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Randgrith, a couple questions
Server: Sylph
Game: FFXI
Posts: 22
By Sylph.Kyarutaru 2011-12-19 18:56:06
At 300% TP, it tended to last about a minute (or just shy of a minute - but that could technically due to log delay). Not sure why it lasted 2 minutes on that one lizard. 1 minute seems to be the norm with no decay of effect which is really nice compared to Feint.
If I get a chance I'll mess around with testing duration more sometime too! That's a little more fun than testing Evasion Down and proc rates... I've only done ~365 reps for Recover MP & 3x Damage proc testing, so once I get 1000+ I'll post my results.
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Server: Sylph
Game: FFXI
Posts: 12
By Sylph.Icepick 2012-02-19 03:18:31
Necro Bump!
I'm starting to play with Randgrith more, just got my stage4 Gullintani and got to Randgrith All the Things (in Dynamis)!
I have my Double Attack Tahtib of 79dmg, 11 DA. I'm working on a multihit club now. Should I consider a different off-hand club to help modify Randgrith and/or Hexa Strike? STR/attack? MND/m.acc? DEX/acc?
I may be over-thinking...
Nah....
Thoughts?
By luckycharms1877 2012-02-20 02:42:43
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By luckycharms1877 2012-02-20 02:52:35
Does trial club with Add effect: evasion down stack with Mjollnir?
Server: Sylph
Game: FFXI
Posts: 12
By Sylph.Icepick 2012-02-20 19:08:24
Luckycharms,
I have no honest idea, lol.
Quetzalcoatl.Dawnn
Server: Quetzalcoatl
Game: FFXI
Posts: 1,041
By Quetzalcoatl.Dawnn 2012-02-20 19:56:38
I can see how the STR club would be useful but I don't know if it really would outperform a OA2~4 or DA club. Whm's WS frequency is fairly low, atleast from what I've experienced. I'd wait til someone posts some actual math comparing the 2 to decide :x
Server: Sylph
Game: FFXI
Posts: 12
By Sylph.Icepick 2012-02-20 21:11:44
Quetzalcoatl.Dawnn said: »Whm's WS frequency is fairly low, atleast from what I've experienced. I'd wait til someone posts some actual math comparing the 2 to decide :x
Only if you expect lolCures and lolHaste... otherwise WHMs WS just as frequently.
Quetzalcoatl.Dawnn
Server: Quetzalcoatl
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By Quetzalcoatl.Dawnn 2012-02-20 21:17:43
Quetzalcoatl.Dawnn said: »Whm's WS frequency is fairly low, atleast from what I've experienced. I'd wait til someone posts some actual math comparing the 2 to decide :x
Only if you expect lolCures and lolHaste... otherwise WHMs WS just as frequently.
Quetzalcoatl.Dawnn said: » I'd wait til someone posts some actual math comparing the 2 to decide :x
Server: Fenrir
Game: FFXI
Posts: 11,681
By Fenrir.Nightfyre 2012-02-20 21:32:48
Does trial club with Add effect: evasion down stack with Mjollnir? No.
Quetzalcoatl.Dawnn said: »Whm's WS frequency is fairly low, atleast from what I've experienced. I'd wait til someone posts some actual math comparing the 2 to decide :x
Only if you expect lolCures and lolHaste... otherwise WHMs WS just as frequently. A WHM that doesn't haste and cure is just another lolmeleemage. Meleeing should complement your support functions, not replace them.
Granted cures and hasting don't really impact the choice here unless you're riding Randgrith AM and would lose aftermath with a weapon that gains TP more slowly.
Server: Sylph
Game: FFXI
Posts: 12
By Sylph.Icepick 2012-02-21 20:54:56
A WHM that doesn't haste and cure is just another lolmeleemage. Meleeing should complement your support functions, not replace them.
Sorry, I forgot to put {/sarcasm on} "Insert joke here" {/sarcasm off}.
Server: Sylph
Game: FFXI
Posts: 12
By Sylph.Icepick 2012-03-03 22:32:54
Is the macro:
/ws "randgrith" <all the things>?
