110 Or Not? |
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110 or not?
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Posts: 296
Is it most profitable to level a craft to 110 and the others to 70 or to level one to 100 and bring a few others up a rank or two? Ideas/opinions?
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Posts: 296
So you're saying it doesn't really matter?
Crafting is all about creating your own market and then constantly recreating it as others cramp your market. It has little to do with your level and more to do with finding profitable synths.
It also helps if you have the highest HQ rate possible for the big stuff, so yeah 110 is best imho. Those hexed-1 items are insanely expensive typically.
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Posts: 296
Well thanks for the input so far. But I posted this in synergy so that was my main aim; not crafting for the sake of crafting and making a market but profiting from monster drops and synergising them and whatnot.
dasanuffadat said: » Well thanks for the input so far. But I posted this in synergy so that was my main aim; not crafting for the sake of crafting and making a market but profiting from monster drops and synergising them and whatnot. There aren't even that many monster drops to synergize for profit. Just sky drops really, and those are synergy dependent anyways. Have nothing to do with main crafts. I figured you saying 110, but putting this in the synergy section, ya just goofed on what section you put it in lol. Odin.Eikechi said: » dasanuffadat said: » Well thanks for the input so far. But I posted this in synergy so that was my main aim; not crafting for the sake of crafting and making a market but profiting from monster drops and synergising them and whatnot. There aren't even that many monster drops to synergize for profit. Just sky drops really, and those are synergy dependent anyways. Have nothing to do with main crafts. I figured you saying 110, but putting this in the synergy section, ya just goofed on what section you put it in lol. Going to 110 is more profitable in the long run. There are too many crafters sitting around 100 that can't afford to push forward. They often flood the markets and undercut each other on anything worth crafting for profits. Those that do push through the leveling can control the market easier.
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