The Last Dance: Gearing Paradigms For A New Age

Language: JP EN DE FR
users online
Forum » FFXI » Jobs » Dancer » The Last Dance: Gearing Paradigms for a New Age
The Last Dance: Gearing Paradigms for a New Age
First Page 2 3 ... 5 6 7 ... 117 118 119
 Bismarck.Sylow
Offline
Server: Bismarck
Game: FFXI
Posts: 3111
By Bismarck.Sylow 2011-12-28 23:14:41
Link | Quote | Reply
 
I haven't done the March stuff because it varies by BRD and I always forget exactly how much March actually does, lol.
 Fenrir.Nightfyre
Offline
Server: Fenrir
Game: FFXI
user: Nightfyre
Posts: 11681
By Fenrir.Nightfyre 2011-12-28 23:22:25
Link | Quote | Reply
 
Advancing is 64/1024, Victory is 96/1024, +16/1024 per song for every march+1.
[+]
 Bismarck.Sylow
Offline
Server: Bismarck
Game: FFXI
Posts: 3111
By Bismarck.Sylow 2011-12-28 23:24:47
Link | Quote | Reply
 
Fenrir.Nightfyre said: »
Advancing is 64/1024, Victory is 96/1024, +16/1024 per song for every march+1.

Thanks. I'll probably assume March+3 when I do the sets, just because, well, Voidwatch luck or Relic is required for more than that.
 Lakshmi.Byrth
VIP
Offline
Server: Lakshmi
Game: FFXI
user: Byrthnoth
Posts: 6184
By Lakshmi.Byrth 2011-12-28 23:25:15
Link | Quote | Reply
 
All out of 1024
Advancing: 64
Victory: 96
March +1: 16 (you can expect +3, +5 will be possible)
Haste: 150
Gear cap: 256
Magic cap: 444
Haste Samba base: 50
Haste Samba merit: 10 (both of these were tested using fraps, which means they're approximately but not absolutely accurate)

Edit: Oops, beaten!
Also, remember Marcato if you want. =p

Even without it, BRD/WHM, capped gear Haste, and Haste Samba means we only need 22% Dual Wield to cap delay reduction. Another way to look at it would be that we only need 226/1024 (22% Haste) to cap delay reduction with double +3 marches and Haste. It opens up a lot of options.
[+]
 Bismarck.Sylow
Offline
Server: Bismarck
Game: FFXI
Posts: 3111
By Bismarck.Sylow 2011-12-28 23:42:03
Link | Quote | Reply
 
Some of this ***isn't currently feasible (lol WoE):



This assumes Saber Dance.

Thoughts?
 Quetzalcoatl.Dawnn
Offline
Server: Quetzalcoatl
Game: FFXI
user: Dawnn
Posts: 1041
By Quetzalcoatl.Dawnn 2011-12-28 23:49:24
Link | Quote | Reply
 
Quetzalcoatl.Dawnn said: »
how does Oneiros ring fare against Rajas? I know you gotta get your mp merits and whatnot

Oneiros Ring Rare
[Finger] All Races
Accuracy+3 Latent effect: "Triple Attack"+2%
LV 88 WAR MNK THF BST BRD RNG SAM NIN DRG COR PUP DNC


still need to answer this! <3

also how do fusetto +3 and STR thokcha compare? From what I had read at the level 95 cap posts it seemed as if everyone had favored the fusetto and now it seems as if the STR thokcha is the weapon of choice now
 Bismarck.Sylow
Offline
Server: Bismarck
Game: FFXI
Posts: 3111
By Bismarck.Sylow 2011-12-28 23:50:03
Link | Quote | Reply
 
I'd say only if you have MP merits from another job.
 Quetzalcoatl.Dawnn
Offline
Server: Quetzalcoatl
Game: FFXI
user: Dawnn
Posts: 1041
By Quetzalcoatl.Dawnn 2011-12-28 23:51:14
Link | Quote | Reply
 
did a quick ninja edit cause i wasn't sure if that was your only post for the night XP
 Bismarck.Sylow
Offline
Server: Bismarck
Game: FFXI
Posts: 3111
By Bismarck.Sylow 2011-12-28 23:52:47
Link | Quote | Reply
 
The TP bonus fusetto is nice for gigantic Rudra's all the time, but in the game's main event now (VW), we'll almost never Rudra for less than 300TP, and otherwise, we mostly end up spamming DE or Exenterator.

As far as STP fusetto, seems to shave an attack round off of your journey to 100TP, but TP overflow is so common especially on DNC, I can't say I'm that excited about it.

That said, there are other ways STP can help out, still, I'm kind of attached to Thokcha :V
 Fenrir.Yuriki
Offline
Server: Fenrir
Game: FFXI
user: Yuriki
Posts: 583
By Fenrir.Yuriki 2011-12-29 10:53:04
Link | Quote | Reply
 
I seriously love you DNC folks.

