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[dev1049] New weapon skills (yes, all of them)
Server: Valefor
Game: FFXI
Posts: 19647
By Valefor.Prothescar 2011-12-01 19:36:19
Happy i'm not a cat.
When a race acts like their better than everyone else at everything, it gets pretty annoying. frankly, that's not something i want to be a part of.
Not saying mithra doesn't kick the crap out of nearly every other race in many jobs/situations.
Point: mithra are awesome, the attitude isn't. Although it's nothing a little catnip can't fix...
I think the races are pretty well-balanced (which is surprising considering job balance). Mithra are pretty much Humes but with a bit more weight on the melee side of the seesaw.
Personally, I get too immersed in games to want to play a female character and I don't like cats. I've never had a problem with Mithra players in general though, some of the smarter players tend to play Mithra. The bad side of it is the guys who exploit the lonely demographic they're in while 'experimenting.' It's not the majority by any means, but it's easily the worst group of players in the game.
In my experience, it seems that people who play Mithra are usually people who don't play games through their own eyes ("Gonna take Evilkitty to this Cruor PT so she can brew some things." as opposed to "I'm gonna go out to this Cruor PT I need to brew some stuff.") and like the stats or find the characters appealing.
There are also people who just like cats a lot and couldn't pass it up despite not being able to choose a male. Honestly, I think this might be the biggest reason for people playing Mithra. People on the Internet like cats.
Either way, it's all subjective and it's pretty silly to say that one race is best/worst. Some like flipping cats, some hate flipping cats. Some like tall, refined elvaan, some hate dhalmels, etc.
tl;dr
Different strokes.
Way too super cereal bro
Bismarck.Selzak
Server: Bismarck
Game: FFXI
Posts: 89
By Bismarck.Selzak 2011-12-01 19:42:04
Valefor.Prothescar said: »Way too super cereal bro I realized that about halfway though but the time had already been committed. I think at least one other person was being serious enough to warrant a genuine response though >.>
Cerberus.Vaness
Server: Cerberus
Game: FFXI
Posts: 1515
By Cerberus.Vaness 2011-12-01 19:51:15
I think most ppl shouldn't bother putting specific personality/behavior to FFXI race <.< It's a bit stupid considering it's an human being who plays the character and it has been proven that we are all different.
Sometimes it annoys me a bit.
[+]
Server: Odin
Game: FFXI
Posts: 9265
By Odin.Eikechi 2011-12-01 20:06:51
Night, can you do me a favor? Can you look at smite v spiral from a pup standpoint? I just assumed with the dex mod, that this WS was made moreso for pup. Higher dex base + better dex gear.
[+]
Ramuh.Austar
Server: Ramuh
Game: FFXI
Posts: 10481
By Ramuh.Austar 2011-12-01 20:33:51
Night, can you do me a favor? Can you look at smite v spiral from a pup standpoint? I just assumed with the dex mod, that this WS was made moreso for pup. Higher dex base + better dex gear. With the two PUP sets I have, they are pretty even in uncapped attack situation. Closer you are to attack cap the more SS will pull ahead, even more so for PUP than MNK with the lack of Impetus.
Server: Odin
Game: FFXI
Posts: 9265
By Odin.Eikechi 2011-12-01 20:38:39
Nice ^^ Thx Aus
Shiva.Keyera
Server: Shiva
Game: FFXI
Posts: 217
By Shiva.Keyera 2011-12-01 21:58:17
Happy i'm not a cat.
When a race acts like their better than everyone else at everything, it gets pretty annoying. frankly, that's not something i want to be a part of.
Not saying mithra doesn't kick the crap out of nearly every other race in many jobs/situations.
Point: mithra are awesome, the attitude isn't. Although it's nothing a little catnip can't fix...
I think the races are pretty well-balanced (which is surprising considering job balance). Mithra are pretty much Humes but with a bit more weight on the melee side of the seesaw.
