Mpaca's Staff |
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Mpaca's staff
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Posts: 14
Simple question is this worth it in a nuking set for RDM as I haven't seen it mentioned in any sets. Thanks in advance
I think that, once augmented, it's probably the best nuking staff (close call on Wind nukes with Marin+1 R15, I dunno).
Thing is, nuking with club is even better, so... I think we can say that if for whatever reason you want to nuke with a staff, then Mpaca is currently one of the best options, possibly the best. Lakshmi.Buukki
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bigboykoalas said: » Simple question is this worth it in a nuking set for RDM as I haven't seen it mentioned in any sets. Thanks in advance R25 Bunzi/Ammurapi will win. Since RDM can't use Myrkr, it's not needed to RP particularly for that job. Could always pick it up and throw it in an idle set, but I think the MBBII is only just a small bonus comparatively. Bunzi's +10 MBB gives more set flexibility, unless you're running full Ea+1 or something. Offline
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Asura.Sechs said: » I think we can say that if for whatever reason you want to nuke with a staff, then Mpaca is currently one of the best options, possibly the best. I would say its very close call against Marin. 68mab, 217mdmg, 32-37INT on Marin 60mab, 263mdmg, 15INT, 2%MBB on Mpaca R25 On most common Dint ranged 17-22 INT will even out or beat 45mdmg on higher tier nukes, which leaves 8mab against 2%MBB. Depends on Dint ranges they are fairly close, but I guess mpaca has more macc. That being said I havent noticed it's RDM thread and RDM cant Myrkr, so there is no reason to use staff XD Offline
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The only issue with Mpaca's Staff is that no grip in the game compares to the 13 INT, 38 Macc/MAB on Ammurapi Shield.
Until that changes, any staff is going to need nearly double the stats on Bunzi's rod to be competitive. I used that Staff on BLM just for opening fights w/ ShatterSoul then going directly into Bunzi / Shield combo since Club WS are terrible in comparison & we starting fights w/ 3000 tp to begin w/
RDM I wouldn’t use such. Thinking Bunzi / Shield combo stronger. Great for BLM Shattersoul tho in such scenarios using Bunzi. SimonSes said: » I would say its very close call against Marin. But you forgot to factor Macc and Macc skill which, if I recall, are really abundant on Mpaca and there's a lack thereof on Marin. Offline
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Asura.Sechs said: » SimonSes said: » I would say its very close call against Marin. But you forgot to factor Macc and Macc skill which, if I recall, are really abundant on Mpaca and there's a lack thereof on Marin. SimonSes said: » but I guess mpaca has more macc :) It's not that big of a gap tho. Marin ahs 228 macc skill and mpaca 255, so 27 more. Marin has 5 more macc tho and 17-22 INT will also transfer into some macc, so in the end Mpaca is only slightly ahead. Offline
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Many thanks for the input guys
Bahamut.Celebrindal
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something not yet mentioned about RDM burst sets and weapon options is that by going with Bunzi/Ammurapi you free up the neck slot and aren't trapped into the Tenzen neck- which when compared with more modern casting necks on other jobs is just an abysmal macc choice without mucking up Burst Bonus 1 cap. That alone was reason enough for me to swap to it a few months ago.
Depending on unity bonus Marin +1 has 17-22 more INT than Mpaca's and 8 more MaB. That puts it ahead of Mpaca's for free nuking and I'm pretty sure it's better for magic bursting as well. MbD II +2 is nice but the tradeoff still favors Marin +1. Of course this could change (and probably will change) when vengence 25 comes out and mpaca gets its rank 30 augment, but at the moment marin +1 has a small edge in damage. Mpaca's does have a slight edge in magic accuracy though, but as simon said, the difference isn't that big. If you can land your nukes unresisted I'd prefer marin +1 myself.
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