So, what do we all think our job points will be?
As a refresher, we currently have:
* Trance - TP+10 per job point level (max of 100 TP right now)
* Grand Pas - D+1 per job point level (max of D+10 right now)
* Steps - Duration +1 second (Max of duration +10 seconds)
* Sambas - Duration +2 seconds (Max of duration +20 seconds)
In my opinion, we're likely to get job point enhancements for our remaining categories, and then they'll probably home in on individual abilities. They might also toss in a very general, almost job-traitish enhancement. Overall, I think it could be something like this:
Categories-
* Waltzes - Enmity -1 per job point
* Jigs - Duration +3 seconds?
Specific-
* Animated Flourish - Enmity +1 per job point
* Violent/Desperate Flourish - MAcc+1 per job point
* Wild Flourish - SC Damage +1% per job point
* Climactic Flourish - Critical Hit Damage +1% per job point
* Striking Flourish - TA Rate +1% per job point
* Ternary Flourish - QA Rate +1% per job point
* Building Flourish - WS Damage +1%
* Reverse Flourish - I'm not really sure how they'd enhance this one without just mirroring merit points. Maybe they'll add something like making it restore HP too.
* Each Step - Potency +1
* Healing Waltz - Chance of removing two debuffs +1%
Job Trait-ish-
* Evasion +1
* Accuracy +1
* Skillchain damage +1%
SE made space for up to 32 enhancements, and I think they intend to use them (slowly).