Here are my basic rules without the switch:
Code
<if Spell="Ukko's Fury" buffactive="Aggressor"> <action type="castdelay" delay=".2" /> <action type="Equip" when="Precast" set="Ukko's Agg" /> </if> <elseif Spell="Ukko's Fury" notbuffactive="Aggressor"> <action type="castdelay" delay=".2" /> <action type="Equip" when="Precast" set="Ukko's noAgg" /> </elseif>
And here is what i've been playing around with, obviously no luck :(
Code
<if Spell="Ukko's Fury" buffactive="Aggressor"> <action type="castdelay" delay=".2" /> <action type="Equip" when="Precast" set="Ukko's Agg" /> </if> <elseif Spell="Ukko's Fury" notbuffactive="Aggressor"> <if advanced='"%DayElement"="Light|Wind|Thunder"'> <action type="castdelay" delay=".2" /> <action type="Equip" when="Precast" set="Ukko's noAgg Day" /> </if> <elseif advanced='"%DayElement"="Dark|Fire|Earth|Ice|Water"'> <action type="castdelay" delay=".2" /> <action type="Equip" when="Precast" set="Ukko's noAgg" /> </elseif> </elseif>