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(Don't) Fear the Reaper: A Dark Knight Guide
Ragnarok.Ashman
Server: Ragnarok
Game: FFXI
Posts: 4251
By Ragnarok.Ashman 2012-12-27 10:16:29
Or, as I like to call it, Scarlet DeLOLium. The reason I call it that, is because the job ability will absorb the amount of damage taken and turn it into attack and magic attack. On paper, it sounds nice, but in actuality, it falls flat on its face because it takes only one hit of damage to charge it. It also requires proper timing for you to take damage on an AoE TP Move that may not even happen, and instead you'll be hit with a melee attack for a measly boost. For the 1 second it takes to use this JA, you could be either meleeing, stunning the TP move about to be used, or doing another WS for more overall damage.
I'm not going to list things that I feel are opinion based or nit-pick everything. I applaud you for taking the time and energy to make a guide ^^.
The one thing I do want to say is that I entirely dissagree with the above statement. I already saw someone say "i'm going to take it out of my macros" due to this guide.
There's a time and a place for everything and this can be an incredibly potent ability. I still remember the day it was introduced, doing the large sandlion BC and eatting pit ambush and then grav horn with it up. Mobs with powerful AOE moves are also good targets for this (assuming your stun doesnt get off or its immune to stun.
I will pop SD before VW is popped (3 minute duration before getting hit). Eating an aga with fanatics up puts me in no danger of dying but will nicely trigger a decent bonus to delirium. AGA's from ADL when low manning are also a nice bonus.
/2cents
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By Quetzacoatl 2012-12-28 02:42:10
Or, as I like to call it, Scarlet DeLOLium. The reason I call it that, is because the job ability will absorb the amount of damage taken and turn it into attack and magic attack. On paper, it sounds nice, but in actuality, it falls flat on its face because it takes only one hit of damage to charge it. It also requires proper timing for you to take damage on an AoE TP Move that may not even happen, and instead you'll be hit with a melee attack for a measly boost. For the 1 second it takes to use this JA, you could be either meleeing, stunning the TP move about to be used, or doing another WS for more overall damage.
I'm not going to list things that I feel are opinion based or nit-pick everything. I applaud you for taking the time and energy to make a guide ^^.
The one thing I do want to say is that I entirely dissagree with the above statement. I already saw someone say "i'm going to take it out of my macros" due to this guide.
There's a time and a place for everything and this can be an incredibly potent ability. I still remember the day it was introduced, doing the large sandlion BC and eatting pit ambush and then grav horn with it up. Mobs with powerful AOE moves are also good targets for this (assuming your stun doesnt get off or its immune to stun.
I will pop SD before VW is popped (3 minute duration before getting hit). Eating an aga with fanatics up puts me in no danger of dying but will nicely trigger a decent bonus to delirium. AGA's from ADL when low manning are also a nice bonus.
/2cents
Hmmm...never thought of it that way before. Unless they tweaked it in a way I haven't known about I never really noticed a huge difference with it up, so i never really bothered unless I had some spare time somehow to pop it.
I mean, I wanted it to be as awesome as everyone else wanted it to be upon testing phase, so I guess the bitterness of it being underwhelming is still left in my tongue. I really, really, really wished for it to let you be able to take multiple hits just like everyone else did, and upon disappointment I just never thought it was worth using in places where it would be most efficient.
I suppose I'll play with the ability more often. In the meantime I've edited the description so that it doesn't sound so negative.
Server: Asura
Game: FFXI
Posts: 370
By Asura.Hotsoups 2012-12-28 03:03:00
It's huge bonus to damage. Was voking Ig-Alima at pop and getting hit with the triple punch to activate scarlett. Dangerous, but awesome if you don't die. :P
6k resolutions with 90% scarlet with the OaT to ig-alima. Not advising anyone do this. >_>
*edit* Or am I...? >:D
[+]
Cerberus.Kylos
Server: Cerberus
Game: FFXI
Posts: 4473
By Cerberus.Kylos 2012-12-28 11:50:28
Or, as I like to call it, Scarlet DeLOLium. The reason I call it that, is because the job ability will absorb the amount of damage taken and turn it into attack and magic attack. On paper, it sounds nice, but in actuality, it falls flat on its face because it takes only one hit of damage to charge it. It also requires proper timing for you to take damage on an AoE TP Move that may not even happen, and instead you'll be hit with a melee attack for a measly boost. For the 1 second it takes to use this JA, you could be either meleeing, stunning the TP move about to be used, or doing another WS for more overall damage.
