Siren.Kalilla said: »
Question Scragg, seems level 100 crafts are worth the same amount as fishing now.
Is that intended?
Is that intended?
I believe they have always been the same.
Level 99 Achievement Points |
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Level 99 achievement points
Siren.Kalilla said: » Question Scragg, seems level 100 crafts are worth the same amount as fishing now. Is that intended? I believe they have always been the same. Personally i think revisions are absolutely needed as well at this point in time. I don't agree with the REMOVAL of empy weapons, however maybe only allow 90/99's to show up. It would however require guildwork as other have mentioned... there isn't a way around until the LSC updates which almost feels like never anymore.
Removal of EXP to maat's cap for sure... since Maat's cap is no longer listed and those were the days of the 75 era. Point accumulation seems just fine the way it is... and scragg already upped the crafting which would have been my only other suggestion. I want to agree in a sense for the ebisu fishing rod... but this would require a 4th set of "hard to get" items.... IE: Kraken Club, Hachiryu Body, Ebisu rod..... you can't just add a fishing rod as it's own honestly... it wouldn't make much sense but i understand how hard/long it takes to get that. Scragg has plenty on the plate though with real life and i'm sure most of us are thankful he just updates new items and up to 99 at all... So... yeah :3 Fenrir.Scragg said: » Siren.Kalilla said: » Question Scragg, seems level 100 crafts are worth the same amount as fishing now. Is that intended? I believe they have always been the same. Just looked back at a post I was comparing them to and they are the same. Strange. Extra points for relics complete with bought gil, stolen LS banks or just the basic i lot all currency u get nothing ls.
You can make a case for just about anything with regards to points.
But since we're all griping, here's my beef. Why is it completing an entire storyline and completing all missions gets you about the same amount of points as going AFK in an abyssea party for a few hours? Everyone is complaining about the Empyreans being overrated. Don't get me started on people who have BLM levelled to 99 with an elemental skill of 30 -_- I would tend to agree that missions don't get enough point love. Someone made a really good argument for it in some other thread somewhere.
Bismarck.Altar said: » I would tend to agree that missions don't get enough point love. Someone made a really good argument for it in some other thread somewhere. It may not be the one you are talking about, but I was comparing the different points there. I think missions should be worth a lot more than what they are. They are weighted so little and I think are a much larger chunk of the game than what is given atm.
I think it is an improvement, but I would like to see something closer to this:
This can be done with these tweaked values:
Job Values aren't changed at all Craft Values are increased 58.19% Mission Values are increased 255.79% I included the upcoming 2nd level 100 craft and the level 100 Synergy within the crafting section. If this was implemented now the overall percentage would actually be lower than 30% until the 2nd level 100 craft and 100 synergy were implemented on the servers. Siren.Kalilla said: » Bismarck.Altar said: » I would tend to agree that missions don't get enough point love. Someone made a really good argument for it in some other thread somewhere. It may not be the one you are talking about, but I was comparing the different points there. I think missions should be worth a lot more than what they are. They are weighted so little and I think are a much larger chunk of the game than what is given atm.
I think it is an improvement, but I would like to see something closer to this:
This can be done with these tweaked values:
Job Values aren't changed at all Craft Values are increased 58.19% Mission Values are increased 255.79% I included the upcoming 2nd level 100 craft and the level 100 Synergy within the crafting section. If this was implemented now the overall percentage would actually be lower than 30% until the 2nd level 100 craft and 100 synergy were implemented on the servers. Forgot relic/mythic/emp in this equation... and tbh, Emp should be worth the least/relic a bit more/mythic most due to difficulty in all 3 :x Bahamut.Fistandantilus
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Yeah if anything needs changing it is the xp values. Standing around mindlessly in abyssea xp alliances is anything but an achievement. Completely agree with the missions suggestion.
I purposely left out relic/empy/mythic.
You add that afterwards, for now this is just the comparison between those 3 groups and that's it. Bismarck.Cyrusskorrey
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the points are fine the way they are.
Holy crap.
It's a pie chart. And yes, you were the one I was referring to :) Bismarck.Altar said: » Holy crap. It's a pie chart. Void Watch Progression would be a Nice addition to the mission section if possible(but that's another whole issue with LS community.) It is currently the most difficult content in the game and IMO it's quite an accomplishment to have White Stratum abyssite VI kicking around in your Key Items.
