17 * 5 = 100?

Language: JP EN DE FR
users online
Forum » FFXI » General » 17 * 5 = 100?
17 * 5 = 100?
 Bahamut.Danthebk
Offline
Server: Bahamut
Game: FFXI
user: danthebk
Posts: 198
By Bahamut.Danthebk 2011-12-26 08:16:27
Link | Quote | Reply
 
Ragnarok.Stiel said: »
Just a question,does the modifiers on ws written around in wiki and bg wiki on all the ws,like emp one that is stated 60%,or old ws like tachi gekko 75% or relic 60%,those values are already calculated whit alpha,or they still need to be calculated?

Still need alpha to be calculated.
 Bismarck.Sylow
Offline
Server: Bismarck
Game: FFXI
Posts: 3111
By Bismarck.Sylow 2011-12-26 11:17:50
Link | Quote | Reply
 
Leviathan.Kincard said: »
I don't get SE's logic behind making the system so damn convoluted to begin with, honestly. Why would you bother adding the alpha factor to correct for someone's level...isn't the whole point of getting higher levels to get higher stats, so why add the extra penalty to player as they level up? Why not just make their stats grow slower?


There's level correction on WSC, but the full potency of your stat is used to calculate things like Attack, Evasion, Defense, Acc, (assumedly MACC), and things like fSTR, dINT that compare your stats to the enemy's stats use the full value, too.
Offline
Posts: 51
By darkhorror 2011-12-26 22:17:51
Link | Quote | Reply
 
Ragnarok.Stiel said: »
Just a question,does the modifiers on ws written around in wiki and bg wiki on all the ws,like emp one that is stated 60%,or old ws like tachi gekko 75% or relic 60%,those values are already calculated whit alpha,or they still need to be calculated?

The alpha still needs to be applied. The mod on these new weaponskills is 1.0 at 5/5. With the alpha you get .85 which is the 85% that SE has written into the ws.
 Sylph.Sukasaroth
Offline
Server: Sylph
Game: FFXI
Posts: 325
By Sylph.Sukasaroth 2011-12-26 22:58:09
Link | Quote | Reply
 
"Modifiers are what people talk about when they have no idea of what they're talking about"-

-Rykoshet(Fairy Server)
 Sylph.Krsone
Offline
Server: Sylph
Game: FFXI
user: Basilo
Posts: 1299
By Sylph.Krsone 2011-12-26 23:03:03
Link | Quote | Reply
 
 Bismarck.Markas
Offline
Server: Bismarck
Game: FFXI
user: Markas83
Posts: 506
By Bismarck.Markas 2011-12-27 00:25:23
Link | Quote | Reply
 
FFS SYLOW, IN ENGRISH PRZ!
 Ragnarok.Stiel
Offline
Server: Ragnarok
Game: FFXI
user: Stiel
Posts: 105
By Ragnarok.Stiel 2011-12-28 06:03:45
Link | Quote | Reply
 
That suck... so 75x 0.85 = 63,75% and 60 x 0.85= 51% real WSC?
 Leviathan.Kincard
Offline
Server: Leviathan
Game: FFXI
user: Kincard
Posts: 1442
By Leviathan.Kincard 2011-12-28 09:47:53
Link | Quote | Reply
 
Bismarck.Sylow said: »
There's level correction on WSC, but the full potency of your stat is used to calculate things like Attack, Evasion, Defense, Acc, (assumedly MACC), and things like fSTR, dINT that compare your stats to the enemy's stats use the full value, too.

Yeah, and those are subject to level correction based on the monster's level, and by extension those things will affect your weapon skill damage...I dunno, it just seems dumb to me they'd add in the alpha factor which reduces your damage based on YOUR level and not the monster you're fighting.
Log in to post.