New Greatsword WS |
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New Greatsword WS
Certain jobs were always required, but anything could fill the DD slot preabyssea.
They are just mad cause we can cast teir 3 magic. :)
Asura.Ludoggy said: » GraddHelian said: » It forces you to play certain jobs and that really ruins the game for people when they cant play what they want imo. Pre-Proc system you could get away with playing what you wanted just fine. After they introduced it you needed to be on X-Job to get stuff done. GraddHelian said: » Asura.Ludoggy said: » GraddHelian said: » It forces you to play certain jobs and that really ruins the game for people when they cant play what they want imo. Pre-Proc system you could get away with playing what you wanted just fine. After they introduced it you needed to be on X-Job to get stuff done. I *** went WAR and DRG to like everything and did fine lol. Now DRG has dust on it sooooo... Proc System is ***. Ragnarok.Nekonarf
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Asura.Ludoggy said: » GraddHelian said: » It forces you to play certain jobs and that really ruins the game for people when they cant play what they want imo. Setup before Abyssea for anything serious; PLD/NIN PLD/NIN BRD/WHM WHM/SCH WHM/SCH RDM/WHM SAM/WAR SAM/WAR RDM/WHM BLM/RDM BLM/RDM COR/WHM BLM/RDM BLM/RDM BLM/RDM BLM/RDM BLM/RDM setup varried from NM to NM sometimes, i.e. cerb and khim you'd probably favor SMN for main damage, and in dynamis/einherjar/salvage you were still restricted mostly to what jobs you could come just so your leaders / leaders favorites could go DD jobs. volkom said: » from a melee standpoint (just melee hits, not weaponskills/spells/etc) doesn't drk stand out on top? Even with a top tier drk with Caladbolg, they can still fall just short of sams and wars using 2hrs (yes i was place 5th or 6th on AV after 1 90 ukon war, 1 90 Amano sam, 2 85 Masamune Sams, and 1 90 verethragna mnk) with my 90 caladbolg. This included the use of their 2hrs, since well, mine was pretty well useless. Bismarck.Bloodrose said: » volkom said: » from a melee standpoint (just melee hits, not weaponskills/spells/etc) doesn't drk stand out on top? Even with a top tier drk with Caladbolg, they can still fall just short of sams and wars using 2hrs (yes i was place 5th or 6th on AV after 1 90 ukon war, 1 90 Amano sam, 2 85 Masamune Sams, and 1 90 verethragna mnk) with my 90 caladbolg. This included the use of their 2hrs, since well, mine was pretty well useless. i'm just talking in general melee damage, not 2hr's, not weaponskills well, even still, it can be questionable, because you would still have to put forth the effort to make the melee damage count either through haste gear, attack delay reduction, or through the complete bale +2 set bonus and keeping near capped HP
Ragnarok.Nekonarf said: » Asura.Ludoggy said: » GraddHelian said: » It forces you to play certain jobs and that really ruins the game for people when they cant play what they want imo. Setup before Abyssea for anything serious; PLD/NIN PLD/NIN BRD/WHM WHM/SCH WHM/SCH RDM/WHM SAM/WAR SAM/WAR RDM/WHM BLM/RDM BLM/RDM COR/WHM BLM/RDM BLM/RDM BLM/RDM BLM/RDM BLM/RDM setup varried from NM to NM sometimes, i.e. cerb and khim you'd probably favor SMN for main damage, and in dynamis/einherjar/salvage you were still restricted mostly to what jobs you could come just so your leaders / leaders favorites could go DD jobs. Right before Abyssea people stopped using PLD so you can toss that out, SAM and DRK started to become the norm Tank wise as long as your group knew what they were doing. For the Most part Ein/Limbus/Dyna/Nyzul style events with Endless mobs, as long as your job was well Geared you could come on the DD you wanted without much complaint from others. The Army of BLM for HNM? I'll agree with that, that was very much the norm. But HNM wasnt the entire game. Ixion for example people prefered RNG for DD (it was a safe job), but as long as you knew what you were doing any other DD/SAM would rape a RNG pretty violently in a parse. DRG especially was pretty monstrous for that particular NM. You were forced to come certain jobs for certain events but it wasnt as stapled down as it is now. GraddHelian said: » Should I rephrase it? DRK sucks as long as the proc system remains in the game, as far as Damage goes though its not a bad job. As far as things like Voidwatch goes, WAR will always have more utility due to being able to proc more things. Fenrir.Nightfyre said: » DRK will never be bandwagon in the way that WAR/SAM/MNK/NIN have been unless they fix the fundamental disparity between job and game design. That alliance setup doesn't even resemble what we took to Odin, lol
Was anyone else shocked to not see an Ice chunk at end of the WS?
