The Black Sacrament -- A Guide To Black Mage

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The Black Sacrament -- A Guide to Black Mage
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By Lilllith 2022-11-04 18:17:17
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Ramuh.Austar said: »
It doesn't win, I have it included to check and it doesn't beat sole +2

I would also second that and question what and how did you test your +2 neck vs quanpur.
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By Asura.Melliny 2022-11-04 18:22:50
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Edit: Based off Austar's numbers below I'm going to rescind this statement.
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By Ramuh.Austar 2022-11-04 19:02:24
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Code
418 magic damage
502 int
461 mab
40 mbb1
73 mbb2

vs

408 magic damage
481 int
469 mab
40 mmb1
73 mbb2


502-425 = 77 dINT
481-425 = 56 dINT

418 + 1300 + (27 * 6) = 1880
408 + 1300 + (6 * 6) = 1744

1880 * 1 = 1880
1744 * 1.05 = 1831.2

1880 * (1 + 461 / 100) = 10546.8
1831 * (1 + 469 / 100) = 10418.39

10546.8 * 1.35 = 14238.18
10418.39* 1.35 = 14064.8265

14238.18 * (1 + 113/100) = 30327.3234
14064.8265 * (1+113/100) = 29958.08045


+2 neck wins
[+]
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By SimonSes 2022-11-04 19:18:08
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Asura.Melliny said: »
The 15 INT never wins

Idk about this.

Thats set is around 480INT without neck and he was calculating against 425INT Ongo.

That means Delta is between Dint50 and Dint100, so its INTx6 to base damage.

Stone VI at this delta in this gear is around 1675

15INT x 6 = 90 base damage
1765/1675 = 1.0537 so ~5.37% increase in damage
5% affinity is 5%, so INT would win.

On something weaker or Ongo debuffed with -INT (burn, Impact) Stole+2 would start to lose slightly at higher dINT.

EDIT: Austar was faster and I probably forgot some mdmg from gift or something, but conclusion is almost the same. Nvm I haven't forgotten I just havent added all that dINT, just looked at difference.
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By Lilllith 2022-11-04 19:54:19
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How do you know the enemies int and mdb

If you guys are just using made up numbers can’t I tweak the mdb and int of the mob to favor affinity.
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By Asura.Geriond 2022-11-04 20:15:11
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People have tested them. V20 Ongo is generally the target of choice when trying to gear for high end enemies since it's got the highest magic DPS check, and it's got 100 MDB and 425 INT.
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By Asura.Melliny 2022-11-04 20:27:03
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Well damn. Maybe he's right? Against ongo specifically sorcerer's stole +2 might beat quanpur necklace. In most scenarios where mobs are weaker quanpur is better, but ongo has such a high INT value that the 15 INT on our JSE neck might actually be enough here.
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By Lilllith 2022-11-04 20:44:55
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SimonSes said: »
On something weaker or Ongo debuffed with -INT (burn, Impact) Stole+2 would start to lose slightly at higher dINT.

With that said, with burn, impact, etude, all the geo buffs/debuff then quanpur comes out ahead?

Where did you get the 425 INT and 100MDB? is that something you scan the files stored on the computer?
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By Asura.Saevel 2022-11-04 20:46:06
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Lilllith said: »
SimonSes said: »
On something weaker or Ongo debuffed with -INT (burn, Impact) Stole+2 would start to lose slightly at higher dINT.

With that said, with burn, impact, etude, all the geo buffs/debuff then quanpur comes out ahead.

Where did you get the 425 INT and 100MDB? is that something you scan the files stored on the computer?

Was confirmed with nuke testing, magic is really easy to figure out stats because it's there aren't any random values involved. And always treat Ongo as not having those other things because when they do land, they don't stay on long and your way to busy bursting non-stop to be reapplying them constantly.
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By Asura.Bigtymer 2022-11-04 20:50:32
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What buffs were you assuming in your simulation? Most groups go in there with soul voice INT etudes x2.

The empyrean feet is also surprising, but if you're ignoring INT etudes, then they start to make more sense to me.
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By Lilllith 2022-11-04 20:56:52
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Asura.Saevel said: »
Was confirmed with nuke testing, magic is really easy to figure out stats because it's there aren't any random values involved. And always treat Ongo as not having those other things because when they do land, they don't stay on long and your way to busy bursting non-stop to be reapplying them constantly.

