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Power Rangers: A Guide to Pewing
Valefor.Tiniky
Server: Valefor
Game: FFXI
Posts: 52
By Valefor.Tiniky 2013-06-06 16:42:58
The plasm weapons ^^
sidewinder: 221 bow with 74 ammo
5389-6023 - 0 food (sushi)
5866-6556 - 75 food
6342-6819 - 150 food (rcb)
last stand: 96 gun with 196 ammo (I used 4.5 as fTP assuming moonshade/fencer)
5486-6131 - 0 food
5975-6678 - 75 food
6465-6999 - 150 food (rcb)
I used khepri for both calculations, though caban might be better without berserk up for LS. I also included full buffs, minuets, chaos roll (@25%), velocity shot, etc. Echidna would potentially pull ahead of crafted gun, though.
I feel like they basically tried to even them out, and they did a pretty good job.
Is this all theoretical spreadsheet stuff? I'm not sure if I should spend the plasm with all the hate that I'd be getting. I know we have decoy shot half the time, but still..
By Rezwobwastaken 2013-06-06 16:47:09
The plasm weapons ^^
sidewinder: 221 bow with 74 ammo
5389-6023 - 0 food (sushi)
5866-6556 - 75 food
6342-6819 - 150 food (rcb)
last stand: 96 gun with 196 ammo (I used 4.5 as fTP assuming moonshade/fencer)
5486-6131 - 0 food
5975-6678 - 75 food
6465-6999 - 150 food (rcb)
I used khepri for both calculations, though caban might be better without berserk up for LS. I also included full buffs, minuets, chaos roll (@25%), velocity shot, etc. Echidna would potentially pull ahead of crafted gun, though.
I feel like they basically tried to even them out, and they did a pretty good job.
Is this all theoretical spreadsheet stuff? I'm not sure if I should spend the plasm with all the hate that I'd be getting. I know we have decoy shot half the time, but still..
I'm pretty sure this was in game testing not spreadsheet.
Yea hate is the main concern with numbers like those. Decoy shot or not.
Asura.Ccl
Server: Asura
Game: FFXI
Posts: 1997
By Asura.Ccl 2013-06-06 16:57:13
The plasm weapons ^^
sidewinder: 221 bow with 74 ammo
5389-6023 - 0 food (sushi)
5866-6556 - 75 food
6342-6819 - 150 food (rcb)
last stand: 96 gun with 196 ammo (I used 4.5 as fTP assuming moonshade/fencer)
5486-6131 - 0 food
5975-6678 - 75 food
6465-6999 - 150 food (rcb)
I used khepri for both calculations, though caban might be better without berserk up for LS. I also included full buffs, minuets, chaos roll (@25%), velocity shot, etc. Echidna would potentially pull ahead of crafted gun, though.
I feel like they basically tried to even them out, and they did a pretty good job.
Ok ty, Ima try sidewinder more on NMs and parse racc, if it's high enough gonna make bow after next Trex kill. I assume echdina will pull ahead on both tp and ws phase IF the ws racc is good enough.
By Rezwobwastaken 2013-06-06 18:42:54
well keep in mind that they are releasing new bullets so crafted gun may be ahead marginally once they release that.
Server: Sylph
Game: FFXI
Posts: 1009
By Sylph.Mirvana 2013-06-06 19:08:04
Those numbers above are using the new ammo.
Bismarck.Helel
Server: Bismarck
Game: FFXI
Posts: 1335
By Bismarck.Helel 2013-06-06 19:39:30
They are spreadsheet numbers, though I wouldn't necessarily call them theoretical. They are precisely how much damage you would do given certain buffs.
I'm also leaning toward echidna. The only thing that bothers me is it's much easier to achieve a 5-hit with gun, even in full accuracy gear, minus beret. Plus you don't have to worry about weapon skill accuracy as much, which should be very high for last stand after the AGI adjustments (I'm getting 195 total AGI with merits in the optimum set vs sidewinder's 147; a difference of 36 accuracy post-update).
Of course you can just use more accuracy in the sidewinder set, but then it may not be worth using it over last stand. Hard to say for me personally--it's been a long time since I've used sidewinder for anything, and I have 0 experience using it against these new NMs.
