The Last Dance: Gearing Paradigms For A New Age |
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The Last Dance: Gearing Paradigms for a New Age
Abyssea, saber down, marches down (haste only), Athos Tights > Charis +2, I think.
I never really needed to add ACC in abyssea with very few exceptions which are easily remedied with quickstep.
(based off your profile gear last scanned) Get your haste capped first or as close as you can. Dusk +1 hands are cheap to get and rapist harness is easy to get which you can obtain while farming your 4% haste belt to use until you get twilight. Throw pink shoes on for the time being as well. Grab a heed ring for TPing in for now, and a Kemas Earrings, these are cheap and will help with your ACC in the meantime. These are all cheap and quested options to get you started. Just a side note, with Thokcha and an Oynos you should be offhanding the Oynos (and swapping it out once it procs). Feel free to send me a /tell in game if you have questions. Sadly don't have a good dagger to swap out Oynos (working on Empy Dagger) and need to get back to work on Fire Dagger (stuck on Flan Trial and the Thokcha is the Dex dagger) but will swap their positions. Take it the Windbuffet belt isn't really worth it for dnc then.
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Quote: should be offhanding the Oynos I never understood that. I always main hand it so it has the multiple hits to proc on my first WS. Very rarely will I have it not proc within my first WS honestly. IMO it's much quicker/faster to do that than off handing it till it procs somewhere during your TP phase and either losing TP or waiting to get another 50 TP for it. Just a personal thought. Bismarck.Sylow said: » Abyssea, saber down, marches down (haste only), Athos Tights > Charis +2, I think. Offline
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Dex dagger is decent dps but should work on another fire trial asap. You really don't need all that acc. in abyssea being that close to cap with daggers. Very first page of the thread Sylow talks about how accurate dncs are.
Edit: Quote: Dancers are Highly Accurate Before considering gear, DNC wields daggers with comparable accuracy to a 2-handed DD. This may surprise you, due to DNC's B+ skill. With 8 Dagger merits, DNC caps natively at 420 dagger skill. A Hume DNC99/WAR49 has 89 DEX, granting a total of 442 accuracy from stats and skill alone. DNC received Accuracy Bonus III at level 76 allowing for 477 accuracy, and if you're able to take advantage of fully merited Closed Position, DNC can achieve 492 accuracy wielding only a weapon. A Hume Samurai/Warrior has the same 89 DEX, but has a native Great Katana Skill cap at 440, and no accuracy bonus traits, with a total of 482 accuracy. This doesn't even account for the usually disgusting amounts of DEX in which a DNC TPs. In addition to this, Dancers tend to have more accuracy sitting around in their TP sets than the heavy-hitting 2-handers. The idea that "dancers need a lot of accuracy because they have B skill" is essentially a myth. Ya, I read that pg today :) and fun part is that flan trial. I think i heard that behind the one door in the Troll mountain has a large area of Flans to kill but don't have access to it (though i've heard it's not hard)
I just prefer doing more damage while it isn't proc'd I guess. If you are willing to sacrifice the damage on the weapon skill in order to proc it faster then I guess that is cool, although I was under the impression that additional effects/enspells don't trigger during weaponskills so I don't see why the haste proc would be any different.
