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[XI View & XI Vision] - In game map and user inter
Server: Shiva
Game: FFXI
Posts: 1,091
By Shiva.Darkshade 2010-09-14 04:40:00
[XI View & XI Vision] - In game map and user interface replacement DAT modification packs.
For anyone interested I've updated my DAT mod packs to correspond with the Scars of Abyssea update. The main threads are on Windower's DAT mod forum.
Links to the Windower threads and examples below.
XI Vision [In game map replacement.]
Examples:
XI View [In game User Interface replacement.]
--== SCREEN SHOTS ==--
Click screenshot for full size image.
- Full list of status icons with images. -
- Icons that appear next to you and other characters names. -
- Example of Menu/Screen and Chat fonts. Screen font here is the Playstation Font credit to Deathbringer. -
Note: This pack includes multiple window skins, you have to manually rename them to install the selected one to one of your window design slots.
Ciao.
Bismarck.Rinomaru
Server: Bismarck
Game: FFXI
Posts: 2,056
By Bismarck.Rinomaru 2010-09-14 04:44:27
I.......love you
By Flionheart 2010-09-14 04:50:32
Quick question, Are the BRD songs sorted by colour?
I mean It's much easier just to glance and know what song is on.
I can see some different colours, but wondering what songs they are.
Server: Shiva
Game: FFXI
Posts: 1,091
By Shiva.Darkshade 2010-09-14 04:56:22
Flionheart said: Quick question, Are the BRD songs sorted by colour?
I mean It's much easier just to glance and know what song is on.
I can see some different colours, but wondering what songs they are. List of BRD and COR buffs.
[+]
By Flionheart 2010-09-14 05:10:07
That's cool, thanks Dark :D
/downloads
Lakshmi.Naveyah
Server: Lakshmi
Game: FFXI
Posts: 68
By Lakshmi.Naveyah 2010-09-14 05:57:46
as the least of my worries should be, I do enjoy seeing actual icons on my screen rather BCNM icons, I don't seem to take notice of visitant, atma, favors, or any of the sort of things like that o:
Carbuncle.Zanno
Server: Carbuncle
Game: FFXI
Posts: 2,849
By Carbuncle.Zanno 2010-09-14 06:02:01
It's not installing for me :(
Edit: nvm its working now. atleast the fonts as far as i can see
Carbuncle.Zanno
Server: Carbuncle
Game: FFXI
Posts: 2,849
By Carbuncle.Zanno 2010-09-14 06:10:12
nvm again!
Why is my utsusemi ich looking like this
and my Ni looking like this
Lakshmi.Naveyah
Server: Lakshmi
Game: FFXI
Posts: 68
By Lakshmi.Naveyah 2010-09-14 06:22:22
so even if you have statustimer plugin, you wont have to adjust the times to see exactly how many shadows remain, even tho its not hard to count.
Carbuncle.Zanno
Server: Carbuncle
Game: FFXI
Posts: 2,849
By Carbuncle.Zanno 2010-09-14 06:25:19
Lakshmi.Naveyah said: so even if you have statustimer plugin, you wont have to adjust the times to see exactly how many shadows remain, even tho its not hard to count.
SE's own utsu DAT's is showing how many shadows you have already.
Edit: Had an old utsu .DAT laying around from last update.
As you can see it already shows how many shadows you have, and it looks way better than a big white "4" imo lol
[+]
Server: Shiva
Game: FFXI
Posts: 1,091
By Shiva.Darkshade 2010-09-14 06:53:19
Carbuncle.Zanno said: Lakshmi.Naveyah said: so even if you have statustimer plugin, you wont have to adjust the times to see exactly how many shadows remain, even tho its not hard to count.
SE's own utsu DAT's is showing how many shadows you have already.
Edit: Had an old utsu .DAT laying around from last update.
As you can see it already shows how many shadows you have, and it looks way better than a big white "4" imo lol Yes in your opinion and maybe your situation.
