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New Stoneskin Questions
Bismarck.Toabea
Server: Bismarck
Game: FFXI
Posts: 101
By Bismarck.Toabea 2010-07-08 04:39:57
Ok, well to start off from what i read the old stoneskin was like this
X = {Enhancing Magic / 3} + MND
Where X = amount of dmg absorbed.
So a few questions:
How much MND with capped enhancing magic do you need to cap stoneskin at 350 on RDM? Because ive always heard you just need 95 MND including your base as rdm75 and capped enhancing magic to hit the 350 cap, but when i plug that in to the formula i get about 260, thats including my 2 stoneskin items(gorget and hands), hardly 410 cap.
Last question, at 80 does the cap change? or does it just become easier to cap stoneskin?
Server: Ifrit
Game: FFXI
Posts: 3
By Ifrit.Pirujita 2010-07-08 04:51:13
http://wiki.ffxiclopedia.org/wiki/Stoneskin
and i'm not sure whether or not the cap changed, prob not.
Bismarck.Toabea
Server: Bismarck
Game: FFXI
Posts: 101
By Bismarck.Toabea 2010-07-08 04:58:11
Well how much MND do you put into your Stoneskin macro to cap it?
Because atm im capped on 75RDM at 262 enhancing(i think? i know its capped tho either way)
and if you plug that number into the formula
X = [262/3] + MND
which means 87.333 + MND
now if u subtract that 350 - 87.333 thats +200 and some MND you would need for x to = 350
Im really posting to get clarification on this because expecting us to get 250MND almost is just nuts... Im thinking i must have it wrong, but can someone post that knows 100% they have capped SS post in this thread besides just redirecting me to a link that i already said i looked at and posting basically that "they dont know".
Thanks in advance...
Server: Odin
Game: FFXI
Posts: 6473
By Odin.Blazza 2010-07-08 04:58:27
As per the link above, you missed the all important 3X-190.
So yes, RDM @ 75 needs a total of 95 MND to cap stoneskin (and I think gorget and hands are just added on top of that anyway).
@80 though with capped enhancing magic, you only need 87 MND.
Server: Ifrit
Game: FFXI
Posts: 3
By Ifrit.Pirujita 2010-07-08 05:04:49
lol uh yeah, you missed a major part of the equation
Pandemonium.Vitrolant
Server: Pandemonium
Game: FFXI
Posts: 15
By Pandemonium.Vitrolant 2010-07-08 05:06:33
if you dont see that your either blind or have NoScript on
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Bismarck.Toabea
Server: Bismarck
Game: FFXI
Posts: 101
By Bismarck.Toabea 2010-07-08 05:08:05
oh wow, so i did, my fault, well thats good, i have 68+45 MND in stoneskin macro, guess im overkilling it lol, guess i can macro out errant body for af2 body to pair up w/ af1 hat for superfast casting on stoneskin...
Server: Odin
Game: FFXI
Posts: 6473
By Odin.Blazza 2010-07-08 05:14:11
As for actually working it out, if you subtract 190 from your enhancing magic (281 @ 80) and then subtract your answer from 350 (stoneskin cap), that number is 3x the amount of MND you need to cap.
So:
350-(281-190) = 259
259/3 = 86.33
So yeah, 87 MND to cap.
Ramuh.Dasva
Server: Ramuh
Game: FFXI
Posts: 40469
By Ramuh.Dasva 2010-07-08 05:25:01
Well seeing as different races have different mnds...
But even as a taru with the least amount of mnd, my idle gear comes close
Server: Odin
Game: FFXI
Posts: 6473
By Odin.Blazza 2010-07-08 05:36:37
That's 87 total MND, regardless of race. But as you say, even a taru is going to have like, 65(?) base MND at 80 rdm, which means you'll only need 22 MND in gear to cap stoneskin.
Quetzalcoatl.Princemercury
Server: Quetzalcoatl
Game: FFXI
Posts: 2601
By Quetzalcoatl.Princemercury 2010-07-08 06:25:37
@80, you get 1 or 2 more MND maybe?
Other stuff is just added on top.
Cap + 30.
Quest.
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Ramuh.Dasva
Server: Ramuh
Game: FFXI
Posts: 40469
By Ramuh.Dasva 2010-07-08 06:31:14
Yes that and the hands were already mentioned
Quetzalcoatl.Princemercury
Server: Quetzalcoatl
Game: FFXI
Posts: 2601
By Quetzalcoatl.Princemercury 2010-07-08 06:32:39
I only skim 1st and last posts 99% of the time.
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Ramuh.Dasva
Server: Ramuh
Game: FFXI
Posts: 40469
By Ramuh.Dasva 2010-07-08 06:35:28
It was mentioned in the first post...
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Quetzalcoatl.Princemercury
Server: Quetzalcoatl
Game: FFXI
Posts: 2601
By Quetzalcoatl.Princemercury 2010-07-08 06:37:52
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Server: Valefor
Game: FFXI
Posts: 616
By Valefor.Angeluzun 2010-07-08 12:57:59
Anyone gotten gorget post update? Is it harder/easier to get?
Guessing easier since NMs seem to have kept their original levels. Just looking for a confirmation though.
