Shiva.Spathaian said: »
Howling would probably benefit more from Fotia in your set.
<---Never got the last gorget, probably never will
String Theory: A Puppetmaster's Guide *NEW* |
||
|
String Theory: A Puppetmaster's Guide *NEW*
Shiva.Spathaian said: » Howling would probably benefit more from Fotia in your set. <---Never got the last gorget, probably never will You must commit seppuku for your failure!
Offline
Posts: 1570
HF is never going to be an amazing WS for us, but even Attack-starved it should vastly outperform Shijin. Your Herc DM augments are pretty great, but you're probably lacking too much Acc/Atk. Try to get Artifact/Relic+3 if you can and you should see a noticeable improvement.
Aerix said: » HF is never going to be an amazing WS for us, but even Attack-starved it should vastly outperform Shijin. Your Herc DM augments are pretty great, but you're probably lacking too much Acc/Atk. Try to get Artifact/Relic+3 if you can and you should see a noticeable improvement. Yeah I'm at +3 right now and honestly its so cheap I've just been lazy, but tbh the +2 might keep up with it having so many you know actual stats on them Offline
Posts: 1570
Still, I don't understand how Shijin would get anywhere close to your VSmite, SP and HF numbers using Godhands. HF gets a pretty significant fTP boost just from the TP Bonus and you have tons of WSD, while Shijin has pretty much nothing--not even fTP transfer.
Shiva.Spathaian said: » Howling would probably benefit more from Fotia in your set. Fotia is pretty weak for HF as it's a high fTP move. Fotia is only good for low fTP moves. Aerix said: » Still, I don't understand how Shijin would get anywhere close to your VSmite, SP and HF numbers using Godhands. HF gets a pretty significant fTP boost just from the TP Bonus and you have tons of WSD, while Shijin has pretty much nothing--not even fTP transfer. No kidding its around 13k w/ smite and pummel being 13-16ish, but I'll have to see again whenever i go pup in dynamis ): That may be true but Howling also has poor modifiers (50% Vit/20% Str) I'm pretty sure the .1 to ftp would do better than stacking stats.
Offline
Posts: 1570
Shiva.Spathaian said: » That may be true but Howling also has poor modifiers (50% Vit/20% Str) I'm pretty sure the .1 to ftp would do better than stacking stats. Spreadsheet confirms this. When Acc/Atk aren't huge factors, Fotia pulls slightly ahead of Tjukurrpa, Caro and Shulmanu necks. But the difference is extremely small. Of course, when Attack capped, Pup. Collar +2 is BiS. Aerix said: » Shiva.Spathaian said: » That may be true but Howling also has poor modifiers (50% Vit/20% Str) I'm pretty sure the .1 to ftp would do better than stacking stats. Spreadsheet confirms this. When Acc/Atk aren't huge factors, Fotia pulls slightly ahead of Tjukurrpa, Caro and Shulmanu necks. But the difference is extremely small. Of course, when Attack capped, Pup. Collar +2 is BiS. Offline
Posts: 1570
Don't worry! Unless you have 2-3 high end buffing mules or a very PUP-friendly LS without tons of heavy DDs, PUPs will never end up in an Attack-capped situation anyway. :P
Aerix said: » Don't worry! Unless you have 2-3 high end buffing mules or a very PUP-friendly LS without tons of heavy DDs, PUPs will never end up in an Attack-capped situation anyway. :P Besides... Last time I parsed a run I was doing better/equal to our heavier DD's anyway. >.>; I know that's not normal but whatever. lol Offline
Posts: 1570
I mean, I'm a proponent for melee PUP more than anyone (probably), but in a full buff situation our maton just falls behind so much that even MNKs JAs comparatively add more to overall DPS. And a job that's like a MNK with weaker JAs isn't exactly competitive.
Stiil, it doesn't mean I won't try to beat everyone else in a parse if I can. Aerix said: » I mean, I'm a proponent for melee PUP more than anyone (probably), but in a full buff situation our maton just falls behind so much that even MNKs JAs comparatively add more to overall DPS. And a job that's like a MNK with weaker JAs isn't exactly competitive. Stiil, it doesn't mean I won't try to beat everyone else in a parse if I can. Actually, question I've been pondering for a bit. With max augments, would Puppetmaster's Collar +2 be a more desirable option over something with crit rate+ like Rancor Collar? Obviously outside of a full buff situation I would assume not but curious about full buff.
