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Random Question thread (FFXI related)
Seems like he wants to plant weed in his Mog House
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What Mlevel can you do Apex Archaic Cog/s at? I just went there at ML15 and couldn't hit them for ***even with Grape Daifuku. Trusts only.
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Posts: 2553
You wont be able to do cogs effectively unless you bring actual players, the acc requirements on them require you to have either distract 3 or HM + madrigal
K123 said: » What Mlevel can you do Apex Archaic Cog/s at? I just went there at ML15 and couldn't hit them for ***even with Grape Daifuku. Trusts only. Archaic Cogs give, appearently, the best EP per kill rate, but the problem is that they have "Restoral" which heals them for a lot and that can break the EP chain and on a long run it ends up giving less EP/hr than other monsters with lower EP/kill where you rarely (if ever) lose the chain.
Just my personal experience of course, not the absolute truth. Offline
Just trying to think of somewhere to go as ML15 NIN. I can't really do bibiki dhalmel yet, I normally go there 20+ but probably 25+ on a weaker DD like NIN. Apex bats and crabs are good in Dho Gates but I often die there somehow.
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Unless you're botting in a bad spot im not sure how you'd die there either, maybe try Woh, nothing aggros in there.
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Nariont said: » Unless you're botting in a bad spot im not sure how you'd die there either, maybe try Woh, nothing aggros in there. I could try a healer that isn't dumb like Yoran that pulls hate, but I don't have Ygnas or Monberaux. Offline
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Does Treasure Hunter get applied if the action defeats the enemy at the same time? Such as swapping in TH during your WS set, or one shotting a weak mob with a nuke while wearing TH?
what is the cap on Experience Points / Limit Points per kill?
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65,535 without the dedication buff. The xp/cp rings give a bonus on top of that.
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Moonlightagb said: » Does Treasure Hunter get applied if the action defeats the enemy at the same time? Such as swapping in TH during your WS set, or one shotting a weak mob with a nuke while wearing TH? My understanding is no, TH needs to be applied before kill, took it to mean the dmg comes 1st, then the debuff so if the mobs dead from the dmg, debuff never applies Dodik said: » 65,535 without the dedication buff. The xp/cp rings give a bonus on top of that. Now, capacity points, that easily hits 65,535 and even with a ring won't go beyond that. Nariont said: » Moonlightagb said: » Does Treasure Hunter get applied if the action defeats the enemy at the same time? Such as swapping in TH during your WS set, or one shotting a weak mob with a nuke while wearing TH? My understanding is no, TH needs to be applied before kill, took it to mean the dmg comes 1st, then the debuff so if the mobs dead from the dmg, debuff never applies Wonder if anyone has done any testing on this. I find it curious that when you 1shot a mob with SA, you can proc a TH upgrade on that hit. Not sure if the same applies for non-proc'd TH though, and I've personally not tested it Unclaimed oneshotting is definitely grey area, sometimes its one way sometimes its the other
You get drops, but does your name ever register on the enmity list if it goes from 100 to 0 without knowing you exist. Offline
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TH is debuff from my understanding, so you'll need a server tic to register it.
TH is almost certainly *not* coded as a debuff, since there's no buff ID for it (and even debuffs that can only be applied to monsters have buff IDs). Even if it was, you don't inherently need a server tick for debuffs to activate. It's similar to a debuff in that it is most likely stored as part of the monster object.
I don't think you can answer this based on general game knowledge without actual testing, but if Maletaru is correct that the upgrade can happen, it would mean the initial layer has already been applied prior to the upgrade check and you should assume a one shot does apply TH, at least for melee[so it most likely does for everything else, too]. Anyone can test what I proposed on their THF, but I can say with 1000% certainty that TH9 is applied to mobs you 1shot with a THF SA. I've farmed hundreds/thousands of Porphyrion and I always SA him to death. A large percentage of the time, I get a TH9 proc (while having TH8+ in gear/traits).
Not sure if this applies to other non-proc'd versions of TH applying, I'd be inclined to believe it logically would be applied, but maybe the proc system works differently to the passive TH application. I don't have a significant reason to know this so I'm not going to take my time to test it, but if someone does I'd love to tuck that knowledge away so look forward to seeing your results. Should be pretty easy: Pick a mob in abyssea with a drop Put TH on Kill a shitload of them in 1shot Kill a shitlod of them in 2shots See how many of the item you get per kill in both scenarios. BLU and BLM would be good candidates for this, lots of aoe options to allow you to pick one that oneshot and one that doesn't, or you can adjust your MAB gear/atmas a bit to change whether or not you 1shot. Is the question that AOE-OHKO from a THF registering as TH8 (gear cap), TH3 (just traits) or straight up TH0?
Also, isnt there a way to see who last acted on a target? I remember FFXIAPP used to let you see dead mobs as well as who killed it. If AOE-OHKOed targets still have a player name attached to it, wouldnt it stand to reason that TH effects from traits and gear are registering? Carbuncle.Nynja said: » Also, isnt there a way to see who last acted on a target? I remember FFXIAPP used to let you see dead mobs as well as who killed it. If AOE-OHKOed targets still have a player name attached to it, wouldnt it stand to reason that TH effects from traits and gear are registering? Carbuncle.Maletaru said: » See how many of the item you get per kill in both scenarios. BLU and BLM would be good candidates for this, lots of aoe options to allow you to pick one that oneshot and one that doesn't, or you can adjust your MAB gear/atmas a bit to change whether or not you 1shot. Shiva.Thorny said: » Carbuncle.Maletaru said: » See how many of the item you get per kill in both scenarios. BLU and BLM would be good candidates for this, lots of aoe options to allow you to pick one that oneshot and one that doesn't, or you can adjust your MAB gear/atmas a bit to change whether or not you 1shot. Also test if THF has to get the kill shot for TH to work while you're at it.
Any testing on if set effects for +3 Empyrean are higher than the previous stages?
I feel like double damage on my double attacks is happening a rather lot more than 5% of the time. I dont think so, based on the premise that the set bonuses apply across levels.
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Not gonna pretend I've ever cared to understand sc properties extensively or anything, but why does Evis>Rudras>Rudras make darkness x2, but Rudras>Rudras makes darkness but then a 3rd Rudras doesn't make darkness again? Is the first one T3+T4 Darkness or T3+T3?
Darkness is different than Darkness but not named as such
Evis Rudra Darkness1 Rudra Darkness2 Rudra Rudra straight to Darkness2 The first Darkness is the result of Distortion (T2) + Gravitation (T2)
The second Darkness is a T3 + T3 combo, what ends the chain. Anyone remember the name of the guy who made FFXI machinimas like 15~18 years ago? He used a male Hume w/ RDM AF, videos had a horror slant.
Asura.Clintbeastwood
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Valefor.Prothescar said: » Anyone remember the name of the guy who made FFXI machinimas like 15~18 years ago? He used a male Hume w/ RDM AF, videos had a horror slant. I know who you're talking about, give me a second to go look up my old BG post Unaisis? YouTube Video Placeholder
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