In the case that you don't have another dagger though, you definitely should be off handing it either way. Zantherr said: » Ya, I read that pg today :) and fun part is that flan trial. I think i heard that behind the one door in the Troll mountain has a large area of Flans to kill. Ramuh.Austar said: » Zantherr said: » Ya, I read that pg today :) and fun part is that flan trial. I think i heard that behind the one door in the Troll mountain has a large area of Flans to kill. Oh? Didn't realize there was a Flan party in Abby. I'll have to check it out next time I get the chance. Zantherr said: » Ramuh.Austar said: » Zantherr said: » Ya, I read that pg today :) and fun part is that flan trial. I think i heard that behind the one door in the Troll mountain has a large area of Flans to kill. Oh? Didn't realize there was a Flan party in Abby. I'll have to check it out next time I get the chance. ah, figured there was a catch but still, should be able to solo (though could drag a LS member or two with me)
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Phoenix.Lillicarnage said: » I just prefer doing more damage while it isn't proc'd I guess. If you are willing to sacrifice the damage on the weapon skill in order to proc it faster then I guess that is cool, although I was under the impression that additional effects/enspells don't trigger during weaponskills so I don't see why the haste proc would be any different. In the case that you don't have another dagger though, you definitely should be off handing it either way. Yes, no other dagger def off hand it. And maybe I'm crazy or it was a DA or something like that but I could have sworn I've seen it proc on a WS. Bismarck.Sylow said: » Abyssea, saber down, marches down (haste only), Athos Tights > Charis +2, I think. Lakshmi.Sirafiinikkusu said: » Bismarck.Sylow said: » Abyssea, saber down, marches down (haste only), Athos Tights > Charis +2, I think. <1% haste, 5 dagger skill is giving you 5 attack only, I said I'd spreadsheet it later! The tactical parry bonus is so minimal (+1tp) per parry (which doesn't happen very often), that I'm just going to ignore that it exists. Offline
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Lakshmi.Sirafiinikkusu said: » Bismarck.Sylow said: » Abyssea, saber down, marches down (haste only), Athos Tights > Charis +2, I think. Bolded for crazy talk lol... But seriously, i think it may be possible under those conditions, 1% ODD doesnt mean much, dagger skill isnt going to beat the crit damage, the 1% haste isnt that much of a loss if you're at 25 gear plus haste spell...so yeah, i think they could win. But then again....you shouldn't have saber down for that long anyway, especially in abyssea...so yeah... though the difference would be so minimal even more minimal given the circumstances that you would have saber down (probably needing it down to cure, if that was the case then you would be taking hits which the evasion boost would help in the longer run anyways) that i would personally consider it inventory -1.
edit: also 5 dagger skill would turn out more than 5 attack with curry and berserk. Somewhat off topic, but what are you people fighting to be getting 500 as a minimum in currency as a duo(assuming you mean a true duo and not a mule as well). Have been running with dnc/war(or drk/dnc)+thf/dnc+whm mule and we usually get around 470-480 currency and maybe 45 average forgotten items off DC mobs. I'm guessing EP mobs?
Phoenix.Dramatica said: » Somewhat off topic, but what are you people fighting to be getting 500 as a minimum in currency as a duo(assuming you mean a true duo and not a mule as well). Have been running with dnc/war(or drk/dnc)+thf/dnc+whm mule and we usually get around 470-480 currency and maybe 45 average forgotten items off DC mobs. I'm guessing EP mobs? edit: also you could have the thf pull some local ws proc mobs as well, have him bring it to you, edge burn all the mobs so that everything has th on it, have him focus on ws procing and the occasional step on your mobs, while you proc your mobs and ws on his mobs. Lack in kill/proc speed for an extremely minimal chance at 100s doesn't really sound appealing to me. I'm pretty sure I won't be averaging a 100 piece once per 10 runs even, and I'm getting more than 10 extra currency per run from running with /war.
should be far more common than 1 every 10 runs, iirc its a 1% chance per proc, if you are killing 200+ mobs a run that 1% chance is pretty high to happen even once every other run, your kill speed might be slower but at the same time you tend to focus more on proc than killing anyways.
Well I usually do DC mobs for the lack of competition and the increased gil from forgotten items and the proc rate is much higher on these. I almost never end up wasting time holding mobs to proc and usually end up with more time killing than procing. I have had horrendous experiences with white procs, and almost everyone I see mention it has a terrible ratio for whites.
your preference, i didnt personally have to much of an issue with it and we spent alot of time in qufim when we duo'd, over where lost stringes is.
Imagine say 5-6 white procs in 1 run. That would be epic...but I bet SE reduced it to allow 1 proc per run haha.
Lakshmi.Sirafiinikkusu said: » should be far more common than 1 every 10 runs, iirc its a 1% chance per proc, if you are killing 200+ mobs a run that 1% chance is pretty high to happen even once every other run, your kill speed might be slower but at the same time you tend to focus more on proc than killing anyways. not completely impossible, i've seen 2 in one run before
Fupafighters said: » Lakshmi.Sirafiinikkusu said: » should be far more common than 1 every 10 runs, iirc its a 1% chance per proc, if you are killing 200+ mobs a run that 1% chance is pretty high to happen even once every other run, your kill speed might be slower but at the same time you tend to focus more on proc than killing anyways. Not really...but procs are misleading sometimes. They sometimes take 20 or so JA...If your going dnc/no sub when soloing or dnc/war while soloing...your just wasting your time. The white proc is preference only though.
Fupafighters said: » Not really...but procs are misleading sometimes. They sometimes take 20 or so JA...If your going dnc/no sub when soloing or dnc/war while soloing...your just wasting your time. The white proc is preference only though. |
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