Work in Progress...
Alright... as a follow up to my Spellcast for Dummies, here is the next stage in Dancer Technology Evolution Stuff...
I don't know much at all about GearSwap, but I've figured out how to get it to do what my old Spellcast use to do, as well as surpass it's usefulness in many other areas. It's also quicker, but probably the most impressive thing, to me at least, is that because Dancer can so easily hit the delay cap, Gearswap can and does, automatically change your gear each time a specified buff is active or wears off.
So, for example, A Victory March + Haste Samba is already enough for a Dancer to hit the cap. Because of this, you'll gain more Damage, by removing Dual Wield gear, and a more beneficial stat, since Dual Wield is no longer making you attack faster, because you've reached the cap.
Anywho, long story short, when it recognizes that Victory March has been cast on you, it will trigger your 'High Haste' gear set, without any input or command from you.
So, I'm going to start with the basics, which means I'll talk to you as if you were a child, because when it comes to all of this coding, that's how I wish people would explain it to me!
Step 0: Stuff I assume everyone has, but just in case...
A: Windower 4
Download Here:
http://www.windower.net/
This is the program that makes all of the fancy applications work.
B: Notepad ++
Download Here:
http://notepad-plus-plus.org/
This is the program that you use to actually create and edit the 'code' that spellcast uses and runs off of. For all intents and purposes, it's no more than a word document really.
Step 1: Obtaining Gearswap
Open Windower as usual. Before selecting a Profile, click “Addons”, scroll down until you see “GearSwap” and click the Download Button. Afterwards, ensure the Toggle Switch in in the “On” position, and then start FFXI as you always do.
Step 2: File Management
I use Windows 7, other Operating Systems may be slightly different, but should be close.
Right Click ‘Start’
Select “Windows Explorer”
Local Disk C:
Program Files (x86)
Windower4
Addons
GearSwap
Data
Once in the Data Folder, there should only be the ‘Instructions’ text file. (If I recall correctly)
From here, we now need to acquire Motenten’s Fancy Magic Files and place them into this “Data” folder.
They can be found at this link:
https://github.com/Kinematics/GearSwap-Jobs
At the link above, there are 5 files you absolutely need.
You can either download them, or create new files within Notepad++, Copy/Paste and save them the exact way he has them listed.
The First 5 files you need are:
Mote-Globals
Mote-Include
Mote-Mappings
Mote-SelfCommands
Mote-Utility
And for us Dancers also:
Dnc
They all need to be labeled exactly as above, and saved as .lua files.
You do NOT alter these you your characters name, they will remain Mote- forever.
*The Dnc.lua file you can alter to your character’s name. This is only technically necessary if you use multiple characters but Cambion_Dnc will work, just like the plain Dnc will.
Step 2 (b): File Management Part 2
From there, we will now right click the “Dnc.lua” file and select “Open With Notepad++”
Once inside, you’ll now be able to view Mote’s Dnc “gearswap”. This .lua file has all of the Job Specific stuff related to Dnc as well as gear sets, rules, triggers, etc etc. The previous 5 files have… all sorts of stuff that’s far beyond my comprehension, but that apply to all of the jobs in the game and are universal. I recommend you don’t worry about them for now.
From the file as is today (2/3/14) you’ll want to scroll down to line 67.
In case the lines get pushed up/down over time, you’re looking for the following text:
Code
--------------------------------------
-- Start defining the sets
--------------------------------------
From here, you want to Highlight from the beginning of line 67 all the way down to line 303.
For those reading at a later date, you’re looking for the very first line, that simply says “end” and you want to stop just ABOVE the “end”. DO NOT include the “end” in your copy/paste. This is very important, and it can/will/has caused issues.
Every thing you’ve highlighted should be the numerous gearsets that we’ll be able to alter to our preference down the road. For the time being ‘Copy’ the entire text, and then ‘Delete’ it from the current file.
Create a new Notepad++ file and “Paste” what you just copy/deleted from the original Dnc.lua.
Now save this file as Dnc_Gear as a lua file. Alternatively, if you decided to use your character name, you’ll want to save this as Cambion_Dnc_Gear.
So in your Data file you should either have
A: Cambion_Dnc & Cambion_Dnc_Gear
or
B: Dnc & Dnc_Gear
both as lua files, along with the initial 5 files from Step 2 (a)
What we’ve just done, is separate our “gear” from our actual programming file.
I recommend doing this, so that any time there is an update to gearswap, that requires you to download the newest Dnc.lua from Mote’s files, you’ll be able to simply remove his gear sets, and continue using the one’s you’ve already customized.