Looking For A Simple Bst Gearswap |
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looking for a simple bst gearswap
Bahamut.Boogerballs
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does anyone out there have one i can use? the one in the guide is too in depth and hard to read
Bahamut.Boogerballs
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i know someone has one. help me out
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Posts: 366
lol i have the same problem, can soemone please post a "simple"
lua :) ? Noob beast needing to learn the job lol if you find one toss it my may please
With the new equipset macros you can really set up everything you need in game. Here is a brief explanation of how I set it up to take advantage of precast, midcast, etc.
http://www.ffxiah.com/forum/topic/45830/killer-instinct-the-beastmaster-compendium/20/#2939973 Offline
Posts: 155
Here's a pastebin link to a simple Gearswap lua that is based off of an older version of Falkirk's. Just CTRL+A and then paste into a new file, re-naming/saving it as Name_BST i.e. Beaztmaster_BST.lua
BeaztBLORB SIMPLE BST LUA There are only about 250 lines of code to worry about (lines 100-365) as far as editing gear, and most of these lines occur only because I lined up each paragraph to have one piece of gear per line to make it very easy to read. Gear set paragraphs have notes describing what the gearset is/when it activates. For those new to GearSwap: For inputting augmented gear, use the command "//gs export gear lua" while wearing the augmented item. Then go to your Windower4 folder > addons > Gearswap > data > export, select the export file, and copy/paste the lines for the gear you want to include. Don't forget commas and end tags as applicable, and don't forget to save and "//gs r" each time in game to reload for any changes made. To test whether or not everything is equipping as it should, do "//gs showswaps" and you will see everything changing in real time in your log as you perform commands. This lua covers a few basic sets/functions: Idle Set, Reward Set, Ready Sets, and engaged sets. If this is too simple, please refer to Falkirk's masterpiece! This post brought to you by your resident Cinnamon Custard! Hope this helps! Offline
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^
Looks clean, can use charmer only in precast? Offline
Posts: 155
It needs to be in precast to affect your Ready recast timer. I would advise against using it for any other purpose. Unless you like fencing and have a severe case of Tabarzin or Acha D'armas nostalgia like myself or Falkirk :/
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What i mean is use it only in precast, i melee in skull and ready in alluvion.
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geigei said: » What i mean is use it only in precast, i melee in skull and ready in alluvion. Nvm, i saw only main in ready sets, sub is placed lower. Offline
Posts: 155
Yes =)
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I think fels mSter work has charmers in pet ready moves midcast not on my PC atm else I'd check
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Quetzalcoatl.Beaztmaster
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EDIT: Fixed issue where Dual Wield set did not equip upon engaging. Thanks @Stamos for pointing it out.
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Posts: 14
I'm trying out this .lua, but I have one problem/question with the engaged.DW part. Hatxiik, or any other axe I tried for the matter, won't be swapped in as part of the dual wield set, it's just Astolfo (Merlin swaps in as part of ready precast, and skirmish for mid, but the sub weapon in the DW set won't equip).
Thanks! Quetzalcoatl.Beaztmaster
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Just loaded it and edited to include several unique weapons so that I could make sure that
sets.idle sets.idle.Pet sets.engaged.DW sets.midcast.Pet.WS sets.midcast.Pet.ReadyRecast all worked, and I didn't have any problems. I did have problems with sets.idle.Pet.Engaged a long time ago which in the lua that I currently use, matches all my other idle sets so I never had to worry about having problems with it. If you're asking about the engaged.DW set like you mentioned, it's working fine. Whatever you type in there will equip when you draw your weapons. If you're asking about the swaps for Ready Moves, I didn't have problems with those either, whether I was engaged or idle. If your weapons are drawn, your Ready Move weapons, including Merlin, will equip for pre/midcast/etc, and then it will return your weapons to whatever you have for your engaged.DW set. If your weapons are not drawn, your Ready Move weapons, including Merlin, will equip for pre/midcast/etc, and then it will return your weapons to whatever you have for your idle.Pet set. Offline
Posts: 14
I figured out what was causing my issue. Thank you for the response, and time taken for my question. I was trying to tinker with something and I guess I borked it! How much effort would it take to add in accuracy settings, particularly for ready?
Quetzalcoatl.Beaztmaster
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Clement said: » I figured out what was causing my issue. Thank you for the response, and time taken for my question. I was trying to tinker with something and I guess I borked it! How much effort would it take to add in accuracy settings, particularly for ready? Just updated to include toggles for pet accuracy modes for Ready Moves. (Edit gear from lines 244-307) Default is Neutral, other modes are HighAcc and MaxAcc. Cycle modes with CTRL+F8. Offline
Posts: 14
Thank you! Very much appreciated, this will certainly help.
Quetzalcoatl.Beaztmaster
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At the request of another BSTbro, updated to include 2 master offensive modes (when weapons are drawn):
'Normal' and 'PetDT'. To toggle modes just hit the F9 key. Edit the sets.engaged.PetDT paragraph (for single-wielding) and the sets.engaged.DW.PetDT paragraph (for dual-wielding). The intent was to be able to toggle a mode for when you want to keep your Trusts fighting your target, and keep your Pet DT gear on. Offline
Posts: 2
Thanks for the script! Maybe it's just me but I'm having an odd issue with precast events not firing if I use a ready macro vs using ready from the menu. When I ready say Razor Fang through the ALT+B pet menu, precast fires, merlin swaps, all is well. If I /bstpet "Razor Fang" <me>, it does not, and no -recast swaps occur. Am I missing something?
Quetzalcoatl.Beaztmaster
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Gearswap doesn't recognize /bstpet commands.
Edit: /bstpet works now.
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So, I am having an issue where all the midcast sets aren't equipping. I have tried it both with my gear swapped in, and with the unmodified version straight from pastebin.
I have so far tried: -Unloading all other addons / plugins -explicitly calling for the action in the midcast function with if / then -re downloading mote-lib -capping FPS at 30 (This post suggested it might be a fix) My google fu hasn't turned up anything, and I am stumped. Quetzalcoatl.Beaztmaster
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Thanks for note!
Fixed, tested, and updated the lua; there have been major changes since the last update a long time ago. Re-download and see if you still have an issue! (use //gs showswaps if you weren't already) http://pastebin.com/SaGtwiJ0 The updated file has fixed the issue. Thanks!
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Total newb w/gearswap here, wondering where in the
Code C:\Program Files (x86)\Windower4\addons\GearSwap Quetzalcoatl.Beaztmaster
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Save your Charname_BST.lua file inside of the data folder.
Windower4 > addons > GearSwap > data > save your file in here
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Can anyone point out why when I do a mag. ready move engaged in DW pet pdt mode my GS wont swap into mag ready set? Bst_lua
I am using this Lua and for some reason anytime I cast magic spells with a /nin /rdm /whm etc it crashes windower. Works great with /dnc which is what I normally use anyway but wondering if anyone else is having this issue.
The huge lua Falkirk posted is a bit intimidating so I wanted to use this basic one but I have been having this issue for about a month now and can't figure it out. Any suggestions would be appreciated.
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Posts: 2
Completely new to GS, I've added the bst_lua into my data folder, but how do I get it to start working?
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