As a career DNC (who mainly lurks) I love to read all of the math and such that proves whether one piece is better than another, shituational uses, etc...

There are tons of lurkers who appreciate this info a ton, so thank you!
[+]
 Bismarck.Sylow
Offline
Server: Bismarck
Game: FFXI
Posts: 3111
By Bismarck.Sylow 2011-12-29 13:44:11
Link | Quote | Reply
 
Actually, next I'm going to cover dagger selection, because I feel like that's something in which people will be immediately fascinated.

It'll be up within an hour.
[+]
 Quetzalcoatl.Dawnn
Offline
Server: Quetzalcoatl
Game: FFXI
user: Dawnn
Posts: 1041
By Quetzalcoatl.Dawnn 2011-12-29 14:27:48
Link | Quote | Reply
 
Bismarck.Sylow said: »
Actually, next I'm going to cover dagger selection, because I feel like that's something in which people will be immediately fascinated.

It'll be up within an hour.

yesssssssssssssssssssssssssss
 Bismarck.Sylow
Offline
Server: Bismarck
Game: FFXI
Posts: 3111
By Bismarck.Sylow 2011-12-29 14:54:10
Link | Quote | Reply
 
Ok so I lied, but 3 of the daggers are covered so far.
 Bismarck.Sylow
Offline
Server: Bismarck
Game: FFXI
Posts: 3111
By Bismarck.Sylow 2011-12-29 15:07:45
Link | Quote | Reply
 
Anyway, I need to take a break, so for now I'l leave you trolled with Twashtar, Terpsichore, and Coruscanti.

Thokcha, Centovente, and Praxidikai will come in a bit.
[+]
 Bismarck.Sylow
Offline
Server: Bismarck
Game: FFXI
Posts: 3111
By Bismarck.Sylow 2011-12-29 19:24:29
Link | Quote | Reply
 
Thokcha up 8V
 Cerberus.Vaness
Offline
Server: Cerberus
Game: FFXI
Posts: 1515
By Cerberus.Vaness 2011-12-29 19:36:33
Link | Quote | Reply
 
Bismarck.Sylow said: »
Cinq
I just realised you counted in french wtf! /confused!
 Bismarck.Sylow
Offline
Server: Bismarck
Game: FFXI
Posts: 3111
By Bismarck.Sylow 2011-12-31 09:40:31
Link | Quote | Reply
 
Anyone have experience with the Store TP Centovente/Fusetto? I mean, I can certainly make pro/cons without having used it since it's pretty simple math that goes into these things, but I just wanted to know if anyone wanted to provide some input :)
 Lakshmi.Byrth
VIP
Offline
Server: Lakshmi
Game: FFXI
user: Byrthnoth
Posts: 6184
By Lakshmi.Byrth 2011-12-31 09:47:30
Link | Quote | Reply
 
I used it for a while. On paper it provides a pretty substantial boost in Abyssea and I really had no complaints, but I dropped it in favor of a TP Bonus Fusetto (that I haven't bothered to upgrade yet).

I don't really know what to say. You definitely get TP faster, and it has better DPS than the OA2-4 weapon, and you can't make both an OAT and OA2-4. I originally upgraded it as my higher-DPS support option (compared to OA2-4), but it doubled nicely as a DD dagger for quite a while (considering that was almost all I did).

Now I just use the STR Thokcha.
 Bismarck.Sylow
Offline
Server: Bismarck
Game: FFXI
Posts: 3111
By Bismarck.Sylow 2011-12-31 10:37:20
Link | Quote | Reply
 
Yeah, to be honest, even in the rare cases where I've been slotted as support on DNC, I haven't noticed any problems with TP gain using daggers focused on pure damage (Twashtar/STR Thokcha) as long as I have HAste.

It's definitely one of those things where it looks good on paper, but I'm not sure if the increased rate TP gain is ever necessary, considering how fast we can already build TP.

It's definitely a decent option for someone who is just using DNC on the side to like, farm Dynamis or something and wants to improve their daggers over AH options and Twilight Knife.
 Lakshmi.Byrth
VIP
Offline
Server: Lakshmi
Game: FFXI
user: Byrthnoth
Posts: 6184
By Lakshmi.Byrth 2011-12-31 13:41:33
Link | Quote | Reply
 
Yeah... I really see it as the competitive (easy) offhand for a STR/Atk Thokcha. I guess its competition is really another STR/Atk Thokcha.