Mjollnir {Found it!}
Server: Fenrir
Game: FFXI
Posts: 11,681
By Fenrir.Nightfyre 2012-03-03 22:36:58
A WHM that doesn't haste and cure is just another lolmeleemage. Meleeing should complement your support functions, not replace them.
Sorry, I forgot to put {/sarcasm on} "Insert joke here" {/sarcasm off}. Apologies, hard to tell sometimes. Grats on your club.
Server: Sylph
Game: FFXI
Posts: 12
By Sylph.Icepick 2012-03-05 01:31:32
My observations so far:
Randgrith does double attack for sure. Single Wield, my first Randgrith was about 500, of course, lvl75, unaltered version. In doing my first trial, dual wield, average Randgrith was 900-1400, with spikes up to 1800. Dual wield seems to add another hit, and double attack on both hands brought it up to 1800.
I off-hand the Double Attack Tahtib (79dmg, 11 DA) and Brutal Earring for a 16% DA rate.
Ramuh.Austar
Server: Ramuh
Game: FFXI
Posts: 10,481
By Ramuh.Austar 2012-03-05 01:33:45
So glad you let us know how DA and DW apply to WSs.
Server: Sylph
Game: FFXI
Posts: 12
By Sylph.Icepick 2012-03-05 02:44:40
So glad you let us know how DA and DW apply to WSs.
Some WSs don't get this treatment (A couple physical WSs, elemental WSs, AoE WS). Since few have Mjollnir, most responses were assumed answers, I wanted a definitive answer. Assuming nothing, I shared what I saw.
Ramuh.Austar
Server: Ramuh
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By Ramuh.Austar 2012-03-05 02:46:28
What physical ones besides Asuran or Reamlmrazer when dual-wielding?
Shiva.Galbir
Server: Shiva
Game: FFXI
Posts: 1,290
By Shiva.Galbir 2012-03-05 02:48:02
My observations so far:
Randgrith does double attack for sure. Single Wield, my first Randgrith was about 500, of course, lvl75, unaltered version. In doing my first trial, dual wield, average Randgrith was 900-1400, with spikes up to 1800. Dual wield seems to add another hit, and double attack on both hands brought it up to 1800.
I off-hand the Double Attack Tahtib (79dmg, 11 DA) and Brutal Earring for a 16% DA rate. First off using damage to find number of hits is just bad practice use Tp returns instead. Secondly this is common information.
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VIP
Server: Siren
Game: FFXI
Posts: 14,552
By Siren.Kalilla 2012-03-05 02:52:05
Congrats on the club Ice, can honestly say I'm extremely jealous. Hope you enjoy it :)
Server: Sylph
Game: FFXI
Posts: 12
By Sylph.Icepick 2012-03-05 03:38:18
Galbir,
I've tried following TP returns and such- haven't exactly seen how they always correlate to WS hits (not just on WHM, but my other jobs). I'm not the most technically minded, I do what I can to find a simple answer.
Sorry if it seems that I'm rehashing 'common info'. It's only recently that I've found these online forums and such.
Shiva.Galbir
Server: Shiva
Game: FFXI
Posts: 1,290
By Shiva.Galbir 2012-03-05 03:54:00
Galbir,
I've tried following TP returns and such- haven't exactly seen how they always correlate to WS hits (not just on WHM, but my other jobs). I'm not the most technically minded, I do what I can to find a simple answer.
Sorry if it seems that I'm rehashing 'common info'. It's only recently that I've found these online forums and such. Alright for this example lets say you had a one handed wep with no off hand or da that gave 7 tp per hit. If you use a 4 hit ws you should get 10 tp back 7 for the first hit which is based off your normal tp per hit and 1 tp for every hit after that.
Now lets say you had an off hand which will add a hit to physical ws now you will get 11 tp 7 for the base hit and 4 for the hits after.
Now lets add da you can only double attack once for 1hit ws and twice for multi-hit each double attack will add 1 tp so if off handing and having a 100% da build(for example) the most tp you could see out of this ws would be 13 7 for the base 3 for the normal ws hit, 1 for off hand, and 2 for Da.
I hope that cleared that up and welcome to the forums.
Oh and grats on the relic.