Lakshmi.Kolvar said: » Was anyone else shocked to not see an Ice chunk at end of the WS? I wanted to see flaming electrified ice chunks of death rain out of my blade. Hmmm (Meteorain....) Lakshmi.Kolvar said: » Was anyone else shocked to not see an Ice chunk at end of the WS? It goes with the Sickle Slash/Moon line of Weaponskills kinda nice to see imo. Always liked how Sickle Moon looked, hated that it sucked. But yea tired of seeing all the Freeze type WS x: GraddHelian said: » Lakshmi.Kolvar said: » Was anyone else shocked to not see an Ice chunk at end of the WS? It goes with the Sickle Slash/Moon line of Weaponskills kinda nice to see imo. Always liked how Sickle Moon looked, hated that it sucked. But yea tired of seeing all the Freeze type WS x: I broke 3k on Sicklemoon before D: 300%, Freak Triple Attack proc, Stalwarts, Last Resort and Souleater :( Shame it does sucky *** damage at 100tp. My DRK does fine, abyssea is just crit-land. Does fine lots of places, I don't get to cast any magic despite being a hybrid but that's the flawed nature of the game and job. Even casting absorb-tp isn't worth it with just haste + LR on usually with a 5-hit and with double march? Pff.
Outside of this however I wish there were some creative uses for our mp, however as far as damage is concerned DRK holds its own and I could give two shits if warrior etc. does more physical damage. In reality all a warrior is a drop-out DRK without MP. Let them have it, WAR SMASH. Even if its just for flavor, or super low-man or me dicking around by myself. Maor utility prs. WS speculation: Btw. I was pondering as to what the point of these new WS are and how futile it seems that they are being introduced. . . when the power of a weapon seems to be tied to the WS itself. Relic WS. Mythic WS. Empyrean WS. I remember reading that they actually removed all the old .dats from relic/mythic/empyrean weapons and put in new ones for nearly every stage, (or perhaps just the 95/99)'s. Anyway this "afterglow" as opposed to "aftermath" might mean that we are able to activate the corresponding aftermath of the weapon with any Weaponskill (or more weaponskills.) Instead of being tied to one, which would be awesome. And I hope is the case otherwise it seems the dev has poorly thought out the inclusion of WS that have animations that put everything else in the game to shame. GraddHelian said: » Should I rephrase it? DRK sucks as long as the proc system remains in the game, as far as Damage goes though its not a bad job. As far as things like Voidwatch goes, WAR will always have more utility due to being able to proc more things. Only thing you're saying in this post is that you suck. Maybe It's useful to make a WAR change weapon on T1 from cities, after T1 it just results in big epic fails. Bismarck.Bloodrose said: » volkom said: » from a melee standpoint (just melee hits, not weaponskills/spells/etc) doesn't drk stand out on top? Even with a top tier drk with Caladbolg, they can still fall just short of sams and wars using 2hrs (yes i was place 5th or 6th on AV after 1 90 ukon war, 1 90 Amano sam, 2 85 Masamune Sams, and 1 90 verethragna mnk) with my 90 caladbolg. This included the use of their 2hrs, since well, mine was pretty well useless. Maybe i need more temp items or Dilaram's feet, but if we're talking about VW, i never saw Torcleaver come close to Quietus on T3 Jeuno or Zilart. Feel free to correct me if i'm wrong. Cerberus.Detzu said: » Bismarck.Bloodrose said: » volkom said: » from a melee standpoint (just melee hits, not weaponskills/spells/etc) doesn't drk stand out on top? Even with a top tier drk with Caladbolg, they can still fall just short of sams and wars using 2hrs (yes i was place 5th or 6th on AV after 1 90 ukon war, 1 90 Amano sam, 2 85 Masamune Sams, and 1 90 verethragna mnk) with my 90 caladbolg. This included the use of their 2hrs, since well, mine was pretty well useless. Maybe i need more temp items or Dilaram's feet, but if we're talking about VW, i never saw Torcleaver come close to Quietus on T3 Jeuno or Zilart. Feel free to correct me if i'm wrong. I did AV only @85 without Caladbolg so i can't say anything for this. So the new WS looks pretty damn nice.
5hit STR mod. Cerberus.Taint said: » So the new WS looks pretty damn nice. 5hit STR mod. Whats abouts the scythes ones brah. Where did you find the mods?
Fenrir.Nightfyre said: » If it /drains/ mp it might not be total ***. If it doesn't then idk wtf to say lol. Think it was recover MP, don't know why I said drain.
Fenrir.Nightfyre said: » Think it was recover MP, don't know why I said drain. Fail. SE couldn't even get that one right. Nice in that you can recover MP from non-Aspirable mobs though.
did on war with ukko's gear with Mighty Strikes.
Ragnarok.Nekonarf said: » Asura.Ludoggy said: » GraddHelian said: » It forces you to play certain jobs and that really ruins the game for people when they cant play what they want imo. Setup before Abyssea for anything serious; PLD/NIN PLD/NIN BRD/WHM WHM/SCH WHM/SCH RDM/WHM SAM/WAR SAM/WAR RDM/WHM BLM/RDM BLM/RDM COR/WHM BLM/RDM BLM/RDM BLM/RDM BLM/RDM BLM/RDM setup varried from NM to NM sometimes, i.e. cerb and khim you'd probably favor SMN for main damage, and in dynamis/einherjar/salvage you were still restricted mostly to what jobs you could come just so your leaders / leaders favorites could go DD jobs. old school HNM got so mind numblingly boring, I can't believe people cry about the 'Good old days' bleck |
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