30% DW: 5.5 TP without, 6.1 TP with (12.1% faster TP gain)
48% DW: 5.2 TP without, 5.8 TP with (12.8% faster TP gain)

(assumes 21 STP base)
Offline
Posts: 3419
By Nevill 2011-12-31 13:57:43
Link | Quote | Reply
 
Is the TP bonus fusseto a viable option for offhand to Thwashtar? I built one for edging on thf and would like to use it in other places. I can see it being pretty sweet for keeping afermath up near constantly.
 Lakshmi.Byrth
VIP
Offline
Server: Lakshmi
Game: FFXI
user: Byrthnoth
Posts: 6184
By Lakshmi.Byrth 2011-12-31 13:59:40
Link | Quote | Reply
 
Unfortunately, TP Bonus does not affect aftermath. It is the best weapon for increasing Rudra's damage, though. If you're anticipating doing a lot of Climactic Rudra's-ing, it might be worthwhile. I'd be inclined to stick to a STR/Atk Thokcha.
Offline
Posts: 3419
By Nevill 2011-12-31 14:03:05
Link | Quote | Reply
 
Ah, well that sucks. I was working on a str dagger earlier, just haven't finished it. Guess I need to get on that.

I am really just a thf main wanting to play around on dnc more, so thanks for this thread and looking forward to all the good info I will get out of it.
 Bismarck.Sylow
Offline
Server: Bismarck
Game: FFXI
Posts: 3111
By Bismarck.Sylow 2011-12-31 14:10:43
Link | Quote | Reply
 
Lakshmi.Byrth said: »
Unfortunately, TP Bonus does not affect aftermath. It is the best weapon for increasing Rudra's damage, though. If you're anticipating doing a lot of Climactic Rudra's-ing, it might be worthwhile. I'd be inclined to stick to a STR/Atk Thokcha.

As a side point, it's nearly pointless to mess around with TP bonus gear in Voidwatch, since virtually any time you're going to be using Rudra's, it will be with 300TP (Dusty Wings).
 Bismarck.Sylow
Offline
Server: Bismarck
Game: FFXI
Posts: 3111
By Bismarck.Sylow 2011-12-31 14:29:00
Link | Quote | Reply
 
Also, Nefarious Collar confirmed from WoE #15 (Caturae) @_@
 Bismarck.Sylow
Offline
Server: Bismarck
Game: FFXI
Posts: 3111
By Bismarck.Sylow 2011-12-31 16:35:00
Link | Quote | Reply
 
As an observation:

Hume DNC/THF 5/5 Critical Hit Rate Merits
92 DEX+40 in TP gear
Avg. Critical Hit Rate vs. DC Mobs in Dynamis Qufim: 14-15%
5% Crit rate Floor
5% from Merits
~4-5% from dDEX alone

Hume DNC/THF 5/5 Critical Hit Rate Merits
92 DEX+55 in gear
Coruscanti offhand (Dex +15, Crit +5% to offhand)
Rancor Mantle nearly fulltime (+5% Crit Rate)
Avg. Critical Hit Rate vs. DC Mobs in Dynamis Qufim: 29-31%

Considering about half of my hits should be from Coruscanti, it should be adding ~2.5% to Critical Hit Rate.

29%(>=*) - 5% (base) -5% (merits) - 2.5% (Coruscanti) --> >=16.5%* Crit rate from dDEX, so Coruscanti is giving me a total of +11-12% crit rate from dDEX compared to using a Thokcha offhand (~14% total with crit+).

Not bad.

*My actual crit rate may be higher, because there were times when I didn't have Saber Dance up, and thus wasn't wearing Rancor Mantle.
[+]
Offline
Posts: 1285
By mortontony1 2011-12-31 16:37:34
Link | Quote | Reply
 
Just started the sTP Fusetto trial, I solo a lot and don't do VW (yet) so I figured it would be a good idea for me. I'll let you know how it does once I finish it. Since it isn't day/weather related should go really quickly.
 Bismarck.Sylow
Offline
Server: Bismarck
Game: FFXI
Posts: 3111
By Bismarck.Sylow 2011-12-31 17:49:05
Link | Quote | Reply
 
Yeah, it's really not a bad offhand if you're using one of the non-"ideal" mainhands (Twashtar, Terpsichore, or Coruscanti).

After my random testing today, I'd say Coruscanti is a better offhand than I thought it was originally. I can't wait until they fix the ODSD thing.
 Bismarck.Sylow
Offline
Server: Bismarck
Game: FFXI
Posts: 3111
By Bismarck.Sylow 2012-01-01 08:15:03
Link | Quote | Reply
 
This really shouldn't happen, then again, City TIVs are old content, and DNC tears apart old content:

[+]
 Bismarck.Sylow
Offline
Server: Bismarck
Game: FFXI
Posts: 3111
By Bismarck.Sylow 2012-01-01 08:19:12
Link | Quote | Reply
 
Also, I don't know what the potency of Potency from Champion's Tonic is, but I was able to achieve a 55% (Coruscanti + Rancor Mantle included) crit rate on that fight.
First Page 2 3 ... 5 6 7 ... 117 118 119
Log in to post.