New attachments, If an aoe hate is added to pup i'm deleting Run.
Offline
Posts: 1570
Shiva.Spathaian said: » Actually, question I've been pondering for a bit. With max augments, would Puppetmaster's Collar +2 be a more desirable option over something with crit rate+ like Rancor Collar? Obviously outside of a full buff situation I would assume not but curious about full buff. Yes, if you are Attack-capped, Pup. Collar +2 is pretty much BiS for all our WSs. We don't have any fTP-transferring WSs, so Fotia isn't great, and all our other WS necks are pretty insubstantial overall. Offline
Posts: 1570
So I know speculation is usually useless, but is anybody else hoping SE will add an attachment that allows matons to buff the rest of the party according to frame or perhaps Attachments/Maneuvers?
Honestly, I'd rather have a full BRD frame (because it would look awesome and be fun to play with), but if our VE/SS could buff others in any half-decent way similar to COR, PUPs might become popular for endgame groups and we could flex our DD muscles to boot. Or BLMaton could finally be useful in nuking parties if it gives any kind of decent MAB/MAcc/Magic Burst damage. WHMaton could give a strong AoE Regen to compensate for the lack of Curaga and VE body could grant a -DT bonus to others. Tension Spring V: 18/21/24/27% attack
Loudspeaker V: 40/50/60/70 Mab Tranquilizer IV: 40/60/80/110 Macc Stabilizer V: 40/50/65/80 acc Scope IV: 40/50/65/80 racc Looks like Two fire attachments they are adding brings the weapon damage value up. They are base and II up 5/15/30/45 for the base 10/20/35/50 for II The two ice attachments are magic damage up 20/40/60/80 base 40/60/80/120 for II And the wind one translate to Ranged damage + 5/15/30/45% They are lowering the cost of attachments as well. Also, heat capacitor, eraser, and barrage turbine will not consume maneuvers Offline
Posts: 1570
Where did you find this info? That looks like a pretty massive buff and will change all our attachment setups fundamentally.
Honestly this is going to make for some very hard choices to optimize setups--12 slots aren't nearly enough at this point. So the real question is. Is KKK worth getting?
There was a freshly picked. But, no one cared to translate the pup stuff so I did lol
Offline
Posts: 1570
Well, color me excited. This'll mean a lot of post-update testing. The new Wind attachment might be exactly what we needed to make VE/SS competitive outside of OD.
@Arico KKK is pretty much our best master DD weapon, in addition to the maton AM3. If that's what you want to be able to do on PUP, you should get it. Aerix said: » Well, color me excited. This'll mean a lot of post-update testing. The new Wind attachment might be exactly what we needed to make VE/SS competitive outside of OD. The question then becomes: Are the parameters shown from the Freshly Picked the base buffs from the new attachments? If so, could they be even further enhanced by the Optic Fibers? Offline
Posts: 1570
We have no reason to believe the Optic Fibers won't affect them. From what we know OFs buff every attachment that is a straight boost to stats.
The only thing i want for PUP is to drop this damn lock issue with Inhibitor and group situation, its a pain.
Eraser buff has me the most excited, also interested to see what and how much they'll reduce attachment costs of existing attachments.
Offline
Posts: 1570
Aside from Doom and Amnesia (which can't be removed) are there any status effects that would make Eraser worthwhile, though? Repair and Maintenance should be able to handle almost anything.
Attachment slots (and Light capacity) are/will be very limited, so I can't think of a reason to justify it, sadly. Unless you just want to save on oils, of course. And I guess it's quite nice in level-capped content. Those god damn Merrow and their poison/stone spam would. It's impossible to resist and too fast for maint to keep off, Skathi specifically.
other than that.... I can't think of any Any mob that has en-statusdebuff it would be nice on too. Or just spams damn debuffs like the velk boss. En-Bind is super gay. |
|
All FFXI content and images © 2002-2024 SQUARE ENIX CO., LTD. FINAL
FANTASY is a registered trademark of Square Enix Co., Ltd.
|