Our BLM use elemental seal with crep cloak and impact last about 2-3min so that's more than negligible. This was back when ML30 and no empyrean +3.
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By Asura.Melliny 2022-11-04 20:57:02
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The thing about INT etudes is that if you get bumped up into the next dINT tier then each point of INT has a larger impact on the base spell damage, especially on tier 5 and 6 spells. I think the result stays the same.
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By Asura.Saevel 2022-11-04 20:57:55
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Asura.Bigtymer said: »
What buffs were you assuming? Most groups go in there with soul voice INT etudes x2.

The empyrean feet is also surprising, but if you're ignoring INT etudes, then they start to make more sense.

Impact / Burn make a massive impact on Ongo's INT, but will only last 50% duration at best. I open the fight with ES MW Impact, which is a solid damage boost for ~90s. If I get ES and MW back with a random deal, then I'll reapply it, and OFC after WC. Bard songs is Victory + Ettude x 2 + Ballad x 2, need to make sure they know to Marcato Victory during resing if they didn't get SV back or your recasts gonna suffer.

GEO should have INT + Acumen, switching to Focus if you get unlucky with macc down aura.

Asura.Melliny said: »
The thing about INT etudes is that if you get bumped up into the next dINT tier then each point of INT has a larger impact on the base spell damage, especially on tier 5 and 6 spells. I think the result stays the same.

Bonus per-INT goes down with each tier, like for Stone VI is goes 7 -> 6 -> 5 -> 4 -> 3 MDMG and so forth. At some theoretical point a 5% bonus in the neck might be more then the INT, but I'd take the +55 MACC anyway.
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By Lilllith 2022-11-04 21:03:22
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Asura.Melliny said: »
The thing about INT etudes is that if you get bumped up into the next dINT tier then each point of INT has a larger impact on the base spell damage, especially on tier 5 and 6 spells. I think the result stays the same.

Did you see Auster's results?

14238.18 * (1 + 113/100) = 30327.3234
14064.8265 * (1+113/100) = 29958.08045

the disparity is so small, bumping up the dINT might give quanpur the upper hand?

Got to put into context of brd geo run cor sch buff and debuffs cause no one nukes Ongo without others involved
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By Ramuh.Austar 2022-11-04 21:08:25
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Asura.Saevel said: »
Impact / Burn make a massive impact on Ongo's INT, but will only last 50% duration at best. I open the fight with ES MW Impact, which is a solid damage boost for ~90s. If I get ES and MW back with a random deal, then I'll reapply it, and OFC after WC. Bard songs is Victory + Ettude x 2 + Ballad x 2, need to make sure they know to Marcato Victory during resing if they didn't get SV back or your recasts gonna suffer.

GEO should have INT + Acumen, switching to Focus if you get unlucky with macc down aura.
If you have every one of these buffs and impact, then yes, the quanpar would come out ahead but not by much.
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By Asura.Saevel 2022-11-04 21:10:45
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Ramuh.Austar said: »
Asura.Saevel said: »
Impact / Burn make a massive impact on Ongo's INT, but will only last 50% duration at best. I open the fight with ES MW Impact, which is a solid damage boost for ~90s. If I get ES and MW back with a random deal, then I'll reapply it, and OFC after WC. Bard songs is Victory + Ettude x 2 + Ballad x 2, need to make sure they know to Marcato Victory during resing if they didn't get SV back or your recasts gonna suffer.

GEO should have INT + Acumen, switching to Focus if you get unlucky with macc down aura.
If you have every one of these buffs and impact, then yes, the quanpar would come out ahead but not by much.

I still keep the neck because I like the +55 MACC.
[+]
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By Asura.Bigtymer 2022-11-04 21:11:19
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Ramuh.Austar said: »
If you have every one of these buffs and impact, then yes, the quanpar would come out ahead but not by much.

The empyrean feet were also surprising to me - were you not accounting for SV INT etudes originally?
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By Lilllith 2022-11-04 21:16:35
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No BLM MBs without others to buff/debuff. Could have avoided this long thread but learned something still. Quanpur only gets better as we horizontally progress and get stronger. It's a niche neckpiece but of course the +2 neck has more utility.
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By Asura.Melliny 2022-11-04 21:32:00
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The empyrean feet and R25 agwu's are both very comparable, and depending on buffs, spell tier, and target the verdict can go either way. The same is true of agwu's hat versus ea hat +1. There isn't a lot of variance no matter how you slice it. If you had R25 agwu's and wanted to sell off ea +1 now to invest the funds elsewhere you wouldn't be missing out on much, if anything at all. Empyrean body +3 and legs +3 are just that powerful. They actually do beat ea +1 by enough to make them the ideal choice. It took about three quarters of a decade, but we finally have pieces that can replace ea +1.