Playing at 1920x1200 my giant number is much easier to read in my personal opinion than the 6x6 pixel tiny number in SE's version, not to mention I can never see SEs when the background is bright unless they have changed it to be outlined with a dark color.
Server: Shiva
Game: FFXI
Posts: 1,091
By Shiva.Darkshade 2010-09-14 06:54:47
Lakshmi.Naveyah said: as the least of my worries should be, I do enjoy seeing actual icons on my screen rather BCNM icons, I don't seem to take notice of visitant, atma, favors, or any of the sort of things like that o: Hm? The BCNM icons are placeholders for new icons. This is SEs doing, they have been there since day one. All of them have the description "DEBUG: Please report."
[+]
Carbuncle.Zanno
Server: Carbuncle
Game: FFXI
Posts: 2,849
By Carbuncle.Zanno 2010-09-14 07:01:49
Shiva.Darkshade said: Carbuncle.Zanno said: Lakshmi.Naveyah said: so even if you have statustimer plugin, you wont have to adjust the times to see exactly how many shadows remain, even tho its not hard to count.
SE's own utsu DAT's is showing how many shadows you have already.
Edit: Had an old utsu .DAT laying around from last update.
As you can see it already shows how many shadows you have, and it looks way better than a big white "4" imo lol Yes in your opinion and maybe your situation.
Playing at 1920x1200 my giant number is much easier to read in my personal opinion than the 6x6 pixel tiny number in SE's version, not to mention I can never see SEs when the background is bright unless they have changed it to be outlined with a dark color.
idk, maybe its just because I'm used to it. And I really dont pay attention to the numbers on the shadows anyway. I'm still counting them from old habit.
Anyway. Everything else looks really nice imo. I really hate the standard font that SE have, makes my eys bleed lol.
[+]
Server: Shiva
Game: FFXI
Posts: 1,091
By Shiva.Darkshade 2010-09-14 07:03:25
For anyone that might be interested I just figured out how to add the new Scars of Abyssea zones.
I compressed the new map.ini and new maps into an archive and uploaded it here.
For anyone that cares, this what I added to the map.ini
map.ini said: ;d7 ƒWƒ…ƒm‹Z‹æ
d7_jname=ƒWƒ…ƒm‹Z‹æ
d7_ename=Abyssea - Attohwa
d7_0=0.1,133,-0.1,136,-10000,-10000,-10000,10000,10000,10000
;d8 ƒTƒ“ƒhƒŠƒA‹Z‹æ(Ž©‘)
d8_jname=ƒTƒ“ƒhƒŠƒA‹Z‹æ
d8_ename=Abyssea - Misareaux
d8_0=0.1,117,-0.1,136,-10000,-10000,-10000,10000,10000,10000
;d9 ƒoƒXƒgƒD[ƒN‹Z‹æ
d9_jname=ƒoƒXƒgƒD[ƒN‹Z‹æ
d9_ename=Abyssea - Vunkerl
d9_0=0.1,134,-0.1,132,-10000,-10000,-10000,10000,10000,10000
[+]
By vagrantchaos 2010-09-14 07:17:55
Quote: Note: This pack includes multiple window skins, you have to manually rename them to install the selected one to one of your window design slots.
What do I rename the files for the colour scheme I want to use to? (Aka what .dat number should it be.)
Looked for additional information in the file download but there isn't any.
Thx
Server: Shiva
Game: FFXI
Posts: 1,091
By Shiva.Darkshade 2010-09-14 07:33:50
vagrantchaos said: Quote: Note: This pack includes multiple window skins, you have to manually rename them to install the selected one to one of your window design slots.
What do I rename the files for the colour scheme I want to use to? (Aka what .dat number should it be.)
Looked for additional information in the file download but there isn't any.
Thx Rename and replace any .DAT between 1/0/14-1/0/21. This image should help.
[+]
By vagrantchaos 2010-09-14 07:47:39
Sweets thank you :D
Good looking mod and incredibly handy maps.
