Siren.Kalilla said: »
Don't use the wiki until you KNOW that your playstyle won't change by using it.
Random Thoughts.....What Are You Thinking? |
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Random Thoughts.....What are you thinking?
Siren.Kalilla said: » Don't use the wiki until you KNOW that your playstyle won't change by using it. Really though, your playstyle won't cap out until you probably beat the game and are into NG+
Josiahkf said: » funny we all mentioned guides at the same time lol That wasn't what I was referring to. There is a difference between comprehending a system and being guided through a system Hell, I don't even read the controls part of the instruction book because I prefer to learn stuff by doing it. Fiddling with the controller at the start of a game trying to figure out how to play is tons of fun for me lol. Siren.Kalilla said: » Really though, your playstyle won't cap out until you probably beat the game and are into NG+ um... I guess this is a spoiler so I'll hide it, but not really.
NG+ offers: Enemies hit harder, can take more damage, and are harder to kill. Even small enemies can put out a lot of damage, but they also give more souls (varies between 2x-5x as many); You lose all of your embers. craft your weapons before beating the game. You lose all of your keys except for the Master Key you lose certain rings that I won't say you lose a key to the painted world that you find somewhere that I won't say. the door to darkroot garden closes again Domhnall of Zena sells you Gwyn's armor, the Great Lord's Set; You can offer the Soul of Gwyn, Lord of Cinder at the Altar of Sunlight as a rank +1 member of the Warrior of Sunlight covenant to receive the Sunlight Spear miracle; You lose the repairbox, weapon smithbox, and armor smithbox; Rite of Kindling is removed; however, kindled bonfires retain their status, so kindle as many bonfires as high as you'd like before starting NG+; You cannot level up until you get to Firelink Shrine, so try not to lose the souls received from Gwyn, Lord of Cinder before you get there; Hidden paths and walls are restored - All hidden walls that have been removed in your first playthrough are there again. Crystal lizard counters increase by +1 each new game, from 0 to 1, 1 to 2 etc. Exterminating them at the end of each game is no longer a necessary chore. Enemies that carry shields have a much higher poise value, Overall, enemies have 3x the amount of health, 3x the amount of damage dealt, and 3x the amount of aggression towards the player; Carbuncle.Skulloneix
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So this is how it feels when I post Gundam stuff up O.O
Siren.Kalilla said: » a bunch of awesome stuff Wish it were here already! \('A')/ IT'S NOT THERE YET?
wtf!!!! :| Siren.Kalilla said: » IT'S NOT THERE YET? wtf!!!! :| Then again, when I ordered my Zelda 3DS from them, it got here at like 10pm, so I'll give it another hour or so before I start flipping tables. :x I don't enjoy pain, I enjoy games that offer an amazing experience and doesn't hold your hand to lead you on the path of rainbows and butterflies.
Siren.Kalilla said: » I don't enjoy pain, I enjoy games that offer an amazing experience and doesn't hold your hand to lead you on the path of rainbows and butterflies. you'll enjoy league of legends then. Siren.Kalilla said: » I don't enjoy pain, I enjoy games that offer an amazing experience and doesn't hold your hand to lead you on the path of rainbows and butterflies. /played Knight first and forever hates that series Siren.Kalilla said: » I don't enjoy pain, I enjoy games that offer an amazing experience and doesn't hold your hand to lead you on the path of rainbows and butterflies. have you even played dark souls uri .-. it's not that difficult
Siren.Kalilla said: » have you even played dark souls uri .-. it's not that difficult has any one here played the Megaman Zero series?
THAT was a game for masochist as well :/ Dark Souls is basically a test of your patience, your responsiveness, and adaptability to different environments whether it be out in the open with the sun shining down on you or in a dark tomb where you can only see 3 inches in front of you and the glowing eyes of giants that want to smash you.
Siren.Kalilla said: » Dark Souls is basically a test of your patience, your responsiveness, and adaptability to different environments whether it be out in the open with the sun shining down on you or in a dark tomb where you can only see 3 inches in front of you and the glowing eyes of giants that want to smash you. Siren.Kalilla said: » pic nothing wrong with bagel sandwiches
Siren.Kalilla said: » Dark Souls is basically a test of your patience, your responsiveness, and adaptability to different environments whether it be out in the open with the sun shining down on you or in a dark tomb where you can only see 3 inches in front of you and the glowing eyes of giants that want to smash you. And yeah too impatient to dodge block counter everything to victory. Also... "What do you mean I can't spirit arrow my way to victory D:" |
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