Personally, I get too immersed in games to want to play a female character and I don't like cats. I've never had a problem with Mithra players in general though, some of the smarter players tend to play Mithra. The bad side of it is the guys who exploit the lonely demographic they're in while 'experimenting.' It's not the majority by any means, but it's easily the worst group of players in the game.
In my experience, it seems that people who play Mithra are usually people who don't play games through their own eyes ("Gonna take Evilkitty to this Cruor PT so she can brew some things." as opposed to "I'm gonna go out to this Cruor PT I need to brew some stuff.") and like the stats or find the characters appealing.
There are also people who just like cats a lot and couldn't pass it up despite not being able to choose a male. Honestly, I think this might be the biggest reason for people playing Mithra. People on the Internet like cats.
Either way, it's all subjective and it's pretty silly to say that one race is best/worst. Some like flipping cats, some hate flipping cats. Some like tall, refined elvaan, some hate dhalmels, etc.
tl;dr
Different strokes. its been quite the opposite experience for me. but owellz.
Shiva.Keyera
Server: Shiva
Game: FFXI
Posts: 217
By Shiva.Keyera 2011-12-01 23:07:39
I think most ppl shouldn't bother putting specific personality/behavior to FFXI race <.< It's a bit stupid considering it's an human being who plays the character and it has been proven that we are all different.
Sometimes it annoys me a bit.
[+]
Carbuncle.Wulfshadow
Server: Carbuncle
Game: FFXI
Posts: 486
By Carbuncle.Wulfshadow 2011-12-01 23:13:36
I think everyone here needs to chill out and accept and welcome their new elvaan overlords.
inb4 jelly over our ability to pick up your women with our fast cars
[+]
Server: Asura
Game: FFXI
Posts: 36553
By Asura.Ludoggy 2011-12-01 23:14:57
One handed weapon stances.
[+]
Carbuncle.Wulfshadow
Server: Carbuncle
Game: FFXI
Posts: 486
By Carbuncle.Wulfshadow 2011-12-01 23:16:37
One handed weapon stances.
Phoenix.Sehachan
Server: Phoenix
Game: FFXI
Posts: 13352
By Phoenix.Sehachan 2011-12-02 06:06:43
Quote: When a race acts like their better than everyone else at everything Oh I see...
By oncura 2011-12-02 06:30:49
le sigh...all i can say from readin these pages is..i'm sad i made Gandiva now if that marksmanship ability is so good :(. i r a death rng rawr..until VW then im a spam any ws that rng can proc with including staffs and clubs and such 8D
Carbuncle.Lynxblade
Server: Carbuncle
Game: FFXI
Posts: 1654
By Carbuncle.Lynxblade 2011-12-02 07:47:28
when it says you need 357 skill, does that include if you have merits?
cause i have 366gsword skill atm, but without merits only 350.
Shiva.Keyera
Server: Shiva
Game: FFXI
Posts: 217
By Shiva.Keyera 2011-12-02 12:18:07
Quote: When a race acts like their better than everyone else at everything Oh I see...
whatever you want to believe
Server: Leviathan
Game: FFXI
Posts: 1907
By Leviathan.Quetzacoatl 2011-12-02 12:41:30
I like both hume, mithra AND Elvaan. (spoiler'd for nsfw)
:D
VIP
Server: Siren
Game: FFXI
Posts: 14552
By Siren.Kalilla 2011-12-02 12:44:08
Carbuncle.Lynxblade said: »when it says you need 357 skill, does that include if you have merits?
cause i have 366gsword skill atm, but without merits only 350. Well, I've never done it myself but I've read many times that you can use weaponskills that you don't have yet by adding skill gear / merits.
I know people use to do that to get penta thrust in certain BCNM battles. So, with that in mind I think that it's possible to do. I don't think it wouldn't let you put the merits in until your skill level is that high, SE is too lazy to make a requirement like that anyways.
Just use merits and I'm sure you can, and if you aren't sure get on the test server and put your skill level just under, then add merits til your over and see if you have access to it now.
