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[dev1141] Monstrosity (Play-as-a-Monster)
Cerberus.Pleebo
Server: Cerberus
Game: FFXI
Posts: 9720
By Cerberus.Pleebo 2013-03-25 14:04:32
All the SoA areas are presumably made for level 99 players so it seems more likely that you'll be leveling in vanilla zones.
Bismarck.Rinomaru
Server: Bismarck
Game: FFXI
Posts: 2056
By Bismarck.Rinomaru 2013-03-25 14:11:03
I'm going to F*** up everyone as Bubbly Burnie
Server: Asura
Game: FFXI
Posts: 78
By Asura.Thannatos 2013-03-25 15:48:17
Lol. I'll just play as Kaggen and spam Death Prophet.
Problem?
Bismarck.Ariyon
Server: Bismarck
Game: FFXI
Posts: 383
By Bismarck.Ariyon 2013-03-25 16:05:06
I wanna be AV! You kill me, SE nerfs you.
Server: Asura
Game: FFXI
Posts: 636
By Asura.Escorian 2013-03-25 16:07:04
So is this supposed to come during the expansion? or is this just gonna be an update?
Valefor.Sehachan
Server: Valefor
Game: FFXI
Posts: 24219
By Valefor.Sehachan 2013-03-25 16:08:35
They said spring or summer.
Server: Sylph
Game: FFXI
Posts: 325
By Sylph.Sukasaroth 2013-03-25 16:20:19
Lol. I'll just play as Kaggen and spam Death Prophet.
Problem?
If I played as Kaggen, I'm sure I'd let people kill me.
I'd just not drop Mekira Meikogai.
Especially for Leeramond.
[+]
Server: Asura
Game: FFXI
Posts: 636
By Asura.Escorian 2013-03-25 23:10:47
hmmm I wanna be Kirin.... would be fun I think.
Bismarck.Rinomaru
Server: Bismarck
Game: FFXI
Posts: 2056
By Bismarck.Rinomaru 2013-03-25 23:31:35
In reality you can only play NQ mobs, not NM's at all.
Common Crab, leech, pugil, etc.
Server: Asura
Game: FFXI
Posts: 636
By Asura.Escorian 2013-03-26 01:24:36
Bismarck.Rinomaru said: »In reality you can only play NQ mobs, not NM's at all.
Common Crab, leech, pugil, etc. I could have swore I read somewhere the devs said you can level up and become nms and hnms.
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Lakshmi.Vagrua
Server: Lakshmi
Game: FFXI
Posts: 58
By Lakshmi.Vagrua 2013-03-26 01:42:06
Bismarck.Rinomaru said: »In reality you can only play NQ mobs, not NM's at all.
Common Crab, leech, pugil, etc. I could have swore I read somewhere the devs said you can level up and become nms and hnms.
Wasn't Naraka confirmed to be the 4th/5th stage of the undead evolution chain by the devs/community reps?
I think maybe it was during Vanafest when they were doing those youtube live video feeds.
Lakshmi.Glaciont
Server: Lakshmi
Game: FFXI
Posts: 758
By Lakshmi.Glaciont 2013-03-27 08:24:16
Leaping Lizard, coming back to haunt all of you...
Necro Bump Detected!
[56 days between previous and next post]
VIP
Server: Siren
Game: FFXI
Posts: 14552
By Siren.Kalilla 2013-05-22 15:22:25
05-22-2013 01:43 PM | Okipuit | Community Rep | |
| | We're all quite excited for Monstrosity content here. Just wanted to give you guys a heads up that the development team is currently working on laying out the foundation of the system and there isn't really much graphical stuff that can be shown quite yet.
Once we're at a stage where I can show you something (i.e. defeating Behemoth Camate), I'll be sure to show you right away! | |
05-22-2013 01:49 PM | Camate | Community Rep | |
| | (i.e. defeating Behemoth Camate) |
I eat moogles like you for breakfast! Bring it! :P | |
Valefor.Sehachan
Server: Valefor
Game: FFXI
Posts: 24219
By Valefor.Sehachan 2013-05-22 15:23:25
Translation:
"Hello! We have nothing to tell you, so we won't say anything."
VIP
Server: Siren
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Posts: 14552
By Siren.Kalilla 2013-05-22 15:24:51
Translation:
"Hello! We have nothing to tell you, so we won't say anything." yup :<
Server: Bismarck
Game: FFXI
Posts: 13
By Bismarck.Draginhikari 2013-05-22 15:24:59
Meh, was interested to see how this was going to play out, the waiting game continues.
VIP
Server: Siren
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By Siren.Kalilla 2013-05-22 15:26:05
I'm going to say late July / early August for when this is finally released.
Valefor.Sehachan
Server: Valefor
Game: FFXI
Posts: 24219
By Valefor.Sehachan 2013-05-22 15:27:38
Loads of stuff is coming out in june anyway, so it's fine if this comes in july or august.
Cerberus.Balloon
Server: Cerberus
Game: FFXI
Posts: 424
By Cerberus.Balloon 2013-05-22 15:41:49
I am really really really excited for this, though.
[+]
Server: Shiva
Game: FFXI
Posts: 8022
By Shiva.Viciousss 2013-05-22 15:42:19
I'm guessing Winter.