Bismarck.Meibourne
Server: Bismarck
Game: FFXI
Posts: 15
By Bismarck.Meibourne 2013-06-06 19:56:01
What does natirah legs rank in the Namas WS setup? or i should just stick with Thaumas legs?
Asura.Ccl
Server: Asura
Game: FFXI
Posts: 1997
By Asura.Ccl 2013-06-06 20:41:15
Echdina has stp+4 to make up for the ammo delay!
By Enuyasha 2013-06-06 22:07:46
Anyone have an xml that does preshot/postshot stuff :<
The ones i see in the "i need xml" threads avoid pre/post stuff :<
Server: Odin
Game: FFXI
Posts: 90
By Odin.Brozzzz 2013-06-06 22:17:53
This is the spellcast I've made. It's not the best but it works for what I need RNG for atm. I still need to add more to the sets and finish making them. Been working on Anni trials so haven't bothered finishing it as of yet.
Code <?xml version="1.0" ?>
<spellcast>
<config
HideErrors="false"
ShowGearSwaps="false"
Debug="false"
ShowSpellInfo="false"
/>
<variables>
<var name="HybridACC">0</var>
<var name="FullACC">0</var>
</variables>
<sets>
<group default="yes" name="Normal">
<!-- IDLE SET -->
<set name="Idle">
<head>Sylvan Gapette +2</head>
<hands>Syl. Glvltte. +2</hands>
<legs>Sylvan Bragues +2</legs>
<feet>Fajin Boots</feet>
<waist>Scout's Belt</waist>
<back>Sylvan Chlamys</back>
<lring>Sheltered Ring</lring>
<rring>Paguroidea Ring</rring>
<rrear>Clearview Earring</rrear>
<lear>Volley Earring</lear>
<neck>Wiglen Gorget</neck>
</set>
<set name="Preshot">
<head>Sylvan Gapette +2</head>
<body>Sylvan Caban +2</body>
<hands>Manibozho Gloves</hands>
<legs>Mustela Brais</legs>
<waist>Impulse Belt</waist>
</set>
<!-------------------------- 582 DELAY ---------------------------->
<set name="4hit">
<head>Scout's Beret +2</head>
<hands>Syl. Glvltte. +2</hands>
<legs>Sylvan Bragues +2</legs>
<feet>Scout's Socks +2</feet>
<waist>Scout's Belt</waist>
<back>Sylvan Chlamys</back>
<lring>Rajas Ring</lring>
<rring>Hajduk Ring</rring>
<rrear>Flame Pearl</rrear>
<lear>Volley Earring</lear>
<neck>Houyi's Gorget</neck>
</set>
<set name="HybridACC">
<head>Scout's Beret +2</head>
<hands>Sigyn's Bazubands</hands>
<legs>Thurandaut Tights</legs>
<feet>Sylvan Bottln. +2</feet>
<waist>Scout's Belt</waist>
<back>Libeccio Mantle</back>
<lring>Hajduk Ring</lring>
<rring>Hajduk Ring</rring>
<rrear>Clearview Earring</rrear>
<lear>Volley Earring</lear>
<neck>Faith Torque</neck>
</set>
<set name="FullACC">
<head></head>
<hands></hands>
<legs></legs>
<feet></feet>
<waist></waist>
<back></back>
<lring></lring>
<rring></rring>
<rrear></rrear>
<lear></lear>
<neck></neck>
</set>
<!-------------------------- 600 DELAY ---------------------------->
<set name="4hit-600">
<head>Scout's Beret +2</head>
<hands>Sylvan Glovelettes +2</hands>
<legs>Sylvan Bragues +2</legs>
<feet>Scout's Socks +2</feet>
<waist>Scout's Belt</waist>
<back>Sylvan Chlamys</back>
<lring>Rajas Ring</lring>
<rring>Hajduk Ring</rring>
<lear>Volley Earring</lear>
<neck>Houyi's Gorget</neck>
<rear>Flame Pearl</rear>
</set>
<!-------- DEFENSE SETS ----------->
<set name="PDT">
<head></head>
<hands></hands>
<legs></legs>
<feet></feet>
<waist></waist>
<back></back>
<lring></lring>
<rring></rring>
<rrear></rrear>