I'm not going to list things that I feel are opinion based or nit-pick everything. I applaud you for taking the time and energy to make a guide ^^.
The one thing I do want to say is that I entirely dissagree with the above statement. I already saw someone say "i'm going to take it out of my macros" due to this guide.
There's a time and a place for everything and this can be an incredibly potent ability. I still remember the day it was introduced, doing the large sandlion BC and eatting pit ambush and then grav horn with it up. Mobs with powerful AOE moves are also good targets for this (assuming your stun doesnt get off or its immune to stun.
I will pop SD before VW is popped (3 minute duration before getting hit). Eating an aga with fanatics up puts me in no danger of dying but will nicely trigger a decent bonus to delirium. AGA's from ADL when low manning are also a nice bonus.
/2cents
Yes that is what I initially thought about this ability. In those situations where you are going to be taking the hits, its worth having it on, even if it is a slight boost. For those moments where your spamming weapon skills and most likely not going to be hit, it's still worthwhile to pop it just in case you do.
The ability is pretty much instant (might lose a second or two from delay), and I use Last Resort, Diabolic eye and Scarlet in the same macro, so I can get them all out of the way quickly before I engage.
By Quetzacoatl 2012-12-28 14:15:26
By the way, consensus on this as a high-acc set?
Phoenix.Michelob
Server: Phoenix
Game: FFXI
Posts: 31
By Phoenix.Michelob 2012-12-28 14:36:39
The high-end Dark Magic/Drain & Aspir sets should have a Striga Crown rather than Appentice Crown (Extra 5 Skill). Also your MDT set should have Shadow Ring included since you can effectively go beyond the 50% MDT cap with it over time; assuming Shell IV or better you don't need a both ring slots to hit the -50% MDT anyways.
Phoenix.Michelob
Server: Phoenix
Game: FFXI
Posts: 31
By Phoenix.Michelob 2012-12-28 14:45:10
By the way, consensus on this as a high-acc set?
Letalis Mantle for high-acc, also.
By Quetzacoatl 2012-12-28 14:45:19
The high-end Dark Magic/Drain & Aspir sets should have a Striga Crown rather than Appentice Crown (Extra 5 Skill). Also your MDT set should have Shadow Ring included since you can effectively go beyond the 50% MDT cap with it over time; assuming Shell IV or better you don't need a both ring slots to hit the -50% MDT anyways. Oh snap, good call on the Shadow Ring lol. I hadn't thought of it before when I was playing around with MDT builds with Shell4+ MDT bonus.
Changed cape to Letalis for HighACC set, and added the set to the list!
Cerberus.Kylos
Server: Cerberus
Game: FFXI
Posts: 4473
By Cerberus.Kylos 2012-12-28 15:04:07
Adding more to the table.
Added Striga Crown.
Added Impatiens.
Added Wiglen Gorget
Added Paguroidea Ring
When you adding it to the guide? :) Might be adding another field to it, highlighting low-end, and high-end gear,
Valefor.Sapphire
Server: Valefor
Game: FFXI
Posts: 1828
By Valefor.Sapphire 2012-12-28 15:22:32
It's huge bonus to damage. Was voking Ig-Alima at pop and getting hit with the triple punch to activate scarlett. Dangerous, but awesome if you don't die. :P
6k resolutions with 90% scarlet with the OaT to ig-alima. Not advising anyone do this. >_>
*edit* Or am I...? >:D Yeah going to have to disagree with the guide hating on scarlet delirium.
I love my suicide scarlet set, +51% pdt +29%mdt , been trying to find onyx/black feet forever to have a full set ; ;
Pop SD, swap it in, get your *** smacked extra hard, swap it out.
