Plugins Broken Via Version Update |
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Plugins broken via Version Update
most of the plugin/add-on devs have fulltime jobs, some probably aren't even off work yet.
ya'll windower ppl broke even more stuff then was nessecary .... everything but GC was working now nothing is working
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Yea, I understand that people have lives and what not. I dont mind not having alot of things but I NEEEEED Spellcast. No B.S. I can not function without my Auto-Gearswaps... So just for urgency's sake. Make that the very first fix yes please^^ Thank you very very much for your time.
They should permaban the people who are crying about stuff not working...
I just accept that I can't play until Gearswap is working, and even once that gets fixed I think Motenten's Lua's might be borked by the update somehow as well? Getting some weird errors, but that could just be GS.
But yeah, right now a lot of updates happened, but it seems like many things broke, gearswap and gearcollector being the main ones, for me. Thanks for all the work you guys do on this and share with us and for fixing it every time square breaks it. *
* * *Distance is gone. Says it's already loaded. *Attainment is gone. "This plugin requires a newer version of Windower to run. (9145.62" I can't see what comes after the 62--it runs off the screen, sorry I can't give you the whole error message. :< Thanks so much for keeping this up and running for all of us!! Joo gaiz be superheroez. :3 Jetackuu said: » They should permaban the people who are crying about stuff not working... Whineing about people offering a free service?! What madness is this?!?!? In all seriousness though, alot of the issues are on the dev website now, just give em some time and let em fix stuff. Use this time to appreciate the plugins you had and you will see how much fun it is.... Those who say "I CAN NOT FUNCTION" play tomorrow instead? Offline
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Cerberus.Conagh said: » Those who say "I CAN NOT FUNCTION" play tomorrow instead? Normally I would but my LS is tracking down the Fracture NMs and killing them so right now Im toughing it out so I can collect KIs and see what these NMs are all about. So far, these NMs are actually rather dissapointing <.<; No Gimmicks, just pop and kill... So far anyway autoexec register time_*.* input /echo test
only works intermittently. Cerberus.Koyote said: » Guys what you need to understand is after EVERY update, something is messing up, usually the winners are spellcast, gearcollector,gearswap , attainment,expwatch, and the rest of the family. and it's not going to stop sadly Actually, it will. That's what this update was mostly about. We moved away from reading memory for most structures, which change with pretty much every FFXI update, hence things break. Now we're going with packets for most of our structs, and packets hardly ever change, so it should be a lot more stable for future FFXI updates. This time I made some miscalculations with the item struct, which is why things broke, but I just pushed another Hook update (will unfortunately require a relog) along with many plugin updates that should alleviate some of the issues. Others may remain, but we'll get to them as soon as we can. I see that some of you found the bug tracker, and I'm happy for it... this makes managing issues much simpler than working with forum posts ;) Offline
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PlasticSurgeon is broken as well
Just updated plugins/addons from console, I can confirm gearswap is working. Others in my linkshell confirm spellcast is also working.
Bismarck.Speedyjim said: » Just updated plugins/addons from console, I can confirm gearswap is working. Others in my linkshell confirm spellcast is also working. theres a way to update them while ingame? Asura.Ackeronll said: » Bismarck.Speedyjim said: » Just updated plugins/addons from console, I can confirm gearswap is working. Others in my linkshell confirm spellcast is also working. theres a way to update them while ingame? edit: You'll have to relog if there's a hook update though. Leviathan.Arcon said: » Actually, it will. That's what this update was mostly about. We moved away from reading memory for most structures, which change with pretty much every FFXI update, hence things break. Now we're going with packets for most of our structs, and packets hardly ever change, so it should be a lot more stable for future FFXI updates. This time I made some miscalculations with the item struct, which is why things broke, but I just pushed another Hook update (will unfortunately require a relog) along with many plugin updates that should alleviate some of the issues. Others may remain, but we'll get to them as soon as we can. I see that some of you found the bug tracker, and I'm happy for it... this makes managing issues much simpler than working with forum posts ;) You guys are awesome, and I appreciate your work a bunch! :D Carbuncle.Xenhas said: » Leviathan.Arcon said: » Actually, it will. That's what this update was mostly about. We moved away from reading memory for most structures, which change with pretty much every FFXI update, hence things break. Now we're going with packets for most of our structs, and packets hardly ever change, so it should be a lot more stable for future FFXI updates. This time I made some miscalculations with the item struct, which is why things broke, but I just pushed another Hook update (will unfortunately require a relog) along with many plugin updates that should alleviate some of the issues. Others may remain, but we'll get to them as soon as we can. I see that some of you found the bug tracker, and I'm happy for it... this makes managing issues much simpler than working with forum posts ;) You guys are awesome, and I appreciate your work a bunch! :D Does it say anything to let you know you updated anything?
Asura.Ackeronll said: » Does it say anything to let you know you updated anything? Edit: Nvm didn't see your edit up there.
To update from within the game you need the update addon (can select it in the launcher). You can also configure it to automatically check for updates every x minutes, but this feature may get buggy when multiboxing and both characters try to check for updates at the same time.
Asura.Aikchan said: » Itemizer still not working The addon or the plugin? Leviathan.Arcon said: » To update from within the game you need the update addon (can select it in the launcher). You can also configure it to automatically check for updates every x minutes, but this feature may get buggy when multiboxing and both characters try to check for updates at the same time. Offline
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From what I can tell SpellCast is working except it always puts me in whatever my last gear set is. Which happens to be my idle set. So Engage > equips TP set > WS > equip WS set > equip TP set > equip idle set while still engaged.
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My spellcast is not working when I rest to change sets it tells me I can not do that command unless I'm in battle >.> and one of these pluging is broken also it keeps spamming the day of the week/and weather on my screen someone please help !!
GC and SC seem to really hate earrings.
With gc, if i take any earrings out it'll stick right back into sack/satchel. Earrings and rings aren't swapping with SC. Apologies if this was posted already. Odin.Calipso said: » GC and SC seem to really hate earrings. With gc, if i take any earrings out it'll stick right back into sack/satchel. Earrings and rings aren't swapping with SC. Apologies if this was posted already. Set's aren't equipping entirely, either, and sometimes randomly. Everything else seems to be working, at least for me, but I have pretty basic spellcasts. Just won't swap in earrings/rings, and GC completely ignores earrings and won't collect them.
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