<lear></lear>
<neck></neck>
</set>
<set name="MDT">
<head></head>
<hands></hands>
<legs></legs>
<feet></feet>
<waist></waist>
<back></back>
<lring></lring>
<rring></rring>
<rrear></rrear>
<lear></lear>
<neck></neck>
</set>
<!------------ WEAPONSKILL SETS ------------>
<!--- Coronach --->
<set name="Coronach">
<head>Thaumas Hat</head>
<hands>Sigyn's Bazubands</hands>
<legs>Manibozho Brais</legs>
<feet>Thaumas Nails</feet>
<waist>Breeze Belt</waist>
<back>Terebellum Mantle</back>
<rring>Pyrosoul Ring</rring>
<lring>Rajas Ring</lring>
<rrear>Flame Pearl</rrear>
<lear>Flame Pearl</lear>
<neck>Thunder Gorget</neck>
</set>
<set name="Coronach_FullACC">
<head>Thaumas Hat</head>
<hands>Sigyn's Bazubands</hands>
<legs>Manibozho Brais</legs>
<feet>Thaumas Nails</feet>
<waist>Breeze Belt</waist>
<back>Terebellum Mantle</back>
<rring>Pyrosoul Ring</rring>
<lring>Rajas Ring</lring>
<rrear>Flame Pearl</rrear>
<lear>Flame Pearl</lear>
<neck>Thunder Gorget</neck>
</set>
<set name="Coronach_HybridACC">
<head>Thaumas Hat</head>
<hands>Sigyn's Bazubands</hands>
<legs>Manibozho Brais</legs>
<feet>Thaumas Nails</feet>
<waist>Breeze Belt</waist>
<back>Terebellum Mantle</back>
<rring>Pyrosoul Ring</rring>
<lring>Rajas Ring</lring>
<rrear>Flame Pearl</rrear>
<lear>Flame Pearl</lear>
<neck>Thunder Gorget</neck>
</set>
<!--- Last Stand -->
<set name="Last_Stand">
<rear>Moonshade Earring</rear>
<hands>Sigyn's Bazubands</hands>
<legs>Thurandaut Tights</legs>
<feet>Sylvan Bottillons +2</feet>
<waist>Flame Belt</waist>
<back>Terebellum Mantle</back>
<lring>Stormsoul Ring</lring>
<rring>Stormsoul Ring</rring>
<lear>Sylvan Earring</lear>
<neck>Flame Gorget</neck>
<head>Thaumas Hat</head>
</set>
<set name="Last_Stand-HybridACC">
<head>Thaumas Hat</head>
<hands></hands>
<legs></legs>
<feet></feet>
<waist></waist>
<back></back>
<lring></lring>
<rring></rring>
<rrear></rrear>
<lear></lear>
<neck></neck>
</set>
<set name="Last_Stand-FullACC">
<head></head>
<hands></hands>
<legs></legs>
<feet></feet>
<waist></waist>
<back></back>
<lring></lring>
<rring></rring>
<rrear></rrear>
<lear></lear>
<neck></neck>
</set>
</group>
</sets>
<rules>
<if spell="ClassTrigger">
<!-- Set Variable Trigger. This is the primary AutoExec trigger, it can also
be used as a trigger to force your gear to swap to the appropriate set
if your gear doesn't swap properly in a given situation. -->
<if SpellTargetRaw="SetVariables">
<!-- Empty. All variables are set below. -->
</if>
<!-- HybridACC Toggle -->
<if SpellTargetRaw="HybridACC">
<if advanced='"$HybridACC" = "0"'>
<var cmd="set HybridACC 1" />
<addtochat>HybridACC - ON.</addtochat>
</if>
<else>
<var cmd="set HybridACC 0" />
<addtochat>HybridACC - OFF.</addtochat>
</else>
</if>
<!-- Hybrid Toggle -->
<if SpellTargetRaw="FullACC">
<if advanced='"$FullACC" = "0"'>
<var cmd="set FullACC 1" />
<addtochat>FullACC - ON.</addtochat>
</if>
<else>
<var cmd="set FullACC 0" />
<addtochat>FullACC - OFF.</addtochat>
</else>
</if>
<if notstatus="Engaged">
<equip set="Idle" />
</if>
<cancelspell />
<return />
</if>
<if spell="Ranged">
<equip when="precast" set="Preshot" />