Server: Leviathan
Game: FFXI
Posts: 1907
By Leviathan.Quetzacoatl 2011-12-02 13:35:01
Skill gear can push skill levels into the requirement needed to learn new WS as well, so yes
Ragnarok.Krystyl
Server: Ragnarok
Game: FFXI
Posts: 152
By Ragnarok.Krystyl 2011-12-02 13:43:49
I will say the animations for the Mithra are way cool and make me a bit jelly. Thankfully, much of the animations look good for any character model either way, so I'm not too jelly :>
By Peanriri 2011-12-02 13:52:49
Let it stand, that us Taru are the original flipping race.
Absolutely true! Those "Mithra".. A bunch of... "Copy-Cats".. Huh-huh~
Ragnarok.Krystyl
Server: Ragnarok
Game: FFXI
Posts: 152
By Ragnarok.Krystyl 2011-12-02 14:01:02
Mithra flipping > Taru flipping
Server: Valefor
Game: FFXI
Posts: 19647
By Valefor.Prothescar 2011-12-02 14:10:41
Quote: When a race acts like their better than everyone else at everything Oh I see...
whatever you want to believe
[+]
Shiva.Keyera
Server: Shiva
Game: FFXI
Posts: 217
By Shiva.Keyera 2011-12-02 14:39:40
wrong gloves. you are...
keep em comin'...is this one of those 'bros before hoes' kind of thing?
By Brolli 2011-12-02 14:51:51
best animations elvaan and hume F
By Brolli 2011-12-02 14:53:36
elvaan F animaitons are missing , unless i missed a page
VIP
Server: Siren
Game: FFXI
Posts: 14552
By Siren.Kalilla 2011-12-02 14:55:29
You can view all of them by going to the youtube page and clicking on the uploaders name, then view uploaded files.
They are all there and more organized that we can do on here, since there is a limit of 4 videos per post it is kinda lame to organize it.
I'll put the links to the videos in the OP though, not right now but later I will :p
By Brolli 2011-12-02 15:00:41
nvm i saw the elvaan female version, the masrkmanship and hand 2 hand animations are so good, best so far
Bismarck.Luces
Server: Bismarck
Game: FFXI
Posts: 517
By Bismarck.Luces 2011-12-02 17:08:50
Carbuncle.Lynxblade said: »when it says you need 357 skill, does that include if you have merits?
cause i have 366gsword skill atm, but without merits only 350. Well, I've never done it myself but I've read many times that you can use weaponskills that you don't have yet by adding skill gear / merits.
I know people use to do that to get penta thrust in certain BCNM battles. So, with that in mind I think that it's possible to do. I don't think it wouldn't let you put the merits in until your skill level is that high, SE is too lazy to make a requirement like that anyways.
Just use merits and I'm sure you can, and if you aren't sure get on the test server and put your skill level just under, then add merits til your over and see if you have access to it now.
Merits and gear won't give you access to wsnm weapons early, it can give you the ws if you have it unlocked, but you can't start the quest. I would assume the same for the merit abilities that you actually have to have the battle skill where it should be to unlock it, and not just have access to it because of merits/gear. Now say you unlock the dagger ws on 95-99 thf, and your bard or rdm is 90. If you can use merits and gear to push your rdm or bard to the proper skill level you should be able to access the ws you have unlocked, but not use merits to unlock it if you haven't unlocked it yet. I have not tested these yet so I can't verify but that should help you understand his question.
Diabolos.Raelia
Server: Diabolos
Game: FFXI
Posts: 1707
By Diabolos.Raelia 2011-12-02 17:18:48
The rule with skill and unlocking WSes follows:
If you have 198 skill natural and merits giving you 214, you will not have the 200 skill WS.
If your skill is capped from another job, say at 300, and your current job's cap is only 198 but you have merits pushing you to 214, you will have the 200 skill WS unlocked.
In other words, your natural skill has to be high enough to unlock a WS, and then if your skill is lowered from changing jobs or level sync then merits can unlock the WS early for you.