Valefor.Woodman said: » Void Watch Progression would be a Nice addition to the mission section if possible(but that's another whole issue with LS community.) It is currently the most difficult content in the game and IMO it's quite an accomplishment to have White Stratum abyssite VI kicking around in your Key Items. There could be a tab added, but as far as achievement points it isn't possible unless SE decides to do it. Otherwise people could check the boxes and get free points (oh noes). perhaps it could be similar to the assault tab where the users check off which VW tier theyve completed instead of relying on the client/ffxiah/whatever for the info, atleast that way you could search out people who might want clears for their own abyssite etc.. whaever, hope people follow what i mean ;o
Ragnarok.Matix said: » perhaps it could be similar to the assault tab where the users check off which VW tier theyve completed instead of relying on the client/ffxiah/whatever for the info, atleast that way you could search out people who might want clears for their own abyssite etc.. whaever, hope people follow what i mean ;o Siren.Kalilla said: »
Job Values aren't changed at all Craft Values are increased 58.19% Mission Values are increased 255.79% I don't know how much feed back it would take to get these changes into effect but i really feel like this is what it really should be... I've been trying to think of ways to incorporate the Ebisu rod but the best theory i came up with would be to have a table for GP equipment and include ebisu for the fishing area. This way when researching a crafter you can physically see which pieces they have (IE: Chef Apron or Chef Hat); something that shows the craft they have is taken seriously and that they obtained the proper skill+1 pieces... Putting time and gil into a crafts GP items could be argued to be just as worthwhile in the end... since crafts and jobs are two main things we look at. You can't just add an ebisu rod randomly and call it a day... you would have to give justification for adding it and provide other GP or rare items in return... i do think they shouldn't be shown on the main profile page NOR be worth TOO many points... but absolutely be shown on the achievements tab on your profile. It's meeting half way between player demand and simple justification. I do think empyrean weapons should stay regardless of ease... you could beat CoP in a day or two now if you really wanted to spend that many hours on it.... Relic and Mythic achievement amounts are decently ahead of an empyrean achievement so just leave it at that really... Hopefully with 99 at our doorstep and some changes to crafting we can see some reflecting changes on FFXIAH... but even if not... i'll continue to use FFXIAH and enjoy what it currently offers. No contest at all but a lot of feedback in this thread is fairly good and to the point. Maybe a crafting tab with the different GP possibilities, but I don't see how it could be monitored by a trustworthy source. The only way it may be able to be done is with guildwork but even then I'm not sure if it can scan key items or not. I know it currently doesn't, but it may have the ability to if not now maybe with an update.
Would be the only way I could see it being added to achievements and if it was then that would work out quite nicely actually. Wouldn't have to increase the craft section as much to allow room for GP items. Even without that I think making a crafting tab with the GP items for each craft would help out a lot with searching for crafters. Not necessarily the key items... the physical equipment for +1 skill like aprons, hats, boots, gloves, glasses, rods, maybe even hocho for cooking even though its not GP.
Because technically speaking aren't those the relics of the crafting world? LSC can confirm those items as well. It's just a thought and only solution to the ebisu rod suggestion imo. I do hope the points are adjusted to reflect that prior conversation though. Quetzalcoatl.Pyroelf said: » Forgot relic/mythic/emp in this equation... and tbh, Emp should be worth the least/relic a bit more/mythic most due to difficulty in all 3 :x I disagree about empy being same points has relic/mythic weapon, atm empy registered from lv80 item without the ws so technically only need 50 items to get the points for it 50items can be done in a day or 2 relics still takes month's mythics twice has long. So I'd like to see empy 1/8th value of a relic & mythic twice the value of relic to be any sort of fair system in time involved/ease of completing. ps at least till a way to recognise the level of empy & then have a different point for a different stage ie 80/85/90/95/99. He didn't say it should be worth the same as relic, said it should be worth the least. :x
Honestly SE just needs to stop being lazy and fix their site. It is so out of date now.
This entire thing wouldn't be a problem if SE updated the LSC... scragg could easily break down points for the 75 80 85 90 95 and 99 mythic/relic/empy if the LSC wasn't so damn neglected....
Guildwork is amazing and i support/use it... but i understand other people not wanting to use it and completely respect that. Siren.Kalilla said: » Valefor.Woodman said: » Void Watch Progression would be a Nice addition to the mission section if possible(but that's another whole issue with LS community.) It is currently the most difficult content in the game and IMO it's quite an accomplishment to have White Stratum abyssite VI kicking around in your Key Items. There could be a tab added, but as far as achievement points it isn't possible unless SE decides to do it. Otherwise people could check the boxes and get free points (oh noes). You could do it based on whether or not a person has a title from the top tier NMs Thought I might just throw this off-topic post here. Are there any plans to update the merit category to include ws merits and the increase to hp/mp and attributes?
Sylph.Oragel said: » Thought I might just throw this off-topic post here. Are there any plans to update the merit category to include ws merits and the increase to hp/mp and attributes? HP/MP went from 12 to 15 Attributes went from 8 to 12 And the new category at the bottom "Weaponskills" lists all the new WS's with a 15 maximum for the category and 5 maximum upgrades for 1 weapon skill. So in short you can only max out 3 weapon skills each to 5 for a total of 15 upgrades. WS's Listed: Shijin Spiral Exenterator Requiescat Ruinator Upheaval Entropy Stardiver Blade: Shun Tachi: Shoha Realmrazer Shattersoul Apex Arrow Last Stand In case the info isn't out there yet in exact numbers. |
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