<if advanced='"$HybridACC" = 1'>
<equip when="midcast" delay="0.8" set="HybridACC" />
</if>
<elseif advanced='"$FullACC" = 1'>
<equip when="midcast" delay="0.8" set="FullACC" />
</elseif>
<else>
<if equipranged="Annihilator">
<equip when="midcast" delay="0.8" set="4hit" />
</if>
<else>
<equip when="midcast" delay="0.8" set="4hit-600" />
</else>
</else>
</if>
<!--------- WEAPONSKILL RULES ---------->
<if commandprefix="/weaponskill|/ws">
<castdelay delay="0.2" />
<if mode="OR" tplt="100" buffactive="Stun|Terror" notstatus="Engaged">
<if nonstatus="Engaged">
<addtochat>Not Engaged.</addtochat>
</if>
<elseif tplt="100">
<addtochat>Dude, your TP is less than 100.</addtochat>
</elseif>
<elseif buffactive="Stun">
<addtochat>Stunned.</addtochat>
</elseif>
<elseif buffactive="Terror">
<addtochat>Terror.</addtochat>
</elseif>
<elseif buffactive="Amnesia">
<addtochat>Amnesia.</addtochat>
</elseif>
<action type="cancelspell" />
<action type="return" />
</if>
<!--- Last Stand WS Rules --->
<elseif spell="Last Stand">
<if advanced='"$HybridACC" = 1'>
<equip when="precast" set="Last_Stand-HybridACC" />
<if advanced='"%DayElement" = "Light" OR "%DayElement" = "Water" OR "%DayElement" = "Fire"'>
<equip when="precast">
<hands lock="yes">Athos's Gloves</hands>
</equip>
</if>
</if>
<if advanced='"$FullACC" = 1'>
<equip when="precast" set="Last_Stand-FullACC" />
<if advanced='"%DayElement" = "Light" OR "%DayElement" = "Water" OR "%DayElement" = "Fire"'>
<equip when="precast">
<hands lock="yes">Athos's Gloves</hands>
</equip>
</if>
</if>
<else>
<equip when="precast" set="Last_Stand" />
<if advanced='"%DayElement" = "Light" OR "%DayElement" = "Water" OR "%DayElement" = "Fire"'>
<equip when="precast">
<hands lock="yes">Athos's Gloves</hands>
</equip>
</if>
</else>
</elseif>
<!--- Coronach WS Rules --->
<elseif spell="Coronach">
<if advanced='"$HybridACC" = 1'>
<equip when="precast" set="Coronach_HybridACC" />
</if>
<if advanced='"$FullACC" = 1'>
<equip when="precast" set="Coronach_FullACC" />
</if>
<else>
<equip when="precast" set="Coronach" />
</else>
</elseif>
</if>
<if spell="Bounty Shot">
<equip when="precast">
<hands>Syl. Glvltte. +2</hands>
</equip>
</if>
</rules>
</spellcast>
Bismarck.Meibourne
Server: Bismarck
Game: FFXI
Posts: 15
By Bismarck.Meibourne 2013-06-06 23:09:25
What does natirah legs rank in the Namas WS setup? or i should just stick with Thaumas legs?
Appreaciate some advice in this matter :D
Bismarck.Helel
Server: Bismarck
Game: FFXI
Posts: 1335
By Bismarck.Helel 2013-06-07 02:21:38
I can check out natirah legs. I have to input namas arrow into my spreadsheet first. Manibozho legs (rank 15) are definitely the best though.
Anyone have an xml that does preshot/postshot stuff :<
The ones i see in the "i need xml" threads avoid pre/post stuff :<
I wouldn't use spellcast for precast gear. It's much faster to use a macro (from my experience). There seems to be a delay before your shot if you use spellcast's precast. That said, here's my spellcast for midcast stuff. You don't need the aftercast stuff unless you plan on using a kclub and want your gear to swap properly after shooting.
