Code
<if spell="Barstone"> <cmd when="aftercast">wait 5;input /ma "Cure" <me></cmd> <cmd when="aftercast">wait 10;input /ma "Barwater" <me></cmd> <cmd when="aftercast">wait 15;input /ma "Cure" <me></cmd> <cmd when="aftercast">wait 20;input /ma "Baraero" <me></cmd> <cmd when="aftercast">wait 25;input /ma "Cure" <me></cmd> <cmd when="aftercast">wait 30;input /ma "Barblizzard" <me></cmd> <cmd when="aftercast">wait 35;input /ma "Cure" <me></cmd> <cmd when="aftercast">wait 40;input /ma "Barthunder" <me></cmd> <cmd when="aftercast">wait 45;input /ma "Cure" <me></cmd> <cmd when="aftercast">wait 50;input /ma "Barfire" <me></cmd> <cmd when="aftercast">wait 55;input /ma "Cure" <me></cmd> <cmd when="aftercast">wait 60;input /ma "Barwater" <me></cmd> <cmd when="aftercast">wait 65;input /ma "Cure" <me></cmd> <cmd when="aftercast">wait 70;input /ma "Barstone" <me></cmd> </if>
I also have in a cure set to de-equip and equip estoqueur's collar to cure me for 20 hp every time. The script works great as far as functionality I have no problems.
I am curious though as even with food my skillup rate sucks. I have a different barspell so it is actually giving me a new effect every time and i cure for 20 hp every time so I would think it would skill faster. I am currently at 346 enhancing and 283 healing with capped enhancing merits and 2 healing. I was told to drop the merits and it would skill faster but I don't believe that being this much under cap it is causing a problem. Should I change it to include other spells like en spells/regen/protect? Or does the skill up rate just suck that much?