Tefnut Wand

Language: JP EN DE FR
users online
Tefnut Wand   Rare
[Main] All Races
DPS: 1167 DMG:42 Delay:216 MND+10 Healing magic skill +5 "Cure" potency +15%
LV 87 WHM BLM RDM SMN SCH GEO
Root » Weapons » Clubs
Info [Wiki] [BG Wiki] [FFXIDB]
Stock 0
Rate Very Slow (0.071 sold/day)
Median 30,000
List Characters: [Owned] [Equipped]
Calculations
Max 50,000
Min 10,000
Average 30,460
Last 30,000
Price History
2 Days Ago30,000
8 Days Ago30,000
24 Days Ago30,000
2 Months Ago30,000
GilPrice History4/66/28/2910/151/120k5k10k15k20k25k30k35kExport to raster or vector imagePrint the chart
Price History (25)
DateSellerBuyerPrice
Mar. 22, 2025RiuneUlisinha30,000
Mar. 16, 2025LadysilvinaManbearpaul30,000
Feb. 28, 2025LittledrkhorsePsafyre30,000
Jan. 28, 2025KarlsghostDoodee30,000
Jan. 12, 2025MazarekGankyu30,000
Jan. 3, 2025KoepiWarbomb32,000
Dec. 24, 2024ZenitheShikakuu31,000
Dec. 12, 2024HisakohanGodgrave30,000
Nov. 15, 2024PwaniniKakia30,000
Oct. 15, 2024MojoddRavins30,000
Comments (24)
Siren.Kalilla[Report] Score: 57
People don't give Tefnut Wand the credit it deserves, and no I'm not talking about dual wielding.

Look at these two sets:
   Item Set: #223443 (Surya's Staff +2)
      Cure Potency: 50%
      MND: 68-69 (belt~)
      Healing Magic: 25

   Item Set: #223449 (Tefnut Wand & Genbu's Shield with 5% Cure Potency)
      Cure Potency: 49%
      MND: 75-76 (belt~)
      Healing Magic: 30

Bottom line, Tefnut Wand only cures for 8 HP more(cure6) over the Surya's Staff +2 build, but that is still more :) So @Fenrir.Gradd you were right, and in fact if you get Genbu's Shield augmented with 5% you can even exceed the ToM Staff. Anything less than 5% though will fall below, and at 4% Cure Potency Surya's Staff +2 will cure for 1 HP more.
2011-07-19 21:47:37
Fenrir.Gradd[Report] Score: 18
Very nice alternative for those that don't play WHM often and don't care for the ToM Staff.
2011-05-10 05:38:19
Diabolos.Illianna[Report] Score: 14
From voidwatch in Jugner forest.
2011-05-24 11:56:05
Odin.Lostrose[Report] Score: 9
@Kalilla and others :D
ppl seem to ignore that ToM staff will much probably obtain additional cure potency % in the next lvs increase. So spending that much money for an item that is slightly better for only a few months is foolish. Of course if someone doesn't feel like taking the time for a Surya staff this remains a valid alternative. But really Surya will still be the best option for WHM.
2011-07-20 09:34:40
Lakshmi.Latifah[Report] Score: 3
Cure potency is very easy to reach without the need of Arka IV , if you have a Tefnut Wand + Genbu Shield combo, genbu shield haves a very nice cure casting speed of 7% as well, cure casting time is no longer 50%, it's 80% now
2012-01-26 08:24:56
Asura.Fredjan[Report] Score: 2
Post-healing magic skill update:

See the following item sets for comparison (VIT+ is the same for both sets):

Item set # 255028 - Staff
Total bonuses: +50% Potency, +88~91 Healing Magic Skill, +30 MND

Item set # 256460 - Tefnut / Shield
Total bonuses: 50% potency, +83 skill, +43 MND

The staff build DOES have more skill, but considering 1 skill ~ 2 MND, the +13 MND on the Tefnut set accounts to an extra ~6.5 skill roughly so it would be SLIGHTLY better (+1.5~ skill advantage worth of potency) outside of Lightsday where the Staff build will win regardless.

Suppose it boils down to preference nowadays. Get lucky on Genbu's augments? Use Tefnut. Don't like club/shield? Use staff. There's situations one is better than the other, at least until more gear comes out. There isn't a given "X is always better than Y" here.
2012-04-16 15:21:04
Asura.Mekaider[Report] Score: 1
@lostrose.

The Surya's might gain additional potency through updates however the difference is marginal with good genbu's shield augments coupled with tefnut. Personally, i'd prefer to lose the 10hp or so and gain extra cure spellcasting time-. Tefnut is a win-win situation at the moment when coupled with a good augmented Genbu's shield.
2011-12-04 08:27:18
Odin.Blazza[Report] Score: 0
There's a screenshot of a Genbu's shield augmented with cure potency +4%, which was on their first try, so it *might* go higher than that.

So while not quite as high cure pot as surya's, this wand and an augmented shield will be a damn nice combo, potentially even the best option, and most probably for a lot less effort than doing ToM.
2011-05-10 06:47:14
Asura.Naoruru[Report] Score: 0
With the update to Healing Magic and it's effect on curing, this, paired with the Genbu's augments, is better than using the Cure Staff for WHM.You can cap Cure Potency with ease, and adding Healing Magic Skill actually has a worth now.
2012-04-15 16:22:11
Quetzalcoatl.Itikuo[Report] Score: 0
Combine Genbu's Shield with Synergy to add Cure Pot+5% / cure Spellcasting -8% / MP+20 and a Tefnut wand for those WHM's that like to melee, though situational.

DMG 42 Delay 216
MND +10 Evasion +10 Healing Magic +5
Cure Potency +20 Casting -8% MP+20
Physical Damange taken -10%

Club Skill @99= 376 +16 in merits
Evasion Skill @99= 300

This combo allows the WHM to still melee and thus Hexa Strike and Realmrazer which both have a modifier of MND.

Also for the RDM that don't have another job leveled to take advantage of the Magician trials yet.
2012-11-07 09:02:27
Screenshots (0)