Cerberus.Kylos
Server: Cerberus
Game: FFXI
Posts: 4473
By Cerberus.Kylos 2012-12-28 15:27:28
Lol that suicide set is epic!
Updated the table showing low and high quality stuff. Anything not rated is in-between or situational, so whether you use it is up to you or what you fight.
By Kyler 2012-12-28 18:11:37
By the way, consensus on this as a high-acc set?
Ghillie Earring +1
Cerberus.Taint
Server: Cerberus
Game: FFXI
Posts: 1514
By Cerberus.Taint 2012-12-28 18:14:17
By the way, consensus on this as a high-acc set?
Ghillie Earring +1
Kikou's Earring
That set is way over the haste cap. Anything that requires that kind of ACC you will have Embrava/Marches etc.
Here is my Mul set:
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By Quetzacoatl 2012-12-28 23:50:02
Ahh, March/Embrava would explain why the haste on that set isn't capped then. I'll add that instead
By Quetzacoatl 2012-12-29 05:14:03
Tweaked some NQ & HQ sets around to par. added an Absorbs set, as well as an MDT HQ set. Kylos, I'm having trouble finding a place to put your chart. Adding it tells me I have too many characters. =[
Cerberus.Kylos
Server: Cerberus
Game: FFXI
Posts: 4473
By Cerberus.Kylos 2012-12-29 05:55:42
Ah yes, you put a lot of content in each post. Should have done a safety post so you could add more content :)
You could just link them to page 3. That seems to be the only way it could be done. Going to add some more to the table today.
Edit: Added Ambuscade Ring
Added Carrier's Sash
Added Engulfer Cape
Added Pavor Gauntlets
Added Demon's Harness
Added Onyx Sollerets
Added Cupharrosa Mantle
Cerberus.Kylos
Server: Cerberus
Game: FFXI
Posts: 4473
By Cerberus.Kylos 2012-12-29 07:12:43
Anything else that I might be missing?
Do DRKs ever use an idle set with Regen and Refresh? Could be useful for those moments where you need to travel from one place to another with no time to rest, or be cured.
Server: Cerberus
Game: FFXI
Posts: 526
By Cerberus.Diabolique 2012-12-29 07:40:08
If you can make the space for it(or the items have multiples uses) I can't see any reason to not have a Regen or Refresh idle set on Drk.
Twilight Helm/Valkyrie's(or nq) Breastplate/Paguroidea Ring/Sheltered Ring/Wiglen Gorget
Can find more with search I imagine, though I don't think Drk has regen Hands/Legs(wouldn't use often if moving)/Feet.
Wivre Hairpin/Plastron(Maybe something higher now?)/Ogier's Gauntlets/Stearc Subligar/Ogier's Leggings/Bale Choker.
That's +5, not so bad. Can't see a point in using the other Ogier's pieces for refresh set unless you don't have Hairpin/Subligar/Plastron. 4-5 needed for +2 is just kind of weak.
Probably more through searching of course.
Regen/DT is my default idle set and I just use /sc set refresh for...refresh.
Lot of that refresh set is only useful for that one thing, so it's usually the first thing I leave in Locker.
Server: Odin
Game: FFXI
Posts: 1360
By Odin.Creaucent 2012-12-29 08:26:55
Ares's body+1 since it has both regen and refresh for +2 a tick and theres Twilight mail for refresh+2.
Fenrir.Curty
Server: Fenrir
Game: FFXI
Posts: 587
By Fenrir.Curty 2012-12-29 09:02:06
It's huge bonus to damage. Was voking Ig-Alima at pop and getting hit with the triple punch to activate scarlett. Dangerous, but awesome if you don't die. :P
6k resolutions with 90% scarlet with the OaT to ig-alima. Not advising anyone do this. >_>
*edit* Or am I...? >:D Yeah going to have to disagree with the guide hating on scarlet delirium.
I love my suicide scarlet set, +51% pdt +29%mdt , been trying to find onyx/black feet forever to have a full set ; ;
Pop SD, swap it in, get your *** smacked extra hard, swap it out.