Quote:
I still keep the neck because I like the +55 MACC.


also this. If quanpur is that close to stole +2 even when it's ahead, then I'd probably just opt for stole because that magic accuracy bonus is hefty and magic accuracy is always relevant. Especially on Ongo.
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By Siren.Akson 2022-11-04 22:16:06
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Ramuh.Austar said: »
Code
418 magic damage
502 int
461 mab
40 mbb1
73 mbb2

vs

408 magic damage
481 int
469 mab
40 mmb1
73 mbb2


502-425 = 77 dINT
481-425 = 56 dINT

418 + 1300 + (27 * 6) = 1880
408 + 1300 + (6 * 6) = 1744

1880 * 1 = 1880
1744 * 1.05 = 1831.2

1880 * (1 + 461 / 100) = 10546.8
1831 * (1 + 469 / 100) = 10418.39

10546.8 * 1.35 = 14238.18
10418.39* 1.35 = 14064.8265

14238.18 * (1 + 113/100) = 30327.3234
14064.8265 * (1+113/100) = 29958.08045


+2 neck wins
You supposedly are comparing Strictly the Numbers of Quanpur vs JSE+2 Neck which shouldnt be even giving you any MAB difference whatsoever since Both are MAB+7 and only negative -15 INT using Quanpur over JSE+2

Your Math is placing random numbers vs random numbers but certainly NOT comparing Magic Damage of using Quanpur vs JSE+2 neck

You cannot drop from 502 INT down to 481 INT via swapping 1 piece vs the other which is a 21 INT diff while swapping to Quanpur from JSE+2 is only a -15 INT Diff

You cannot even lose any MAB via swapping 1 neck vs the other....
Yet you showing 1 having 8 less MAB when both items have MAB+7
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By Ramuh.Austar 2022-11-04 22:17:37
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I didn't swap just one piece, I swapped two. Using the quanpur neck makes agwu feet better than wicce +3
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By Siren.Akson 2022-11-04 22:20:21
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Ramuh.Austar said: »
I didn't swap just one piece, I swapped two. Using the quanpur neck makes agwu feet better than wicce +3
Thats not a direct comparison which makes your claims of JSE+2 beating Quanpur null and void

Comparing JSE+2 vs Quanpur demands swapping strictly those two pieces otherwise now you also comparing Agwu MAB+58 vs Wicce MAB+50 not to mention the whole INT differential

Under no circumstances using SAME exact GEAR does JSE+2 ever LOSE to Quanpur
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By Ramuh.Austar 2022-11-04 22:23:57
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for one you don't seem to even understand the formula, so don't really care what you think

and why would i only compare one piece to another without making the sets the best for each?
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By Siren.Akson 2022-11-04 22:25:14
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Ramuh.Austar said: »
or one you don't seem to even understand the formula, so don't really care what you think

and why would i only compare one piece to another without making the sets the best for each?
In FACT I FIXED the Formula since the Formula was suggesting that NOBODY could possibly hit Capped MBD vs Ongo v15 yet Yuu did such repeatedly nonstop..... yet I jus dun understand?

Try again

Compare Quanpur vs JSE+2 not 2 items vs 2 other items....
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By Bismarck.Nickeny 2022-11-04 22:27:46
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 Ramuh.Austar
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By Ramuh.Austar 2022-11-04 22:29:29
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Siren.Akson said: »
In FACT I FIXED the Formula since the Formula was suggesting that NOBODY could possibly hit Capped MBD vs Ongo v15 yet Yuu did such repeatedly nonstop..... yet I jus dun understand?

Try again
no, you just don't understand it.

Siren.Akson said: »
Compare Quanpur vs JSE+2 not 2 items vs 2 other items....
why
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By Siren.Akson 2022-11-04 22:30:39
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Bismarck.Nickeny said: »
E=mc2
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By Siren.Akson 2022-11-04 22:33:10
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Ramuh.Austar said: »
Siren.Akson said: »
Compare Quanpur vs JSE+2 not 2 items vs 2 other items....
why
Random Numbers game I know. Quanpur always beats JSE+2

Throwing out random digits doesnt seriously change that Fact
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By Ramuh.Austar 2022-11-04 22:35:17
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okay retard
[+]
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By Siren.Akson 2022-11-04 22:36:29
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Ramuh.Austar said: »
okay retard
Fix your Math Calculations. They aint actually adding up to what we experience in Game. That's a Problem. Wouldnt ya say?
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