I believe, however, that these new weaponskills will be unlockable just by doing the quest and being level 96. They will then be unlocked as if you had the natural skill for them, and then having merits can get you the WS a little before 357 skill. Just a theory though.
Bismarck.Helel
Server: Bismarck
Game: FFXI
Posts: 1335
By Bismarck.Helel 2011-12-02 17:20:15
nvm i saw the elvaan female version, the masrkmanship and hand 2 hand animations are so good, best so far
Agreed. Bam bam!
11-30-2011 03:50 AM | Gildrein | Community Rep | |
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[dev1049] New weapon skills
*The following content is still in development. Specific details may differ from the release version.
To unlock these merit point weapon skills and the corresponding menu, players must first complete a quest offered by the Nomad Moogle NPC in Ru'Lude Gardens.
*To undertake this quest, the player's main job must be level 96 or higher. *On the test server, the merit point weapon skill menu will be accessible from the start, with no need to complete the aforementioned quest.
*Added on November 30. |
Kincard posted this info on bg
Quote: H2H: Shijin Spiral Five-Hit WS, Additional Effect: Plague. TP mods chance of Plague.
Dagger: Exenterator Four-Hit WS, Additional Effect: Accuracy Down. Duration of effect varies with TP.
Sword: Requiescat Five-Hit WS, Non-elemental damage. TP mods Attack (Not sure what it means by this)
Great Sword: Resolution Five-Hit WS, Damage varies with TP.
Axe: Ruinator Four-Hit WS, Accuracy varies with TP.
Great Axe: Upheaval Four-Hit WS, Damage varies with TP.
Scythe: Entropy Four-Hit WS, restores MP based on damage dealt. Damage varies with TP.
Polearm: Stardiver Four-Hit WS, lowers enemy critical hit evasion. Damage varies with TP.
Katana: Blade: Shun Five-Hit WS. TP mods Attack (Same characters as sword)
Great Katana: Tachi: Shoha Two-Hit WS. Damage varies with TP.
Club: Realmrazer Seven-Hit WS. Accuracy varies with TP.
Staff: Shattersoul Four-Hit WS. Lowers enemy magic defense. Chance of effect varies with TP.
Bow: Apex Arrow Triple Damage that ignores defense. Amount ignored varies with TP.
Marksmanship: Last Stand 1-2 Hits, based on ammo remaining. Damage varies with TP.
EDIT: In a Perusal of the JP wiki I've found out the descriptions for the new Sword and Katana WS TP mods have only ever been used before for Iron Tempest and Sturmwind in the JP version. It's exactly what it says on the tin: your attack is modded instead of your F.T.P. In the English version of the game, this distinction is not made and it simply says "Damage varies with TP" for those two weapon skills. It seems that they're taking into consideration that PLD and NIN may have hard times against enemies with high defense and thus made TP mod attack this time instead of F.T.P.
Asked Camate about the video and other ws's and when they will be introduced exactly (for an official response since it hasn't been translated yet by the dev team) and this is what he said:
11-29-2011 12:36 PM | Camate | Community Rep | |
| Yes, all 14 new weapon skills will be on the test server once maintenance is completed tomorrow So you will be able to try each and every one of them out! Hope you are looking forward to it! |
11-28-2011 12:26 PM | Camate | Community Rep | |
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I am back from a nice Thanksgiving break where I ate way too much, and I have some goodies for you all!
I have a couple of images of some of the new weapon skills that will be implemented. They look pretty impressive if I do say so myself Once all the testing has been finalized, we’ll be putting them onto the test server for you all to try out.
Without further ado...
Great Katana:
Tachi Shoha
Archery:
Apex Arrow
Scythe:
Entropy
Dagger:
Exenterator
*Please note that the English weapon skill names have not yet been finalized and are subject to change. |
Great Sword:
Resolution
Polearm:
Stardiver
Staff:
Shattersoul
Sword:
Requiescat
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