Forgot Rancor Back/Neck
Cerberus.Taint
Server: Cerberus
Game: FFXI
Posts: 1514
By Cerberus.Taint 2012-12-29 09:10:48
Ares's body+1 since it has both regen and refresh for +2 a tick and theres Twilight mail for refresh+2.
The problem with Ares+1 is you already have to carry twilight which takes care of the refresh. A lot of DRKs will have Valk breastplate for TPing which will have the regen taken care of.
[+]
Cerberus.Kylos
Server: Cerberus
Game: FFXI
Posts: 4473
By Cerberus.Kylos 2012-12-29 10:22:30
Idle Regen set.
Valkyries +2
Oneiros +1 (Also +2 Refresh under 76% MP)
Scuta +2
Paguroidea +2
Sheltered +1
Lycopodium +3 (During daytime)
Garden +1 (During daytime)
Wiglen +3
Twilight +2
+13 (+17 during daytime). Also Oneiros negates TP.
Of course, this all depends if you have the space, and don't mind the -movement speed on Scuta.
Ragnarok.Ashman
Server: Ragnarok
Game: FFXI
Posts: 4251
By Ragnarok.Ashman 2012-12-29 10:32:21
or swapping a grip between fights
Cerberus.Kylos
Server: Cerberus
Game: FFXI
Posts: 4473
By Cerberus.Kylos 2012-12-29 10:39:23
or swapping a grip between fights
Never seen the grip anyway. How many people are going to go through the trouble or Arch Goblin Golem for 1 HP Regen? :) But yea, I searched all over, and that is what I found.
Lakshmi.Santoro
Server: Lakshmi
Game: FFXI
Posts: 88
By Lakshmi.Santoro 2012-12-29 10:50:16
Idle Regen set.
Valkyries +1
Oneiros +1 (Also +2 Refresh under 76% MP)
Scuta +2
Paguroidea +2
Sheltered +1
Lycopodium +3 (During daytime)
Garden +1 (During daytime)
Wiglen +3
Twilight +2
+12 (+16 during daytime). Also Oneiros negates TP.
Of course, this all depends if you have the space, and don't mind the -movement speed on Scuta.
Pretty sure my Valk breastplate is 2/tic regen. (Can't get online to double check before making an idiot out of myself).
Cerberus.Kvazz
Server: Cerberus
Game: FFXI
Posts: 5345
By Cerberus.Kvazz 2012-12-29 10:56:01
Shadow/Valk is 2tic, yes
Cerberus.Kylos
Server: Cerberus
Game: FFXI
Posts: 4473
By Cerberus.Kylos 2012-12-29 10:59:48
Yea that's a typo. Editing.
Doing Refresh set next.
Cerberus.Kylos
Server: Cerberus
Game: FFXI
Posts: 4473
By Cerberus.Kylos 2012-12-29 11:23:10
Idle Refresh set
As you can imagine, the Ogier's set, or the Stearc/Wivre combo may take some time to obtain. Needless to say, you can use four of the five Ogier's pieces for Refresh over the Hairpin/Subligar (+3)
With this set, you can get Refresh+9 under 76%MP, and Refresh+7 any other time. Thats if you don't mind losing your TP as well, but of course this would be between any fights, not during.
You could mix and match the Regen and Refresh gears, filling in the blanks in both sets.
By Quetzacoatl 2012-12-29 12:56:43
Yeah I was actually thinking about adding a regen/refresh set, though I wondered if anyone took those seriously. Then again, this IS FFXI lol, where anything is possible. =P
[+]
Server: Asura
Game: FFXI
Posts: 370
By Asura.Hotsoups 2012-12-29 14:13:59
It's huge bonus to damage. Was voking Ig-Alima at pop and getting hit with the triple punch to activate scarlett. Dangerous, but awesome if you don't die. :P
6k resolutions with 90% scarlet with the OaT to ig-alima. Not advising anyone do this. >_>
*edit* Or am I...? >:D Yeah going to have to disagree with the guide hating on scarlet delirium.
I love my suicide scarlet set, +51% pdt +29%mdt , been trying to find onyx/black feet forever to have a full set ; ;
Pop SD, swap it in, get your *** smacked extra hard, swap it out.
Forgot Rancor Back/Neck And eluder's sachet
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