Recommended download. ^^
Server: Shiva
Game: FFXI
Posts: 1,091
By Shiva.Darkshade 2010-09-14 14:44:31
[+]
Carbuncle.Zanno
Server: Carbuncle
Game: FFXI
Posts: 2,849
By Carbuncle.Zanno 2010-09-17 15:41:27
Gonna try this thread as well.
When installing the DAT's from the link in OP the Myoshu: Ichi.DAT broke and is now only showing the debug icon. Anyone know if there's a way to restore that DAT, Without having to do a file check and restore all DAT's?
Necro Bump Detected!
[79 days between previous and next post]
Server: Shiva
Game: FFXI
Posts: 1,091
By Shiva.Darkshade 2010-12-05 06:28:29
Preparation for 12-6-10, going to try and have update out before maintenance ends.
Carbuncle.Zanno said: Gonna try this thread as well.
When installing the DAT's from the link in OP the Myoshu: Ichi.DAT broke and is now only showing the debug icon. Anyone know if there's a way to restore that DAT, Without having to do a file check and restore all DAT's? I'll start including the original DATs in future updates in a separate folder in case there are bugs such as these. Myoshu: Ichi was never patched in my version of the user interface, sometimes I miss icons when navigating the 500+ icon file, my apologies. I should have this patched in the next version coming the day of the version update.
Server: Sylph
Game: FFXI
Posts: 15,065
By Sylph.Tigerwoods 2010-12-05 07:44:33
any way to just take the maps and icons away from this? I have no complaints of ffxi UI/font
Server: Shiva
Game: FFXI
Posts: 1,091
By Shiva.Darkshade 2010-12-05 07:49:57
Sylph.Tigerwoods said: any way to just take the maps and icons away from this? I have no complaints of ffxi UI/font Yes, in the OP there are links to two separate threads. One "XI View" UI/font/icons, and the other "XI Vision" Maps.
[+]
Alexander.Kolossus
Server: Alexander
Game: FFXI
Posts: 62
By Alexander.Kolossus 2010-12-06 09:11:14
I think I'm F5-ing a little too early. This will be my first time installing the View/Maps, and I want to make sure to get the latest full version pack. ^^
Server: Shiva
Game: FFXI
Posts: 1,091
By Shiva.Darkshade 2010-12-06 16:18:05
Updated for 12/6/2010. Check link to windower thread in OP for the download.
Server: Shiva
Game: FFXI
Posts: 1,091
By Shiva.Darkshade 2010-12-08 20:25:13
Updated XI View with a folder containing the original utsusemi icons. It also contains an alternate "XIV" theme in a separate folder. You can find it here.
Diabolos.Delson
Server: Diabolos
Game: FFXI
Posts: 87
By Diabolos.Delson 2010-12-08 20:47:58
sweet!
Server: Shiva
Game: FFXI
Posts: 1,091
By Shiva.Darkshade 2010-12-15 17:49:30
Updated XI Vision with Heroes of Abyssea maps. You can find it here.
Server: Odin
Game: FFXI
Posts: 228
By Odin.Skeero 2010-12-15 18:08:42
Nicely done. Thanks a lot for doing this.
Alexander.Kolossus
Server: Alexander
Game: FFXI
Posts: 62
By Alexander.Kolossus 2011-01-03 15:21:25
Late with checking this, but awesome addition of the final three maps! Thanks Darkshade.
[XI View & XI Vision] - In game map and user interface replacement DAT modification packs.
For anyone interested I've updated my DAT mod packs to correspond with the Scars of Abyssea update. The main threads are on Windower's DAT mod forum.
Links to the Windower threads and examples below.
XI Vision [In game map replacement.]
Examples:
XI View [In game User Interface replacement.]
--== SCREEN SHOTS ==--
Click screenshot for full size image.
- Full list of status icons with images. -
- Icons that appear next to you and other characters names. -
- Example of Menu/Screen and Chat fonts. Screen font here is the Playstation Font credit to Deathbringer. -
Note: This pack includes multiple window skins, you have to manually rename them to install the selected one to one of your window design slots.
Ciao.
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