Ragnarok.Wran
Server: Ragnarok
Game: FFXI
Posts: 48
By Ragnarok.Wran 2010-07-08 13:05:16
obtained the stone Gorget post update. Was easier for the simple fact you can solo it at 75. obtaining the Satiator remnant is the only annoying part. drop rate was 1/3 on Stone Gorget.
Server: Valefor
Game: FFXI
Posts: 616
By Valefor.Angeluzun 2010-07-08 13:12:48
awesome, glad I was too lazy to do it before I left the game ^^b
added to my to-do list now
Phoenix.Lucasta
Server: Phoenix
Game: FFXI
Posts: 87
By Phoenix.Lucasta 2010-07-08 13:23:00
for rdm, if you add in relic hands and af1 legs you need considerably less mnd to cap. af1 legs even have a small amount of mnd on them. just something to think about.
either way you still have to macro in something. so i guess it's a matter of can you eliminate one or two pieces of mnd gear. or maybe no one even carries these two items around anymore. (i do)
Cerberus.Berkley
Server: Cerberus
Game: FFXI
Posts: 21
By Cerberus.Berkley 2010-08-07 00:21:59
get an FFXi calculator .. you will def be glad u did since it does all those math calc. for you with just a few simple numbers to input .. the stoneskin calc is simple to use and it tells u what u need to get to cap .. also does latents ACC and a bunch of other things
http://www.ffxicalculator.com/
Ramuh.Dasva
Server: Ramuh
Game: FFXI
Posts: 40469
By Ramuh.Dasva 2010-08-07 00:32:05
For rdm af1 legs add exactly as much as mahatma. However mahatma is useful for cures, nukes, and enfeebles and good be full timed.
Anyways as a taru rdm/blm nekkid I am 22 mind away from capping stoneskin and I have the lowest mind I a rdm/mage can get I think. That's not much since I more or less full time 22 mnd in the form of mahatma legs, witch sash, prism cape, goliard feet and bugard strap+1.
Cerberus.Berkley
Server: Cerberus
Game: FFXI
Posts: 21
By Cerberus.Berkley 2010-08-07 00:48:24
Ramuh.Dasva said: For rdm af1 legs add exactly as much as mahatma. However mahatma is useful for cures, nukes, and enfeebles and good be full timed.
Anyways as a taru rdm/blm nekkid I am 22 mind away from capping stoneskin and I have the lowest mind I a rdm/mage can get I think. That's not much since I more or less full time 22 mnd in the form of mahatma legs, witch sash, prism cape, goliard feet and bugard strap+1.
yea after getting that FFXiCalc and seeing how much MND and enhancing skill i was wasting on SS past the cap def made me change my SS macro which i can now hit the cap@380 with gorget in terra's staff
Ragnarok.Sekundes
Server: Ragnarok
Game: FFXI
Posts: 4189
By Ragnarok.Sekundes 2010-08-07 00:52:27
Ramuh.Dasva said: For rdm af1 legs add exactly as much as mahatma. However mahatma is useful for cures, nukes, and enfeebles and good be full timed.
Anyways as a taru rdm/blm nekkid I am 22 mind away from capping stoneskin and I have the lowest mind I a rdm/mage can get I think. That's not much since I more or less full time 22 mnd in the form of mahatma legs, witch sash, prism cape, goliard feet and bugard strap+1.
Enhancing skill improves your spell interruption rate for the spell which is pretty damn useful, I use AF because I'd rather get the spell off.
Ramuh.Dasva
Server: Ramuh
Game: FFXI
Posts: 40469
By Ramuh.Dasva 2010-08-07 00:54:30
I suppose. Not like 15 skill is going to help all that much lol.
Besides who cast stoneskin while getting hit for dmg?
Server: Ifrit
Game: FFXI
Posts: 2328
By Ifrit.Darkanaseur 2010-08-07 00:55:16
Aquaveil!
Ramuh.Dasva
Server: Ramuh
Game: FFXI
Posts: 40469
By Ramuh.Dasva 2010-08-07 00:56:12
Ifrit.Darkanaseur said: Aquaveil! I must admit I do kinda like the aquaviel update. While it lost it's usefulness in helping you get a -102% interupt rate build that wasn't so common anyways so it's more useful more often now
Server: Ifrit
Game: FFXI
Posts: 2328
By Ifrit.Darkanaseur 2010-08-07 00:59:04
Me too, nobody can hold hate to save their lives in an Abyssea party, Aquaveil is <3
Ramuh.Dasva
Server: Ramuh
Game: FFXI
Posts: 40469
By Ramuh.Dasva 2010-08-07 01:05:10
Blus hold hate pretty good even without trying lol.
Ok, well to start off from what i read the old stoneskin was like this
X = {Enhancing Magic / 3} + MND
Where X = amount of dmg absorbed.
So a few questions:
How much MND with capped enhancing magic do you need to cap stoneskin at 350 on RDM? Because ive always heard you just need 95 MND including your base as rdm75 and capped enhancing magic to hit the 350 cap, but when i plug that in to the formula i get about 260, thats including my 2 stoneskin items(gorget and hands), hardly 410 cap.
Last question, at 80 does the cap change? or does it just become easier to cap stoneskin?
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