHM_Carrelo.xml", it autoloads for neither character but both can load it manually. A separate file named "WHM_Hores.xml" autoloads for neither character and cannot be loaded manually in either instance.
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Posts: 811
recast timer broken again for bard.
showing 2 mins on my song duration when it should be 3min+. So it's not taking into account of gear i guess! OK Toknherb helped me troubleshoot the issue I was having. Somehow my alt's WHM script wasn't an xml anymore. No idea how that happened, hadn't tried to edit it since the last time I used it. XD
Anyway, Toknherb is awesome. Carry on everyone. :D Tried to do some things today with my mule acnt and my send macro's didn't work. Is there anyone else who uses send for dual box and it's not working? Anyone have any idea's how i can fix it?
EDIT: nvm i restarted pc and reloaded everything and it's working. Asura.Melbufrauma
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After doing the several updates to Windower today, I noticed "Here d" is being spamming in console for some unknown reason?
Asura.Melbufrauma said: » After doing the several updates to Windower today, I noticed "Here d" is being spamming in console for some unknown reason? Guildwork plugin crashes when crafting
I opened the launcher, got a ton of updates, and logged on my first account. At this point, the windower shortcut disappeared from my desktop and windower.exe itself was somehow deleted from my computer. o.O The instance I already had open continued to work, but I couldn't launch it again after restarting my PC. I did a fresh install of windower (3 times in fact), but it keeps getting deleted after I run the launcher and get the updates.
I recently had an issue with the file extensions in my windower folder mysteriously getting altered, so it could be related to that. >__> Starting to think something is horribly wrong with my computer. D: Alexander.Carrelo said: » I opened the launcher, got a ton of updates, and logged on my first account. At this point, the windower shortcut disappeared from my desktop and windower.exe itself was somehow deleted from my computer. o.O The instance I already had open continued to work, but I couldn't launch it again after restarting my PC. I did a fresh install of windower (3 times in fact), but it keeps getting deleted after I run the launcher and get the updates. Edit: never mind, found it. Oddly, there was no notification of quarantine. That sure was a lot of unnecessary trouble lol
Thanks for the tip! Anyone else crashing with 4.1 on Windows 8/8.1?
Quetzalcoatl.Elysien said: » Anyone else crashing with 4.1 on Windows 8/8.1? A lot of people are. Have you not been crashing on 4.0? If so, please create and upload a crash dump for us. Started crashing periodically after this December update using Window 4.0 with Windows 8.1. The frequency has been greatly increased with the update to 4.1. Prior to 4.1 and the December update, 4.0 would never crash under Windows 8.1. I'll upload one as soon as I crash again.
Cerberus.Diabolique
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Guess this is a plugin issue, but no clue which. After the update today, I now have long strings of numbers before and after my name, and quite a few npc names.
501501501501501501Diabolique obtains an Earth Crystal. Though I was 420 x6 before I started this trust party. Kupipi(204) has the same issue, Nana to maybe but I have her crap all filtered and stuff. Or would this be some sort of resources issue? Looked around on the reported problems so far but didn't see this one. |
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