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Server: Sylph
Game: FFXI
Posts: 12
By Sylph.Icepick 2012-03-05 04:12:03
Congrats on the club Ice, can honestly say I'm extremely jealous. Hope you enjoy it :)
Thanks Kalilla- it's still a little surreal I have it. Being told by many I'd never have it, maybe after all these trials it'll feel a little real! >.<
Server: Sylph
Game: FFXI
Posts: 12
By Sylph.Icepick 2012-03-05 05:05:32
What physical ones besides Asuran or Reamlmrazer when dual-wielding?
I remember reading about this, took me a little bit of looking around.
http://wiki.ffxiclopedia.org/wiki/Dual_Wield:
During physical-damage Weapon Skills, an extra hit is performed with the secondary weapon. This does not apply to elemental Weapon Skills (such as Shining Strike) or special Weapon Skills such as Spirits Within.
Answer: Spirits Within.
There may be a couple others, I don't know, I haven't abyssea'd up every job and tried all WSs.
Ramuh.Austar
Server: Ramuh
Game: FFXI
Posts: 10,481
By Ramuh.Austar 2012-03-05 05:07:45
I already knew that, and only mentioned Realmrazer because it's 8 hits with dual wield.
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Shiva.Galbir
Server: Shiva
Game: FFXI
Posts: 1,290
By Shiva.Galbir 2012-03-05 05:55:36
What physical ones besides Asuran or Reamlmrazer when dual-wielding? Answer: Spirits Within.
There may be a couple others, I don't know, I haven't abyssea'd up every job and tried all WSs. No Spirits Within is not a physical ws it's a non-elemental magical damage type this is why it does not double attack.
Lurking and asking things you don't know is a great way to start. Not spreading misinformation. Just a tip.
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Midgardsormr.Playerone
Server: Midgardsormr
Game: FFXI
Posts: 32
By Midgardsormr.Playerone 2012-10-07 12:58:03
How often does Recover MP proc? I can not seem to find this info. Also does Recover MP proc even if the mob does not have MP or is it like aspir samba and will only proc if mob has mp. Can not seem to find this info either. I want to make this club but only if the mp recover is good. Thanks!
Cerberus.Corphish
Server: Cerberus
Game: FFXI
Posts: 145
By Cerberus.Corphish 2012-10-07 13:03:20
Having just obtained the club, the proc rate isn't something I'd rely on. I've started favoring Solace over Misery, and the proc, while not terrible, is not the real draw of this weapon, especially with Mystic Boon available. The recover does happen on mobs that don't have MP (unless Shadow Lizards have some stashed away that I don't know about...).
I imagine the proc would've been icing on the cake pre-ToAU.
Midgardsormr.Playerone
Server: Midgardsormr
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Posts: 32
By Midgardsormr.Playerone 2012-10-07 13:08:15
Oh thanks for info Corphish. If you had to guess on proc rate just eyeballing it any guess? Also does the proc rate get better as you do more trials and raise the level?
Cerberus.Corphish
Server: Cerberus
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Posts: 145
By Cerberus.Corphish 2012-10-07 13:12:55
Oh man, I'm terrible with math, I usually come to forums for answers, lol. But eyeballing, I wanna say less than or equal to 10%? It wasn't uncommon for me to see it every 5-10 attack rounds. I've had max recover a couple of times, but also alot of 4MP. Seems random.
Cerberus.Corphish
Server: Cerberus
Game: FFXI
Posts: 145
By Cerberus.Corphish 2012-10-07 13:13:34
I should probably get off my butt and do my trials and get better data and a better club, lol...
Midgardsormr.Playerone
Server: Midgardsormr
Game: FFXI
Posts: 32
By Midgardsormr.Playerone 2012-10-07 13:15:29
Oh what lvl is the club you have?
Hey Guys-
As I'm beginning my journey toward Mjollnir, I'm keeping an eye on what gear, etc, to work on.
Which gorget seems to work for it? I've seen mixed comments, but I have Thunder and Light belts/gorgets at my disposal.
Do special WSs like Randgrith Double Attack? Playing with Molva Maul, I don't see any solid evidence.
Does STR seem to outweigh MND when trying to modify it? How about +Attack?
Thanks for any comments!
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