Bahamut.Scizor
Server: Bahamut
Game: FFXI
Posts: 403
By Bahamut.Scizor 2013-05-22 16:15:30
I'm guessing Winter 2015. ?
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Server: Siren
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By Siren.Kalilla 2013-05-30 14:41:51
05-30-2013 11:56 AM | Ryota Iwagami | Dev Team | |
| | Implementation of Monstrosity to the Test Server
Iwagami here!
I just added a forum avatar, so I'm all fired up today!
During this week’s Test Server update we will be making it possible to play a portion of Monstrosity. There are special features specific to the Test Server that will change when moving this content to the live servers, so I'd like to explain about this a bit. Also, the content implemented is subject to change.
What is Monstrosity?
Monstrosity is content that will allow you to turn into the monsters of Vana'diel and have a good time. Instead of just searching for power, try becoming various monsters and exploring a multitude of areas. You might just discover some interesting aspects that you didn't notice before!
Here is a commemorative screenshot!
While the below stats are still in-development, by attaching what is known as "knowledge" (*provisional term) you will be able to add special traits. We are doing our best to develop this content so that combining types of monsters you can change into, the knowledge you set, and other aspects turn into an awesome time.
Rabbit Knowledge 1
(HP+2% AGI+5 Attack+10 Cost: 3)
Bee Knowledge 1
(AGI+5 Attack+10 Evasion+5 Cost: 3)
Crawler Knowledge 1
(HP+3% Attack+5 Resist Slow+30 Cost: 5)
How to Start and Stop Monstrosity on the Test Server
We've setup the “=TEST=Monster Playing” NPC shown in the above screenshot in North San d’Oria (L-9), Port Bastok (J-12), and Windurst Waters (K-10). By talking to this NPC, you can get setup to try it out and hear an explanation about the content that is ready.
Once you're all set, examine the glowing object next to the test moogle and move to the lobby area.
When you move to the lobby area you will be changed into a monster, and this is when Monstrosity begins!
For the real content, we are planning to have Monstrosity begin from the three nations and then moving to a specialized lobby area.
You can return to normal from a monster via the following three ways:
Using the monster ability "Return" (*Provisional term). (Cannot be used in the lobby area.)
Examine the glowing object in the lobby area and select "End Monstrosity" (*Provisional term).
Select the "Quit Monstrosity" option that appears when you are defeated by a monster.
Content Available with the 5/31/2013 Test Server Update
With the Test Server update to take place on 5/31, it will be possible to change into a rabbit, mandragora, bee, or lizard, set knowledge and battle monsters in the field. The fields that you can play in will be 2 field areas near each of the three nations.
Content that will not be implemented yet
Content currently being adjusted
Monster stats, abilities, and magic
Amount of TP consumed when using monster skills
Knowledge stats and cost
Required experience points to level up
Features special to the Test Server
We'd like you all to check out the content on the Test Server so you get an idea of what it's like when you become a monster, as well as understand what kind of things you can do in the future with this content. We are developing this so we can continuously add new elements in a short amount of time, so please try it out and let us know what kind of things you would like to see! When submitting feedback on Monstrosity, please be sure to leave out the specialized features for the Test Server.
For how to participate on the Test Server, please check here.
Thank you very much! | |
Valefor.Esdain
Server: Valefor
Game: FFXI
Posts: 1154
By Valefor.Esdain 2013-05-30 14:48:00
05-22-2013 01:43 PM | Okipuit | Community Rep | |
| | We're all quite excited for Monstrosity content here. Just wanted to give you guys a heads up that the development team is currently working on laying out the foundation of the system and there isn't really much graphical stuff that can be shown quite yet.
Once we're at a stage where I can show you something (i.e. defeating Behemoth Camate), I'll be sure to show you right away! | |
05-22-2013 01:49 PM | Camate | Community Rep | |
| | (i.e. defeating Behemoth Camate) |
I eat moogles like you for breakfast! Bring it! :P | |
Server: Asura
Game: FFXI
Posts: 636
By Asura.Escorian 2013-05-30 21:59:34
Sooooooo..... You have to go into a brenner like instance to become a monster? Bah there goes the fun of that.
Siren.Mosin
By Siren.Mosin 2013-05-31 09:27:51
god....... damn............. it....................
who is developing this ***lately?
[+]
Leviathan.Kincard
Server: Leviathan
Game: FFXI
Posts: 1442
By Leviathan.Kincard 2013-05-31 09:35:07
Yeah...don't really see the point of playing as a monster if you're going to be restricted to such a small area. I'd understand somewhat if they locked it to certain areas for now (like fellow NPCs) but the idea that it'll be restricted to unique areas specifically made for Monstrosity just defeats the whole point.
I hope this is just what they're doing for the test server.
Server: Asura
Game: FFXI
Posts: 636
By Asura.Escorian 2013-05-31 09:50:03
Funny enough remember the devs saying this wouldn't be a brenner type thing?
Server: Bismarck
Game: FFXI
Posts: 13
By Bismarck.Draginhikari 2013-05-31 10:11:26
Could be like this for testing purposes, it seems like they still only have a skeleton put together and not much else at the moment, guess we'll see.
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