Code
<if spell="ranged">
<if Advanced='"%EquipRange"=="Speleogen bow"' >
<midcastdelay delay="1.0"/>
<equip when="midcast">
<neck>Sylvan scarf</neck>
</equip>
</if>
<else>
<midcastdelay delay="1.0"/>
<equip when="midcast">
<neck>Faith torque</neck>
</equip>
</else>
<if buffactive="Barrage">
<equip when="midcast" set="barrage"/>
<midcastdelay delay="1.0"/>
<equip when="aftercast" set="barrage"/>
<aftercastdelay delay="5.0"/>
</if>
<else>
<if advanced='"$rngacc"="false"'>
<equip when="midcast" set="TP"/>
<midcastdelay delay="1.0"/>
<equip when="aftercast" set="TP"/>
<aftercastdelay delay="5.0"/>
</if>
<else>
<equip when="midcast" set="TPacc"/>
<midcastdelay delay="1.0"/>
<equip when="aftercast" set="TPacc"/>
<aftercastdelay delay="5.0"/>
</else>
</else>
</if>
I bind ^a to /sc var set rngacc false, and !a to /sc var set rngacc true. That way, I just have to hit two keys to automatically swap between accuracy/dd gear.
Server: Sylph
Game: FFXI
Posts: 99
By Sylph.Shadida 2013-06-07 13:37:55
I'm so used to setting the ranged attack to CTRL+X and using that. Is there a way to bind that to a macro while I'm on RNG?
By Enuyasha 2013-06-07 14:43:20
I can check out natirah legs. I have to input namas arrow into my spreadsheet first. Manibozho legs (rank 15) are definitely the best though.
Anyone have an xml that does preshot/postshot stuff :<
The ones i see in the "i need xml" threads avoid pre/post stuff :<
I wouldn't use spellcast for precast gear. It's much faster to use a macro (from my experience). There seems to be a delay before your shot if you use spellcast's precast. That said, here's my spellcast for midcast stuff. You don't need the aftercast stuff unless you plan on using a kclub and want your gear to swap properly after shooting.
Code
<if spell="ranged">
<if Advanced='"%EquipRange"=="Speleogen bow"' >
<midcastdelay delay="1.0"/>
<equip when="midcast">
<neck>Sylvan scarf</neck>
</equip>
</if>
<else>
<midcastdelay delay="1.0"/>
<equip when="midcast">
<neck>Faith torque</neck>
</equip>
</else>
<if buffactive="Barrage">
<equip when="midcast" set="barrage"/>
<midcastdelay delay="1.0"/>
<equip when="aftercast" set="barrage"/>
<aftercastdelay delay="5.0"/>
</if>
<else>
<if advanced='"$rngacc"="false"'>
<equip when="midcast" set="TP"/>
<midcastdelay delay="1.0"/>
<equip when="aftercast" set="TP"/>
<aftercastdelay delay="5.0"/>
</if>
<else>
<equip when="midcast" set="TPacc"/>
<midcastdelay delay="1.0"/>
<equip when="aftercast" set="TPacc"/>
<aftercastdelay delay="5.0"/>
</else>
</else>
</if>
I bind ^a to /sc var set rngacc false, and !a to /sc var set rngacc true. That way, I just have to hit two keys to automatically swap between accuracy/dd gear. thats not your full XML is it O-o;
Asura.Jem
Server: Asura
Game: FFXI
Posts: 183
By Asura.Jem 2013-06-07 15:25:37
That can't be his full XML because it reference sets which aren't there. I think he's just showing his precast/midcast rules.
Also! Bad Ccl! You do not get pew-pew bow before I get a greatsword!
Bismarck.Helel
Server: Bismarck
Game: FFXI
Posts: 1335
By Bismarck.Helel 2013-06-07 15:41:43
I'm so used to setting the ranged attack to CTRL+X and using that. Is there a way to bind that to a macro while I'm on RNG?
I still use macropal from way back... but I believe you can just bind ^x to exec shoot.txt? In shoot.txt put your precast gear first, then /shoot at the end of the macro. Someone can correct me here.
Quote: That said, here's my spellcast for midcast stuff.
I only listed the rules. I assume everyone knows how to do sets.
[+]
VIP
Server: Fenrir
Game: FFXI
Posts: 764
By Fenrir.Motenten 2013-06-07 16:00:23
Rng spreadsheet added to my DPS collection. Fixed a lot of things coming from the cor spreadsheet, and probably still things I've missed, but would appreciate any feedback if people want to try it out.
Also: Link
Server: Odin
Game: FFXI
Posts: 11
By Odin.Drittzz 2013-06-08 07:45:25
OMG! I love you for doing this, waited a long time for a RNG one. Thank you!
Bismarck.Snprphnx
Server: Bismarck
Game: FFXI
Posts: 2707
By Bismarck.Snprphnx 2013-06-08 08:25:12
Been messing with it some. Awesome work. Will dive into it and look for errors or missing data soon.
Also, can you add Delve NM and Boss info to all the spreadsheets at some point as well.
Valefor.Sehachan
Server: Valefor
Game: FFXI
Posts: 24219
By Valefor.Sehachan 2013-06-08 08:36:04
I believe they're not there cause the stats are unknown.
Bismarck.Snprphnx
Server: Bismarck
Game: FFXI
Posts: 2707
By Bismarck.Snprphnx 2013-06-08 08:50:49
I believe they're not there cause the stats are unknown.
He put the the bosses in the RNG sheet. Even as an estimate, it would be good to know, for better gearing.
Carbuncle.Jabel
Server: Carbuncle
Game: FFXI
Posts: 56
By Carbuncle.Jabel 2013-06-08 17:17:51
Would the new Thurandaut Tabard work better as a Namas Arrow piece now? STr and Agi +17 vs the Khepri's +15 to each?
Lakshmi.Zaps
Server: Lakshmi
Game: FFXI
Posts: 194
By Lakshmi.Zaps 2013-06-08 17:20:04
Would the new Thurandaut Tabard work better as a Namas Arrow piece now? STr and Agi +17 vs the Khepri's +15 to each?
WS damage+ aug makes khepri/kheper better
Carbuncle.Jabel
Server: Carbuncle
Game: FFXI
Posts: 56
By Carbuncle.Jabel 2013-06-08 17:24:02
Ouch! I would rather make another relic than buy that Hexed -1. Guess I'll stick with the Thurandaut for now.
Thanks for the info though
Bismarck.Helel
Server: Bismarck
Game: FFXI
Posts: 1335
By Bismarck.Helel 2013-06-08 17:28:37
Kheper body is inexpensive and pretty easy to get. Without that, I'd use caban for the velocity shot ranged attack boost, if pDIF isn't capped.
Server: Siren
Game: FFXI
Posts: 116
By Siren.Blackroses 2013-06-08 18:03:57
I assume Kheper can replace Khepri in Annihilator sets (capped Pdif) you posted too, right?
Bismarck.Helel
Server: Bismarck
Game: FFXI
Posts: 1335
By Bismarck.Helel 2013-06-08 18:04:49
I assume Kheper can replace Khepri in Annihilator sets (capped Pdif) you posted too, right?
Yep.
Valefor.Sehachan
Server: Valefor
Game: FFXI
Posts: 24219
By Valefor.Sehachan 2013-06-08 18:05:29
Kheper body is inexpensive and pretty easy to get Never seen a t. body :| and nopony does Legion or P-watcher anymore. ;;
By Enuyasha 2013-06-08 18:06:44
Kheper body is inexpensive and pretty easy to get Never seen a t. body :| and nopony does Legion or P-watcher anymore. ;; I have the abjuration just need the two VW materials that are *** expensive (for me);A;
Bismarck.Helel
Server: Bismarck
Game: FFXI
Posts: 1335
By Bismarck.Helel 2013-06-08 18:09:55
Kheper body is inexpensive and pretty easy to get Never seen a t. body :| and nopony does Legion or P-watcher anymore. ;;
That sucks. I literally have like 5 of them I've dboxed myself from doing provenance. I know that doesn't ease the pain, but at least provenance is extremely easy now with delve weapons. Mobs die really fast.
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